Category: Beginner Games

Drop It

Circles, triangles, squares and diamonds: Drop It is about letting go, with the pieces you drop landing somewhere in the vertical game board, ideally where they’ll score the most points, but the tiles bounce around and don’t always land where you expect them to!

In more detail, each turn the active player drops one of their pieces into the slot of the game board. The player scores points for the highest level that the piece touches and for any special locations that it touches, but if the piece touches anything of the same shape or color, then you score nothing! What’s more, certain pieces are forbidden at certain spots on the edge of the playing area.

The Drop It rulebook includes variant rules for simpler play or more variety from game to game.

Game Mechanics:

  • Dexterity

Game Specifications:

  • 2 – 4 Players
  • 30 Minutes
  • Difficulty Weight 1.09

Dominion: Rising Sun

We journey now to the islands to the east – or west, depending on where you are relative to them. Here your title is Emperor. They tell you you’re just a figurehead, though you can still order whatever breakfast you want. They may be right; you did get that breakfast. Your ceremonial sword and armor are made of paper. The samurai never let you into their tea parties, and the ninjas are always tying your shoelaces together. And the epic poem they wrote about you is only 17 syllables long. Rice has been adopted as currency, and no-one seems to even be trying to get your face onto the grains. But when you wake up each morning and look out over the land, life doesn’t seem so bad. Now, what’s for breakfast?

This is the 16th expansion to Dominion.

It has 300 cards, with 25 new Kingdom card piles. There are Shadow cards that leap out from your deck, and Prophecies that will someday happen and change everything. Debt and Events return.

—description from the publisher

Game Mechanics:

  • Deck, Bag, and Pool Building
  • Delayed Purchase
  • Hand Management
  • Open Drafting
  • Variable Set-up

Game Specifications:

  • 2 – 4 Players
  • 30 Minutes
  • Difficulty Weight 2.00

Divinity Derby

Zeus has invited a bunch of divine friends, including a couple of new ones, from all around the Multiverse for a little get-together on Mount Olympus…and you are one of them! After a few rounds of ambrosia, soon the racing and betting begins, with the Olympic “All-father” as the ultimate judge.

Divinity Derby is a fun and fast betting and racing game for 3 to 6 players, with a clever “shared hand” card mechanism. Players, as god-like beings betting on the race of six flying creatures, share a cardholder with each neighbor, and every turn they play one card from each shared card holder. Are you able to guess what your neighbor’s intentions and secret bets are and make the best use of the shared knowledge to win your bets?

With beautiful components, colorful art, and simple but engaging gameplay, Divinity Derby is suitable for players of all ages and skill levels.

Game Mechanics:

  • Betting and Bluffing
  • Neighbor Scope
  • Open Drafting
  • Track Movement
  • Variable Player Powers

Game Specifications:

  • 3 – 6 Players
  • 45 – 90 Minutes
  • Difficulty Weight 1.91

Dice Throne: Santa v. Krampus

Two new and original Dice Throne heroes battle in this exciting, accessible stand-alone dueling game.

Dice Throne is a game of intriguing dice, tactical card play, powerful heroes, and unique abilities.

It’s a fast-paced 2-6 player combat game (1v1, 2v2, 3v3, 2v2v2, or free-for-all). Select from a variety of heroes that play and feel completely distinct from one another. Attack opponents and activate abilities by rolling your hero’s unique set of five dice. Accumulate combat points and spend them on cards that have a large range of effects, such as granting permanent hero upgrades, applying status effects, and manipulating dice directly (yours, your teammate’s, or even your opponent’s).

Dice Throne: Santa v. Krampus introduces two new heroes that can play against each other or any other hero in Dice Throne. Also compatible with Dice Throne Adventures!

This is a stand-alone release supporting 2 players. Additional heroes are required to play with more than 2 players.

Game Mechanics:

  • Dice Rolling
  • Take That

Game Specifications:

  • 2 – 6 Players
  • 20 – 40 Minutes
  • Difficulty Weight 2.06

Dice Throne: X-Men (Marvel)

In Marvel Dice Throne: X-Men, you become one of eight of Marvel’s iconic X-Men, including Wolverine, Storm, Cyclops, Rogue, Gambit, Psylocke, Iceman, and Jean Grey! Featuring all-new mechanisms and asymmetrical designs, these are some of our most innovative and exciting heroes yet!

Marvel Dice Throne: X-Men is a game of skilled card play and dice manipulation supporting multiple modes of play, including 1v1, 2v2, 3v3, 2v2v2, or free-for-all.

Attack your opponents and activate abilities by rolling your hero’s unique set of five dice. Accumulate combat points and spend them on cards with an extensive range of effects, such as granting permanent hero upgrades, applying status effects, and manipulating dice directly (yours, your teammate’s, or even your opponent’s).

All eight heroes are compatible with the entire Dice Throne ecosystem, and features a deluxe, highly functional, Battle Chest storage system, with a set of custom swirl dice for each hero!

Game Mechanics:

  • Dice Rolling
  • Take That

Game Specifications:

  • 2 – 6 Players
  • 20 – 40 Minutes
  • Difficulty Weight 2.20

Dice Throne Missions (Marvel)

Marvel Dice Throne Missions is an co-operative expansion that allows 1-4 Dice Throne heroes to team up against a host of iconic villains from the Marvel Universe.

includes double-sided Mission Maps. Mission Rules and enemies are printed right on the map — just unfold and get right to playing!

Game Mechanics:

  • Dice Rolling
  • Cooperative

Game Specifications:

  • 1 – 4 Players
  • 30 – 75 Minutes
  • Difficulty Weight 2.27

Dice Throne: Deadpool (Marvel)

It’s not a party without a Wade!

You become one of Marvel’s most (in)famous heroes in Marvel Dice Throne: Deadpool, which includes the Deadpool Hero, 10 Acrylic Tokens, pre-painted Hero Sculpt, and 50 premium card sleeves.

Note: Other Marvel Dice Throne sets will be required to play a full game with Marvel Dice Throne: Deadpool.

Game Mechanics:

  • Dice Rolling

Game Specifications:

  • 2 – 6 Players
  • 20 – 40 Minutes
  • Difficulty Weight 2.00

DC Deck Building Game: Justice League Dark

ARE YOU READY TO GO DARK?
This entry in the DC Deck-Building Game series puts you in the supernatural shoes of the DC team that steps in when challenges arise that are too mystical for regular Super Heroes. Become a member of the Justice League Dark as you Seal the threats of magical Super-Villains and Transform your cards into more powerful forms!

Standalone game, but compatible with other games in DC Deck-Building Game series.

KEY FEATURES
Based on Justice League Dark comics, with original cover art by Ryan Benjamin
Play as Justice League Dark members like Wonder WomanJohn ConstantineZatanna, and Doctor Fate
Transform cards have the ability to change into other cards!
Seal your cards away to add to your score at the end of the game
New Weakness cards have a built-in way to get rid of them… if you are willing to pay the cost!

Game Mechanics:

  • Deck Building
  • Open Drafting

Game Specifications:

  • 2 – 4 Players
  • 60 – 90 Minutes
  • Difficulty Weight 2.00

Broom Service

Score the most victory points by delivering potions via Broom Service throughout the magical realm.

Broom Service is a card-based game that combines luck and skill and balances timely bluffing with clever hand management.

Remake of award-winning Witch’s Brew:

  • New theme! Now with 3 types of roles: witches, druids, and gatherers.
  • Drizzelda, the weather fairy, helps chase away the bad weather.
  • New illustrations and game pieces.
  • Same style of play, and by the same game designer as Witch’s Brew.
  • New version also includes a 2-player version.

The game is played over 7 rounds, with 4 turns per round. Each round, players simultaneously select 4 of their 10 role cards, and then they take turns playing one role at a time. Each role has a brave action and a cowardly action; the brave action is stronger, but riskier, as another player could steal the action from you later; the cowardly action is safer, but not as robust. How well can you bluff your opponents?

Use the gatherer roles to collect ingredients to make potions, the witch roles to zoom around on your broom to different areas, and the witch or druid roles to deliver the potions, collecting victory points as you go. Chase away lightning clouds with the help of the weather fairy, and keep an eye on the event cards that change game play, one event per round.

The winner is the player with the most victory points after all 7 rounds are complete and end-of-game bonus points have been awarded.

Game Mechanics:

  • Hand Management
  • Pick-up and Deliver
  • Set Collection
  • Variable Phase Order

Game Specifications:

  • 2 – 5 Players
  • 30 – 75 Minutes
  • Difficulty Weight 2.39

Cosmoctopus

In Cosmoctopus, you take on the role of a devotee guiding the great Cosmoctopus through the Inky Realm. Your goal is to gather resources, obtain powerful relics, scriptures, hallucinations, and constellations to create powerful combinations and gather the most sacred of item – the great tentacle. The first to eight tentacles will gain the Great Inky One’s favor and be declared the most dedicated follower. 

The turns in Cosmoctopus are simple, the fun and strategy lie in building your engine to best maximize your turns and take advantage of your hand of cards. Cosmoctopus is also an incredibly versatile game, allowing you to easily altar the difficulty along with optional cooperative and solo modes!

Game Mechanics:

  • Area Movement
  • Cooperative Game
  • Hand Management
  • Modular Board
  • Open Drafting
  • Race
  • Solo / Solitaire Game
  • Variable Set-up

Game Specifications:

  • 1 – 4 Players
  • 60 – 90 Minutes
  • Difficulty Weight 2.21