Tag: Team-Based Game

Descent: Journeys in the Dark (Second Edition)

In Descent: Journeys in the Dark (Second Edition), one player takes on the role of the treacherous overlord, and up to four other players take on the roles of courageous heroes. During each game, the heroes embark on quests and venture into dangerous caves, ancient ruins, dark dungeons, and cursed forests to battle monsters, earn riches, and attempt to stop the overlord from carrying out his vile plot.

With danger lurking in every shadow, combat is a necessity. For such times, Descent: Journeys in the Dark (Second Edition) uses a unique dice-based system. Players build their dice pools according to their character’s abilities and weapons, and each die in the pool contributes to an attack in different ways. Surges, special symbols that appear on most dice, also let you trigger special effects to make the most of your attacks. And with the horrors awaiting you beneath the surface, you’ll need every advantage you can take…

Featuring double-sided modular board pieces, countless hero and skill combinations, and an immersive story-driven campaign, Descent: Journeys in the Dark (Second Edition) transports heroes to a vibrant fantasy realm where they must stand together against an ancient evil.

Compared to the first edition of Descent: Journeys in the Dark, this game features:

  • Simpler rules for determining line of sight
  • Faster setup of each encounter
  • Defense dice to mitigate the tendency to “math out” attacks
  • Shorter quests with plenty of natural stopping points
  • Cards that list necessary statistics, conditions, and effects
  • A new mechanism for controlling the overlord powers
  • Enhanced hero selection and creation process
  • Experience system to allow for hero growth and development
  • Out-of-the-box campaign system

Game Mechanics:

  • Hand Management
  • Modular Board
  • Role Playing
  • Scenario / Mission / Campaign Game
  • Solo / Solitaire Game
  • Team-Based Game
  • Variable Player Powers

Game Specifications:

  • 1 – 5 Players
  • ~120 Minutes
  • Difficulty Weight 3.21

Cult of the Deep

You are a cultist, trying to establish your faction’s rise to power. Fight over rituals and mythical monsters as you seek victory and control of the cult.

Roles

Each player is given a role that will remain hidden throughout the game, except the High Priest. This role will determine your win condition:

  • High Priest – Root out corruption in the cult. Kill all Cabalists, the Heretic, and survive.
  • Cabalists – Seek to take control of the cult. Kill the High Priest.
  • Faithful – Protect the High Priest from threats to their power. Kill all Cabalists, the Heretic, and the High Priest must survive.
  • Heretic – Burn the whole cult to the ground. Kill the entire cult, yourself included if necessary.

Extra abilities

Each player will also be given a:

  • Character card that determines their starting healthspecial ability, and a power symbol that provides an additional way to gain life from the dice.
  • Secret sigil card, which gives each cultist a once per game power, will also be given to each player.

Mechanics

A player will take a turn by first rolling their dice up to 3 times. They then decide where to commit their dice: to rituals to gain altar effects to temporarily empower themselves, finish a ritual in order to gain its powerful effects permanently, stab other cultists, gain life, or give life to other cultists.

If a player is killed, they are not eliminated. Instead, they become a wraith. They will roll dice on their turn still, just less. They cannot commit dice like normal but instead haunt the dice of enemies and allies by giving, replacing, or discarding dice.

Game Mechanics:

  • Bribery
  • Deduction
  • Hidden Roles
  • Push Your Luck
  • Re-rolling and Locking
  • Team-Based Game
  • Variable Player Powers

Game Specifications:

  • 4 – 8 Players
  • 45 – 75 Minutes
  • Difficulty Weight 2.71

Dice Throne: Season Two – Battle Chest

The Battle Chest contains all 4 sets from Season Two.

Dice Throne is a game of intriguing dice, tactical card play, powerful heroes, and unique abilities.

It’s a fast-paced 2-6 player combat game (1v1, 2v2, 3v3, 2v2v2, or free-for-all). Select from a variety of heroes that play and feel completely distinct from one another. Attack opponents and activate abilities by rolling your hero’s unique set of five dice. Accumulate combat points and spend them on cards that have a large range of effects, such as granting permanent hero upgrades, applying status effects, and manipulating dice directly (yours, your teammate’s, or even your opponent’s).

Dice Throne: Season Two introduces a roster of new heroes and intriguing new matchups.

Game Mechanics:

  • Dice Rolling
  • Take That
  • Team-Based Game
  • Variable Player Powers

Game Specifications:

  • 2 – 6 Players
  • 20 – 40 Minutes
  • Difficulty Weight 2.16

Dice Throne: Season One

Dice Throne is a game of intriguing dice, tactical card play, powerful heroes, and unique abilities.

It’s a fast-paced 2-6 player combat game (1v1, 2v2, 3v3, 2v2v2, or free-for-all). Select from a variety of heroes that play and feel completely distinct from one another. Attack opponents and activate abilities by rolling your hero’s unique set of five dice. Accumulate combat points and spend them on cards that have a large range of effects, such as granting permanent hero upgrades, applying status effects, and manipulating dice directly (yours, your teammate’s, or even your opponent’s).

Game Mechanics:

  • Dice Rolling
  • Re-rolling and Locking
  • Take That
  • Team-Based Game
  • Variable Player Powers

Game Specifications:

  • 2 – 6 Players
  • 20 – 40 Minutes
  • Difficulty Weight 2.07

Dice Throne: Marvel

In Marvel Dice Throne , you become one of eight of Marvel’s most famous heroes, including Black Panther, Captain Marvel, Black Widow, Scarlet Witch, Loki, Thor, Doctor Strange, and Miles Morales Spider-man! Every Marvel Dice Throne hero was painstakingly designed and balanced to provide the most thematic experience possible, allowing you to truly embody your favorite heroes like no other game. Featuring all-new mechanisms and asymmetrical designs, these are our most innovative and exciting heroes yet.

Marvel Dice Throne is a heart-pumping, fast-playing game of skilled card play and dice manipulation supporting multiple modes of play, including 1v1, 2v2, 3v3, 2v2v2, or free-for-all.

Attack your opponents and activate abilities by rolling your hero’s unique set of five dice. Accumulate combat points and spend them on cards that have a large range of effects, such as granting permanent hero upgrades, applying status effects, and manipulating dice directly (yours, your teammate’s, or even your opponent’s).

All 8 heroes are compatible with the entire Dice Throne ecosystem
Use upgrade cards to improve your hero abilities as the game progresses
Play action cards strategically to manipulate dice and surprise your foe
Features a deluxe, highly functional, Battle Chest storage system
Each hero in the Battle Chest has their own beautiful set of custom swirl dice

Game Mechanics:

  • Dice Rolling
  • Take That
  • Team-Based Game
  • Variable Player Powers

Game Specifications:

  • 2 – 6 Players
  • 20 – 40 Minutes
  • Difficulty Weight 2.15

Diabolik: Heists and Investigations

In Diabolik: Heists and Investigations, players will experience in first person the “impossible thefts” that are told every month in the comic books, both from the side of Diabolik and Eva Kant, and from Inspector Ginko and the police.

The mechanics are that of hidden movement, but with the exception that when discovered, the criminals will be forced to flee on the main board, visible to all cops. Thanks to the cards, every turn offers different situations.

The Criminals will have to complete two heists out of the three available to win the game and to do so they will have to move hidden in the shadows, leaving traces of their path that the Police will have to find to ruin the plans of the Criminals.

The Police will have the hard job of investigating the traces of Diabolik and Eva, but they are not alone, in fact they will have the opportunity to call four total Police Officers to help, to keep every corner of the city under observation. To win the game, the cops will have to raise the Danger Level to the maximum on the Danger Track. Usually, solving a Clue increases the Danger Level by 1 point, but that’s not the only way to do it. On the other hand, if Eva or DIabolik complete a Heist, the Danger Luevel is lowered.

In their turn, each player can perform a maximum of 3 individual actions. The only exception is for drawing, discarding or playing cards, which is a repeatable action.

Game Mechanics:

  • Action Points
  • Contracts
  • Deduction
  • Roles with Asymmetric Information
  • Targeted Clues
  • Team-Based Game
  • Variable Set-up

Game Specifications:

  • 2 – 4 Players
  • 60 – 90 Minutes
  • Difficulty Weight 2.25

Dead by Daylight: The Board Game

In Dead by Daylight: The Board Game, a team of four resourceful Survivors face off against a single supernatural Killer in a high-stakes game of cat-and-mouse.

As one of four Survivors, explore the trial grounds, discover props, and utilize your unique perks as you work to uncover and repair generators. Repair four generators and open the exit games to escape and win! As a Killer, hunt down the survivors, wound them, and place them on sacrificial hooks to summon a sinister force. With enough sacrifices, you are able to appease The Entity and win!

Each turn, players will plan their moves by secretly selecting paths on the board to move along. Each time a player moves, they will reveal new features of the board, called props, which they can interact with to further their objectives or to hinder their opponents.

Survivors are able to utilize many different props to aid in their survival and navigation of the trial. Killers can make use of fewer props—instead, they interact with the Survivors using their attack or their unique power. Each Killer has a different power that will completely change the way the game plays. Both Killers and Survivors have perks which grant them special abilities. Experienced players can customize their characters with various perk configurations, offering even more replayability.

The basic game comes with 7 Survivors, 6 Killers, and 2 maps. The Collector’s edition includes 17 Survivors, 16 Killers, 4 maps, and additional miniatures to create the ultimate Dead by Daylight experience.

Game Mechanics:

  • Dice Rolling
  • Simultaneous Action Selection
  • Team-Based Game
  • Variable Player Powers

Game Specifications:

  • 3 – 5 Players
  • 30 – 60 Minutes
  • Difficulty Weight 2.28

D6: Dungeons, Dudes, Dames, Danger, Dice and Dragons!

In D6, you’re playing the role of players playing a role-playing game. That boat you needed? It’s already in the harbor. That pit? It’s already been dug. Every adventure will be different, but your objectives will remain the same.

Collect the bounties. Kill the monsters. Gain the glory. The most glorious hero will prevail!

Game Mechanics:

  • Chit-Pull System
  • Contracts
  • Cooperative Game
  • Role Playing
  • Solo / Solitaire Game
  • Take That
  • Team-Based Game
  • Variable Player Powers

Game Specifications:

  • 1 – 4 Players
  • ~90 Minutes
  • Difficulty Weight 2.42

Catacombs

Catacombs is an action/dexterity-based adventure board game. One player controls the Overseer, controlling the monsters of the catacombs; the other player(s) control the four heroes who cooperatively try to defeat the monsters and eventually the Catacomb Lord. Each of the heroes has special abilities that must also be used effectively if they are to prevail.

The main mechanism of Catacombs is for the players to flick wooden discs representing the monsters and the heroes. Contact with an opposing piece inflicts damage, but missiles, spells, and other special abilities can cause other effects. When all of the monsters of a room have been cleared, the heroes can move further into the catacomb. Items and equipment upgrades can be purchased from the Merchant with gold taken from fallen monsters. The Catacomb Lord is the final danger that the heroes must defeat to win the game; conversely, the Overseer wins if all of the heroes are defeated. The game is designed for quick set-up and fast play within 30 to 60 minutes.

Game Mechanics:

  • Flicking
  • Player Elimination
  • Role Playing
  • Team-Based Game
  • Variable Player Powers

Game Specifications:

  • 2 – 5 Players
  • 30 – 60 Minutes
  • Difficulty Weight 1.95

Deception: Murder in Hong Kong

Deception: Murder in Hong Kong is a game of deduction and deception for 4-12 players that plays in about 20 minutes.

In the game, players take on the roles of investigators attempting to solve a murder case – but there’s a twist. The killer is one of the investigators! Each player’s role and team are randomly assigned at the start of play and include the unique roles of Forensic Scientist, Witness, Investigator, Murderer, and Accomplice. While the Investigators attempt to deduce the truth, the murderer’s team must deceive and mislead. This is a battle of wits!

The Forensic Scientist has the solution but can express the clues only using special scene tiles while the investigators (and the murderer) attempt to interpret the evidence. In order to succeed, the investigators must not only deduce the truth from the clues of the Forensic Scientist, they must also see through the misdirection being injected into the equation by the Murderer and Accomplice!

Find out who among you can cut through deception to find the truth and who is capable of getting away with murder!

Game Mechanics:

  • Deduction
  • Hidden Roles
  • Storytelling
  • Team-Based Game
  • Traitor Game
  • Variable Set-up

Game Specifications:

  • 4 – 12 Players
  • ~20 Minutes
  • Difficulty Weight 1.59