Category: Ω Board Games

Cthulhu: Dark Providence

Set in the Cthulhu: Death May Die world and inspired by the writings of H.P. Lovecraft, Dark Providence is a competitive game in which players take on secret roles of Investigators and Cultists from the most influential cities of the United States during the Great Depression.

While the Cultists explore the nation’s vulnerability seeking to remake it into a twisted version of itself by consorting with unspeakable beings from nightmarish dimensions, Investigators take the opposite side, standing against this dark providence.

Each player’s secret alignment determines how they’ll score points at the end of the game, however, this is not a cooperative game. During the game players use Influence cubes to bid for the right to claim Asset cards, take control of cities, and gather Mythos cards. Each new Asset card acquired improves the players’ deck and therefore the resources and actions they can perform during a turn.

Trying to keep their identity secret and avoid insanity, players perform a multitude of actions, swaying Hired Agents to their side of the battle, assassinating other players’ Agents, gathering additional help from Mythos cards, blocking other players from claiming cards, and sealing or protecting Gates, among others to gain Victory Points.

At the end, only the player with the most Victory Points of the dominant side of the battle will win the game!

Game Mechanics:

  • Area Majority / Influence
  • Secret Roles

Game Specifications:

  • 1 – 5 Players
  • 90 – 120 Minutes
  • Difficulty Weight 3.25

Duel for Cardia

Cardia is a fast paced, strategic card game for two players: Choose your card wisely to win each encounter against your opponent.
In gratitude for her liberation, a mighty djinn created the wondrous city of Cardia. Legend has it that whoever wins over the four factions and gains their five powerful signet rings will rule the city. Your goal is set!

Players will each pilot one of two Decks, made up of the same cards for each, with values from 1-16 and with each card having unique abilities. Play your cards at the moment your opponent does not expect them and use their abilities wisely to outwit them!

Game Mechanics:

  •  Hand Management

Game Specifications:

  • 2 Players
  • ~15 Minutes
  • Difficulty Weight 1.77

Dwarves, the: Big Box

The Dwarves face the dark threat of Orcs, Trolls and Älfar. To defeat evil they have to join forces and coordinate their actions. Based on the series of novels by Markus Heitz, the cooperative game for 2 to 6 players aged 10 and up throws players into various scenarios, in which they have to spend their action points wisely each turn, to gather equipment, fulfill missions, use their special abilities, travel the country and fight back the ever-advancing menace before their land succumbs to darkness.

The Dwarves Big Box combines 2012’s award-winning base game, the large Saga Expansion, the New Heroes Expansion, the story expansions Combined Might and The Triumph of the Dwarves as well as the Älfar Expansion in one appealing, highly re-playable package.

Game Mechanics:

  • Cooperative Game
  • Dice Rolling

Game Specifications:

  • 2 – 6 Players
  • 60 – 90 Minutes
  • Difficulty Weight 2.07

Dungeons of Draggmar

In this new dynamic fast paced action card game explore forgotten dungeons, keeps and fortresses. Defeat monsters, demons and bandits lurking in the forgotten tunnels through Draggmar and claim fame and riches.

The game is full of tactics and hard decisions that could result in a huge punishment if not played wisely. Dungeons Of Draggmar is a game where you will lose a lot but every victory will make you celebrate and enjoy the next step of your conquest even more!

  • An easy to learn experience for new players and fun for experienced ones
  • Replay value and a possibility of choosing the difficulty of the game
  • A dynamic, fast, and intense system
  • The game is for 1-4 players

Dungeons Of Draggmar is a fast paced action driven card game. The game takes place in rounds called Dungeon Runs where a player tries to conquer a dungeon using his Heroes and Items and claim the head of the Boss at the end of the run. Of course most of the runs end in failure but then there is always a second chance to be successful!

Earn FAME after every Dungeon Run, hire stronger Heroes, grab better Items and head again straight to the darkness of the deepest dungeon and claim victory!

You need to constantly be prepared, think in advance, sometimes trick or get help from other players and sometimes work alone to achieve your goal!

—description from the publisher

Game Mechanics:

  • Action / Event
  • Closed Drafting
  • End Game Bonuses
  • Real-Time

Game Specifications:

  • 1 – 4 Players
  • 10 – 45 Minutes
  • Difficulty Weight 2.00

Dungeon!

In many ways “Dungeon!” is similar to Dungeons & Dragons, although much simplified and transformed into a board game. Players explore a dungeon that is divided into levels of increasing difficulty, fighting monsters for valuable treasure. As players venture deeper into the dungeon, the monsters become more difficult and the treasure more valuable. Several character classes each have slightly different fighting abilities – most notably the wizard, who can cast spells. Combat is simulated using dice; players roll the dice to attack a monster, and if unsuccessful, the dice are rolled to determine the effect of the monster’s counter-attack.

The winner is the first player to bring a certain amount of treasure back to the Dungeon’s entrance.

Game Mechanics:

  • Area Movement
  • Critical Hits and Failures
  • Dice Rolling
  • Events
  • Grid Movement
  • Role Playing
  • Simulation
  • Variable Player Powers

Game Specifications:

  • 1 – 8 Players
  • 30 – 60 Minutes
  • Difficulty Weight 1.55

Dungeon Petz

Become the leader of an imp family that has just started a new business – breeding and selling petz. Sound simple and safe? Well, we forgot to mention that those petz are for Dungeon Lords. This means magical, playful, sometimes angry monsters that constantly desire attention and at the very moment you want them to demonstrate their qualities to buyers they are sick or they poop. Sometimes you are even glad that you got rid of them – but the profit is unbelievable.

Dungeon Petz is a standalone game set in the Dungeon Lords universe. The game consists of several rounds in which players use unusual worker placement mechanisms (players simultaneously prepare different sized groups of imps in order to play sooner than others) to prepare themselves for the uneasy task of raising creature cubs and pleasing their different needs (represented by cards) in order to sell them as grown and scary creatures to Dungeon Lords. In the meantime, they also attend various contests in which they show off their pets, scoring additional points.

Game Mechanics:

  • Auction / Bidding
  • Hand Management
  • Selection Order Bid
  • Simultaneous Action Selection
  • Worker Placement

Game Specifications:

  • 2 – 4 Players
  • 90 Minutes
  • Difficulty Weight 3.63

Dungeon Mayhem

In the action-packed Dungeons & Dragons card game Dungeon Mayhem, you win by being the last adventurer standing.

Play as one of four brave, quirky characters — barbarian, paladin, rogue, or wizard — battling it out in a dungeon full of treasure! With magic missiles flinging, dual daggers slinging, and spiked shields dinging, it’s up to you to prove your adventurer has the guts to bring home the glory!

Illustrations created by Kyle Ferrin in the four decks of cards represent Sutha the Skullcrusher (barbarian), Azzan the Mystic (wizard), Lia the Radiant (paladin), and Oriax the Clever (rogue). Pick one of these characters and play their mighty power cards such as Azzan’s Vampiric Touch to swap hit points with an opponent or Sutha’s Whirling Axes to heal yourself while dealing crushing damage to the rest of the party.

Game Mechanics:

  • Hand Management
  • Income
  • Player Elimination
  • Take That
  • Variable Player Powers

Game Specifications:

  • 2 – 4 Players
  • 10 Minutes
  • Difficulty Weight 1.16

Dungeon Degenerates: Hand of Doom

Dungeon Degenerates: Hand of Doom takes place in the Dark Fantasy Realm of the decaying Eastern Provinces of the Würstreich. Players take escaped criminal adventurers on unsavory missions through four distinct regions, each with their own monsters & encounters. As the players explore the Würstreich, danger levels rise continuously across the map. Players must complete their mission before the Hand of Doom descends on the board, unleashing evil magic on the land.

Dungeon Degenerates is a co-op game where players can form parties or split up throughout the game at will; there is no obligation to stick together. Game play is 1-3 hours based on mission. Dungeon Degenerates has an epic RPG campaign feel in an open world sandbox board game, and you bring your experience & items from previous missions. There are multiple missions & objectives of varying difficulty with multiple ways to approach each mission.

Dungeon Degenerates is set in a cohesive & fixed world with multiple distinct regions which feature unique encounters & thematic monsters. Encounters allow multiple interaction choices; you do not have to fight everyone you see. Play features an open experience system allowing for character customization with new skills. You are always in danger – the town is not an artificial safe zone – combat is dangerous. There are various modes of travel – players cooperate to choose their route & pace, or split up & fend for themselves. Dungeon Degenerates features streamlined combat with tactical depth; each player rolls dice only once on their turn, using standard 6-sided dice only. There are over 100 monsters with unique abilities & artwork.

Game Mechanics:

  • Cooperative Game
  • Dice Rolling
  • Role Playing
  • Scenario / Mission / Campaign Game
  • Solo / Solitaire Game

Game Specifications:

  • 1 – 4 Players
  • 30 – 360 Minutes
  • Difficulty Weight 3.64

Dune: Imperium – Uprising

In Dune: Imperium Uprising, you want to continue to balance military might with political intrigue, wielding new tools in pursuit of victory. Spies will shore up your plans, vital contracts will expand your resources, or you can learn the ways of the Fremen and ride mighty sandworms into battle!

Dune: Imperium Uprising is a standalone spinoff to Dune: Imperium that expands on that game’s blend of deck-building and worker placement, while introducing a new six-player mode that pits two teams against one other in the biggest struggle yet.

The Dune: Imperium expansions Rise of Ix and Immortality work with Uprising, as do almost all of the cards from the base game, and elements of Uprising can be used with Dune: Imperium.

The choices are yours. The Imperium awaits!

Game Mechanics:

  • Automatic Resource Growth
  • Card Play Conflict
  • Resolution
  • Contracts
  • Deck, Bag, and Pool
  • Building
  • Delayed Purchase
  • Force Commitment
  • Increase Value of Unchosen Resources
  • Multi-Use Cards
  • Open Drafting
  • Solo / Solitaire Game
  • Team-Based Game
  • Turn Order: Progressive
  • Variable Player Powers
  • Worker Placement

Game Specifications:

  • 1 – 6 Players
  • 60 – 120 Minutes
  • Difficulty Weight 3.50

dude

dude is a game where you say “dude”. The word “dude” appears on each card in one of six different ways, with 12 dooode cards, 12 dewd cards, 12 dude. cards, 12 dude? cards, 12 tiny dude cards, and 12 tie-dyed dude cards.

The goal is to quickly find matches for as many of your cards as you can. To play, you say the word “dude” as you think it should be said, based on how it appears on your card. At the same time, listen to how the other players are saying the word “dude”. Trying to figure out whether you have the same card as another player is the essence of dude.

Game Mechanics:

  • Acting

Game Specifications:

  • 3 – 6 Players
  • 1 – 5 Minutes
  • Difficulty Weight 1.00