Author: T3d-1978

Cosmoctopus

In Cosmoctopus, you take on the role of a devotee guiding the great Cosmoctopus through the Inky Realm. Your goal is to gather resources, obtain powerful relics, scriptures, hallucinations, and constellations to create powerful combinations and gather the most sacred of item – the great tentacle. The first to eight tentacles will gain the Great Inky One’s favor and be declared the most dedicated follower. 

The turns in Cosmoctopus are simple, the fun and strategy lie in building your engine to best maximize your turns and take advantage of your hand of cards. Cosmoctopus is also an incredibly versatile game, allowing you to easily altar the difficulty along with optional cooperative and solo modes!

Game Mechanics:

  • Area Movement
  • Cooperative Game
  • Hand Management
  • Modular Board
  • Race

Game Specifications:

  • 1 – 4 Players
  • 60 – 90 Minutes
  • Difficulty Weight 2.21

Conflict of Heroes: Guadalcanal – the Pacific 1942

Step back in history, in the midst of the Pacific Campaign during World War II over the battle for Guadalcanal! The incredibly important Japanese-controlled strategic island blocked off Allied supply lines from Australia, and it is imperative for both sides to not lose their foothold on the island. Recreate the 4-month struggle over air, land, and sea with gorgeous maps, amphibious landing craft, the USMC, Japanese Banzai Charges, night combat, and much more.

Game Mechanics:

  •  Action Points
  • Dice Rolling
  • Hexagon Grid
  • Modular Board

Game Specifications:

  • 2 – 4 Players
  • 60 Minutes
  • Difficulty Weight 3.06

Comic Hunters

You have spent years of your life cultivating the perfect comic book collection – your favorite heroes, villains, and storylines all together at last. Well, except for some very special, very rare comic books. In Comic Hunters, you are seeking to fill in these holes, hunting down Number 1 issues, First Appearance issues, New Visual issues, Special Edition issues, and Memorable Clashes issues across four different locations. You’ll only have three rounds to collect, moving up on various tracks for specific heroes depending on the type of Comic Book you acquired. But don’t forget! You aren’t the only one with your eyes on these priceless books, so you have to plan carefully and make sure you get your hands on what really matters. Happy collecting!

Game Mechanics:

  • Auction
  • Closed Drafting
  • Open Drafting
  • Hand Management
  • Set Collection

Game Specifications:

  • 1 – 4 Players
  • 60 Minutes
  • Difficulty Weight 2.23

Come Sail Away!

In Come Sail Away!you are in charge of facilitating the boarding process on your luxury liner. Ensure that your passengers are guided as smoothly and quickly as possible to their preferred cabins, and make sure you don’t run out of space! This game is simple to learn but has plenty of strategy that it’ll offer a new challenge every time you play!

Game Mechanics:

  •  Closed Drafting
  • Mancala
  • Modular Board

Game Specifications:

  • 1 – 4 Players
  • 25 Minutes
  • Difficulty Weight 2.11

Combos/Target

Combos, previously known as Targetis a game inspired by Rummy with a fun twist. Featuring four suits and one wild suit, each game will have 5 different “Combo” cards with a different meld and point values. Players draw and discard like in Rummy, but when they play down their meld they can score multiple Combo cards! Plan your combos carefully, and stack up those points in this fun, easy game.

Game Mechanics:

  • Set Collection

Game Specifications:

  • 2 – 4 Players
  • 20 Minutes
  • Difficulty Weight 1.39

Colt Express

It is July 11th, 1899, in Folsom, New Mexico. The Union Pacific Express has just departed, full of precious jewels, wallets, and suitcases – right into the trap set by you, one of many bandits ready to rob these citizens blind! A bandits life isn’t easy sailing, though. You’ll have to compete with other bandits to get the biggest score, not even to mention avoiding the Marshall and navigating the 3D train.

Colt Express takes place over 5 rounds, with two phases each round. In phase 1, “Schemin'”, you and your fellow bandits will prepare your actions a play cards to form a deck. Then, in phase 2, “Stealin'”, all the action cards are carried out as you and your fellow bandits wreak havoc on the train. Avoid bullets, and hope that no one else ruins your plans.

Game Mechanics:

  •  Action Queue
  • Hand Management
  • Memory
  • Programmed Movement
  • Take That
  • Variable Player Powers

Game Specifications:

  • 2 – 6 Players
  • 40 Minutes
  • Difficulty Weight 1.83

Colossal Cat in the Box

Cat in the Box is a trick taking game where your suit is every color all at once – until you observe it. Players are dealt a hand of cards with no suit but different numbers, and over the course of the game they will claim various suits to best meet their bid. But be warned! Because of the nebulous nature of the cards, a paradox can form at any time! The player who causes the paradox will lose points, while everyone else will get the opportunity to score based off of their completed tricks and any patterns they made on the research board. 

Colossal Cat in the Box is a supersized version of Cat in the Box!

Game Mechanics:

  • Enclosure
  • Hand Management
  • Predictive Bid
  • Trick Taking

Game Specifications:

  • 2 – 5 Players
  • 20 – 40 Minutes
  • Difficulty Weight 2.00

Colonists, the

You and your opponents will take on the role of mayors of different villages forming in a newly established colony. The goal is to have the highest level of employment, and as mayor you’ll have to create jobs, educate your people, and strategically use your limited resources to expand your city and sow the seeds for greatness in the future.

Game Mechanics:

  •  Area Movement
  • Hand Management
  • Modular Board
  • Open Drafting
  • Solo/Solitaire
  • Tile Placement
  • Worker Placement

Game Specifications:

  • 1 – 4 Players
  • 30 – 360 Minutes
  • Difficulty Weight 4.06

Codex Naturalis

In Codex Naturalis, you are competing with your opponents to create the best manuscript of living species in primary forests. You’ll do this by placing down cards, overlapping them to assemble an overall manuscript, providing yourself with resources or points! You’ll have to plan carefully to maximize your points, and you’ll have to be willing to make sacrifices to get the best possible outcome.

Game Mechanics:

  •  Hand Management
  • Layering
  • Open Drafting
  • Pattern Building

Game Specifications:

  • 1 – 4 Players
  • 20 – 30 Minutes
  • Difficulty Weight 1.74

Cockroach Poker

Cockroach Poker is a game filled with filthy critters that has nothing to do with poker – but everything to do with bluffing. The goal of the game is to force one player to have a set of 4 cards of one type of the 8 total critters – ranging from roaches to rats to bats to stinkbugs – making them the sole loser. This is done by a player passing a card face down to another player, claiming it as one type of card. The receiving player can either 1) flip it over, declaring whether or not they believe the first player or 2) peek at it and pass it to the next player, either saying what it is or bluffing. If you’re right in your accusation, the original player keeps the card. If you’re wrong, you keep the card. Keep the critters out of your play space, and don’t be the only loser!

Game Mechanics:

  • Hand Management
  • Set Collection
  • Single Loser Game

Game Specifications:

  • 2 – 6 Players
  • 20 Minutes
  • Difficulty Weight 1.10