Tag: Dexterity

In Dexterity games, players rely on their physical abilities to complete simple tasks, such as throwing or balancing an object.

Cheating Moth

Board Game Overview

No cheating? No way! Cheating Moth is the easy and fun card game that requires you to cheat to get ahead. Everyone starts with a hand of 8 cards, and your goal is to get rid of them. The official way is to discard them one at a time on the discard pile, but only if the number is 1 value higher or lower than the previous number which is really hard to do. But! You can also cheat to get rid of your cards – drop them on the floor, slip them up your sleeve, do a magic trick with them, anything you can think of as long as you don’t get caught by the Guard Bug – which is assigned to the oldest player at the beginning of the game. If you get caught, you have to draw another card and become the new Guard Bug, who can’t cheat! Be sly, be smart, and be the best cheating moth.

Game Mechanics:

  • Hand Management
  • Dexterity

Game Specifications:

  • 3 – 5 Players
  • 30 Minutes
  • Difficulty Weight 1.14

Carrom

Carrom is most easily described as “finger pool”. On a 29″ x 29″ wooden board, players flick a large weighted disc (the striker) at smaller wooden discs (the carrom-men). The goal is to sink your 9 carrom-men (black or white), as well as the red Queen, in the four corner pockets. The first player or team to accomplish this collects points for the round (commonly called a “board”). A standard game of Carrom continues until one player has 25 points or 8 boards have been completed.

Carrom is typically played with powder, and some variations of the game use cues. The most widely played form of ‘proper’ Carrom is supported by a world wide set of rules known as The Laws of Carrom, and are available from the International Carrom Federation.

Carrom bears similarities to Pool and Crokinole, but is a fascinating game in its own right with varied strategies and techniques. No one knows exactly where the game originated. It could have come from Bangladesh, Burma, Egypt, or Ethiopia, but most believe it originated in India.

Game Mechanics:

  •  Dexterity
  • Team-Based Game

Game Specifications:

  • 2 – 4 Players
  • ~60 Minutes
  • Difficulty Weight 1.46

World-Z-League

World-Z-League

World-Z-League

Zombies are taking over your town… it’s time to start shooting! (with rubber bands, that is).

Players set up zombie meeples in their player colors in and around chipboard buildings, then take turns trying to shoot down opposing zombies with rubber bands. Score points for opposing ones, but be careful not to knock over your own in the process!

Game Mechanics:

  • Dexterity

Game Specifications:

  • 1 – 4 Players
  • 30 – 60 Minutes
  • Difficulty Weight 2.00

Space Invaders

Space Invaders

Space Invaders

Join the fight and stop the invasion!

Based on the classic arcade game that started it all, play Space Invaders like never before! Can you team-up and defeat the alien invaders to claim victory, or will it be GAME OVER with the invaders winning? It’s all hands-on deck as all players either win together or lose together in this collaborative strategy game.

Take turns moving your 3D shooter and lining up the best shot. Launch blast tokens at the waves of descending invaders. You have limited shots, so all players need to co-ordinate their attack and hit their targets. Destroy all the invaders and take down the UFO mother ship before it’s too late!

Game Mechanics:

  • Cooperative
  • Dexterity

Game Specifications:

  • 1 – 4 Players
  • 30 – 45 Minutes
  • Difficulty Weight 2.00

Sonora

Sonora

Sonora

You have entered the Sonoran Desert, a place of vast beauty. Technicolor sunsets pop out over vistas revealing deep canyons, trickling tributaries, and ancient pueblo cliff dwellings. Immerse yourself in the secrets of the desert in a flick-and-write game in which cunning and dexterity meet.

In Sonora, players flick wooden discs onto a game board representative of different vibrant landscapes across the Sonoran sands. Each area encompasses a different unique game, so skillful aim is required to play in the region of a player’s choosing and score points on your dry-erase sheet! But watch out for other players eager to bump discs to score points for themselves.

Game Mechanics:

  • Action Points
  • Area Control
  • Dexterity
  • Networker Building
  • Paper and Pencil
  • Set Collection

Game Specifications:

  • 1 – 4 Players
  • 30 – 45 Minutes
  • Difficulty Weight 2.32

Rush M.D.

Rush M.D.

Rush M.D.

You are one of the doctors that were just hired for the brand-new, cutting-edge Medical Center. Alongside your colleagues, you have to cooperate well, to admit, diagnose and treat various patients who need your help. Combine your strengths and treat efficiently the patients arriving at hospital, but be careful, because mistakes can be of the highest value in Rush MD!

Rush M.D. is an innovative, real-time, cooperative board game that simulates the challenging and high-pressure nature of medical professions. A worker placement mechanism, using hourglasses as workers allows, but also limits, players to perform a multitude of actions. Each player handles 1 Doctor hourglass running around the hospital, admitting patients, providing immediate medical care, performing different kinds of exams as well as performing surgeries. Additionally, there are 4 more Nurse hourglasses, which can be used by all players. Nurses provide medicines to patients, supply all necessary drugs and equipment that you need to carry out all your exams and medical procedures. Any worker placed on an action space may not be used elsewhere before the sand within the hourglass runs out, making each decision important as time is limited.

The game plays from 1-4 players and lasts for 4 rounds of 4 minutes each. That means you only have 16 minutes in total to treat various patients, overcome many difficulties and challenges and manage to cooperate efficiently with your teammates, combine your forces into helping as many of your patients. A highly thematic experience that is equally rewarding for gamers and families, filled with fun, challenges and sharp decision making!

In Rush M.D. pressure is high as human lives are upon your hands! Can you handle the Rush, doctors?!

Game Mechanics:

  • Cooperative
  • Dexterity
  • Worker Placement

Game Specifications:

  • 1 – 4 Players
  • 30 – 45 Minutes
  • Difficulty Weight 2.33

Flick’em up! Dead of Winter

Flick'em up! Dead of Winter

Flick'em up! Dead of Winter

Flick ’em Up!: Dead of Winter pits players against zombies in a dexterity game that has you using tools in various ways to take out the undead while they in turn shamble somewhat randomly in your direction.

Based on the best-selling Dead of Winter, form your group of ten survivors and explore the city with ten scenarios. Shh! The slightest sound will wake the zombies! With the new — and terrifying — zombie tower, you’d better be ready and rearing to go when the zombies attack! Will you be able to flick some zombies?

Game Mechanics:

  • Cooperative
  • Dexterity
  • Team Based

Game Specifications:

  • 1 – 10 Players
  • 30 – 45 Minutes
  • Difficulty Weight 2.11

Dungeon Scrawlers

Dungeon Scrawlers

Dungeon Scrawlers

In Dungeons & Dragons: Dungeon Scrawlers – Heroes of Undermountain, you and other adventurers are drawn together to delve into Undermountain, an immense underground of dungeons created by the Mad Mage, Halaster Blackcloak. Use your markers to trace your path, defeating monsters, casting spells, connecting artifact fragments, and collecting shiny treasure on the way! The round ends when one player defeats that dungeon’s mighty boss, so you have only a few minutes to collect as much loot as possible. The player with the most points after exploring three dungeons wins!

At the beginning of each game, players pick one of five characters, each with a thematic ability that helps them collect one type of points more easily as they draw their line through the maze. Normally monsters or treasure need to be entirely covered with marker to be collected, but rogues need only to touch treasure, while barbarians need only to fill in the monsters’ heads to defeat them! While anyone can cast a spell by tracing an intricate pattern, a wizard needs only to draw a small circle!

Dungeon Scrawlers contains ten unique mazes of increasing complexity, introducing new challenges as you go. These include portals, locked doors, multiple bosses, time limits, and more! With multiple paths through each maze, and over one hundred different three-maze combinations, you’ll never have to stop scrawling!

Game Mechanics:

  • Dexterity
  • Line Drawing
  • Racing

Game Specifications:

  • 2 – 4 Players
  • ~15 Minutes
  • Difficulty Weight 2.00

Turtle Splash!

Turtle Splash!

Turtle Splash!

Slide and steady wins the race!

It’s hot! All the animals of the jungle are meeting at the lake… But Turtle is late, as usual. How can he join his friends as soon as possible? Slide down the river!

With a flick, the players propel the turtle into the lake, then flip over animal tiles to advance on their personal board. Who will be the first to find all their animals?

Game Mechanics:

  • Dexterity
  • Memory

Game Specifications:

  • 2 – 4 Players
  • 15 – 20 Minutes
  • Difficulty Weight 1.00

Tokyo Highway

Tokyo Highway

Tokyo Highway

In Tokyo Highway, players compete to place all of their cars on the road — but to do that they will first have to build the roadways!

Over the course of the game, players construct columns of varying heights by using the 66 squat cylinders in the box, then connect those columns with sticks that serve as roadways, with the columns not necessarily being the same height when connected. If a stretch of highway is placed well, you can place one or more cars on it to score.

Game Mechanics:

  • Dexterity
  • Network Building

Game Specifications:

  • 2 – 4 Players
  • 30 – 50 Minutes
  • Difficulty Weight 1.44