Author: T3d-1978

Big Boss

Big Boss is a game of founding companies, expanding existing companies, taking over smaller companies and share buying. The game is explicitly based on the Sid Sackson classic Acquire and shares many similarities to that game though mergers are not as prevalent or crucial in Big Boss. The main differences between the two games include the three dimensional aspect of Big Boss, and the existence of a strong monetary incentive to expand companies that you do not control.

Game Mechanics:

  • Hand Management
  • Market
  • Stock Holding
  • Tile Placement

Game Specifications:

  • 2 – 6 Players
  • ~90 Minutes
  • Difficulty Weight 2.36

Chili Mafia

Board Game Overview

Things are heating up in the Chili world, and you have all been assembled to come together to stop the reign of terror of the Chili Mafiosos. However, it’s not so easy to smooth over tensions, and despite holding a peace summit in Mexico, no one’s particularly interested in listening. That leaves one choice – you have to form your own chili gangs, overpower the Chili Mafiosos, and make them listen! In this fun set collection game, you’ll be forming gangs of different kinds of chilis – or all the same – using action cards to your advantage, and becoming more powerful than any of your opponents. Mafiosos don’t like ties, after all. 

Game Mechanics:

  • Set Collection
  • Take That
  • Team-Based

Game Specifications:

  • 2 – 8 Players
  • 20 – 40 Minutes
  • Difficulty Weight 1.83

Cheating Moth

Board Game Overview

No cheating? No way! Cheating Moth is the easy and fun card game that requires you to cheat to get ahead. Everyone starts with a hand of 8 cards, and your goal is to get rid of them. The official way is to discard them one at a time on the discard pile, but only if the number is 1 value higher or lower than the previous number which is really hard to do. But! You can also cheat to get rid of your cards – drop them on the floor, slip them up your sleeve, do a magic trick with them, anything you can think of as long as you don’t get caught by the Guard Bug – which is assigned to the oldest player at the beginning of the game. If you get caught, you have to draw another card and become the new Guard Bug, who can’t cheat! Be sly, be smart, and be the best cheating moth.

Game Mechanics:

  • Hand Management
  • Dexterity

Game Specifications:

  • 3 – 5 Players
  • 30 Minutes
  • Difficulty Weight 1.14

Challengers! Beach Cup

Challengers! Beach Cup is an interactive deck-management game for 1-8 players that plays in about 45 minutes independent of player count. With the tournament gameplay style, you meet another opponent every round.

In the Deck Phase, you choose new members and add them to your deck, which might consist of a wizard, alien, cat, gangster and kraken. Dozens of distinct characters with more than forty effects create a unique experience every game. Choose from seven different sets and discover new strategies and synergies every game.

In the Match Phase, stay in possession of the flag to win the trophy of that round. Try to get the most fans and trophies over the course of seven rounds to be able to qualify for the final. If you can best your opponent in the final, you win!

Challengers! Beach Cup contains a 16-card “Trainers” expansion that gives each player a unique power. Some give you bonuses when defending, some when you’re on the offensive, and others can extend your bench or even let you rearrange your deck.

Challengers! Beach Cup is a standalone game that can also be mixed with Challengers! to create new set combinations and new experiences.

– From Board Game Geek

Game Mechanics:

  •  Deck Building
  • Hand Management
  • Open Drafting

Game Specifications:

  • 1 – 8 Players
  • ~45 Minutes
  • Difficulty Weight 2.19

CATtitude!

This playful game pits you and your friends against each other to see which cat can cause the most trouble by collecting cards and moving around the board to steal, knock over, and destroy various items throughout the house! But be careful, players will also get a chance to play as the human and try to catch casts in the middle of their devious acts! Use evade cards to frame others for your mischief or sneak away to safety, but whatever you do– Don’t Get Caught!

Game Mechanics:

  • Pick-up and Deliver
  • Set Collection
  • Take That

Game Specifications:

  • 3 – 5 Players
  • 25 – 30 Minutes
  • Difficulty Weight 2.00

Catstronauts

As the Commander of a team of Catstronauts, you’ll take on fast-paced missions to visit planets across the solar system and rescue poor helpless kittens!

From the designers of Kittin, Catstronauts is a family speed and sequence game where players race to match their numbered catstronauts to each of the planet cards in the correct order.

With 16 ‘meeples’ that can be customized with 16 unique cat face stickers, players can build their purr-fect team of expert Catstronauts.

Catstronauts comes in the same small tin you expect and love from Kittin!

Game Mechanics:

  • Pattern Recognition
  • Pieces as Map
  • Real-Time

Game Specifications:

  • 2 – 4 Players
  • 10 – 15 Minutes
  • Difficulty Weight 1.00

Cats are Scientists

All throughout history, cats have theorized the idea of gravity. Now, cats from all over the world are testing the principles of gravity by knocking objects off of tables and recording the outcome. It is up to you to successfully conduct enough experiments to formulate enough evidence to prove the Law of Gravity. The cat who can successfully complete this task first will forever go down in history as the cat who discovered gravity!
The idea of the game is to collect 6 or more science points to be deemed the “Greatest Science Cat of All Time!” In order to conduct an experiment, you must knock a card off of the table using your Scientific Method. You then apply the rule on the card to the game and MUST follow it to the best of your ability. If you fail to follow a rule in play and another player calls you out on it, you must return a card back into the pile. See who can follow the most laws of science by stacking up more and more rules!

Game Mechanics:

  •  Take That

Game Specifications:

  • 3 – 7 Players
  • 15 – 45 Minutes
  • Difficulty Weight 1.00

Catch Me!

Catch Me! is a variant of the public domain game, Buttons.

A game involving rubber mice, dice, cheese tokens, and a miniature toilet plunger. There are several different Catch Me! editions which have substantially different components, but similar gameplay. The 2004 edition, for example, has a plastic cat shaped capture device that doesn’t resemble a toilet plunger.

A player rolls the dice and depending on their roll either tries to plunge the mice or not. Players holding the mice must pull their mice away before they are captured.

Game Mechanics:

  • Betting and Bluffing
  • Dice Rolling
  • Pattern Recognition 

Game Specifications:

  • 2 – 7 Players
  • ~15 Minutes
  • Difficulty Weight 1.02

CATastrophe: A Game of 9 Lives

Catastrophe is a game as spontaneous and unexpected as cats themselves.

Players start with 9 lives. Your goal is to survive the chaotic mayhem. The last cat standing is crowned champion! Power Cats will help guide you to victory with unique abilities. But, be careful, it’s no catwalk!

One second, you’re slapping down attack and curiosity cards, the next you’re rolling a die and playing fun catastrophic mini-games to determine your destiny. However, magical Yarn Balls may alter your fate. You are eliminated when you lose all of your lives. Beware of the villain, the Grim Reapurr, who is plotting your untimely demise and attempting to be the sole victor!

This is an all-out claws out kind of game with only one victor and many catfights! Will your strategy be to play with caution… or wild abandon… Either way, you’re in for a treat.

Game Mechanics:

  • Dice Rolling
  • Hand Management
  • Open Drafting
  • Player Elimination
  • Take That

Game Specifications:

  • 2 – 6 Players
  • 30 – 45 Minutes
  • Difficulty Weight 1.00

CATAN: New Energies

It’s the 21st Century, and Catan is at a crossroads. Long gone is the agrarian society of the island’s Viking ancestors. Today’s Catanians need energy to keep society moving and growing, but pollution is wreaking havoc on the island.

You must decide: Invest in clean energy resources, or opt for cheaper fossil fuels, potentially causing disastrous effects for the island?

CATAN: New Energies is a new standalone game rooted in classic CATAN mechanisms of harvesting, trading, and building. New gameplay elements including power plants, energy tokens, and environmental events that add new strategies and stories to a familiar foundation.

Game Mechanics:

  • Area Majority / Influence
  • Dice Rolling
  • Hexagon Grid
  • Modular Board
  • Trading
  • Variable Set-up

Game Specifications:

  • 3 – 4 Players
  • ~90 Minutes
  • Difficulty Weight 2.40