Tag: Dice Rolling

Dice Rolling is a common mechanic in games where players roll one or more die to decide an outcome.

Dragon Lance

Dragon Lance

Dragon Lance

In the Dragonlance Boardgame, each player commands an army of dragons in search of the fabled Dragonlance. The first player to snatch the Dragonlance from the top of the central tower and successfully deliver it back home wins! But be careful! Your opponents will attack your dragons, trying to make them crash-or even steal the Dragonlance and use it against you. The game comes with a large hex mapboard, 30 dragons figures in six different colors, two sets of rules (Basic and Advanced), Cards, dice, altitude markers and more.

Game Mechanics:

  • Action Points
  • Dice Rolling
  • Grid Movement

Game Specifications:

  • 2 – 6 Players
  • ~60 Minutes
  • Difficulty Weight 1.88

Dice Throne: Season Two – Battle Chest

The Battle Chest contains all 4 sets from Season Two.

Dice Throne is a game of intriguing dice, tactical card play, powerful heroes, and unique abilities.

It’s a fast-paced 2-6 player combat game (1v1, 2v2, 3v3, 2v2v2, or free-for-all). Select from a variety of heroes that play and feel completely distinct from one another. Attack opponents and activate abilities by rolling your hero’s unique set of five dice. Accumulate combat points and spend them on cards that have a large range of effects, such as granting permanent hero upgrades, applying status effects, and manipulating dice directly (yours, your teammate’s, or even your opponent’s).

Dice Throne: Season Two introduces a roster of new heroes and intriguing new matchups.

Game Mechanics:

  • Dice Rolling
  • Take That
  • Team Based

Game Specifications:

  • 2 – 6 Players
  • 20 – 40 Minutes
  • Difficulty Weight 2.13

Dice Throne: Season One

Dice Throne is a game of intriguing dice, tactical card play, powerful heroes, and unique abilities.

It’s a fast-paced 2-6 player combat game (1v1, 2v2, 3v3, 2v2v2, or free-for-all). Select from a variety of heroes that play and feel completely distinct from one another. Attack opponents and activate abilities by rolling your hero’s unique set of five dice. Accumulate combat points and spend them on cards that have a large range of effects, such as granting permanent hero upgrades, applying status effects, and manipulating dice directly (yours, your teammate’s, or even your opponent’s).

Game Mechanics:

  • Dice Rolling
  • Take That
  • Team Based

Game Specifications:

  • 2 – 6 Players
  • 20 – 40 Minutes
  • Difficulty Weight 2.05

Dice Throne: Marvel

In Marvel Dice Throne , you become one of eight of Marvel’s most famous heroes, including Black Panther, Captain Marvel, Black Widow, Scarlet Witch, Loki, Thor, Doctor Strange, and Miles Morales Spider-man! Every Marvel Dice Throne hero was painstakingly designed and balanced to provide the most thematic experience possible, allowing you to truly embody your favorite heroes like no other game. Featuring all-new mechanisms and asymmetrical designs, these are our most innovative and exciting heroes yet.

Marvel Dice Throne is a heart-pumping, fast-playing game of skilled card play and dice manipulation supporting multiple modes of play, including 1v1, 2v2, 3v3, 2v2v2, or free-for-all.

Attack your opponents and activate abilities by rolling your hero’s unique set of five dice. Accumulate combat points and spend them on cards that have a large range of effects, such as granting permanent hero upgrades, applying status effects, and manipulating dice directly (yours, your teammate’s, or even your opponent’s).

All 8 heroes are compatible with the entire Dice Throne ecosystem
Use upgrade cards to improve your hero abilities as the game progresses
Play action cards strategically to manipulate dice and surprise your foe
Features a deluxe, highly functional, Battle Chest storage system
Each hero in the Battle Chest has their own beautiful set of custom swirl dice

Game Mechanics:

  • Dice Rolling
  • Take That
  • Team Based

Game Specifications:

  • 2 – 6 Players
  • 20 – 40 Minutes
  • Difficulty Weight 1.86

Dice Realms

In Dice Realms, players vie to improve and expand their Medieval realms, while contending with Fate. Realms are represented by customizable dice with faces that can be popped out and upgraded for better ones.

Each game is different as during setup, players draw five tiles (from a bag of 35) to determine which extra die faces will be available beyond the five standard lines of faces: lands (victory points), farming (grain), commerce (coins), settlements (defense), and progress (upgrades). Each player begins with two identical dice and can gain more dice during play, in addition to upgrading their starting dice.

Play is mostly simultaneous. To begin, players roll their dice, with one player rolling the Fate die, which affects all players.

If Winter appears on the Fate die, players must pay 1 grain for each die they own or take a -2 point “misery” chip for each grain they lack. Players may then re-roll one die for free and use any re-roll or “set-a-die” tokens (that allow you to choose the die face result) that they have previously invested in for further control.

Players then resolve any attacks showing, starting with the Fate die and then clockwise, with each player’s attack affecting all their rivals. Each shield showing on your dice lets you ignore one attack. Successful attacks can cost players grain, the use of a die for a turn, or even the loss of a die face (which can be later rebuilt).

Players collect any victory points (VPs), grain, and coins shown on their die faces. Coins are used to acquire upgrades, purchase re-roll and set-a-die tokens, repair destroyed die faces, or buy a new die — which also costs 2 grain — expanding their realm. At most 1 coin can be saved in your treasury from round to round.

Upgrades are the heart of the game. Players receive upgrades from upgrade symbols showing or by spending coins. Die faces have 1, 2, or 4 dots on them. To change from a 1 to a 4 in the same color — such as from a yellow face collecting 2 grain to the 4-dot version that collects 4 grain and 2 coins — costs three upgrades, whereas changing from one face to a different color face at the same level costs just one upgrade.

Using upgrades, crossgrades, and the “free reroll” each turn, players can craft their dice to specialize them and dramatically “tilt” the probability that a desired face is rolled. Of course, players will want different things at different times: upgrades to get going; coins to expand their realms; food if a string of harsh winters are rolled; defense against that pesky Robber on the Fate die; VP chips to race for victory; or whatever die face is the key to winning a particular setup.

If during a round any player needs to use a 10 VP token, a -10 misery token, or a 10 grain token (because all of the smaller value tokens have been used), then the game ends after finishing that round; otherwise, the player with the Fate die passes it clockwise to the next player and a new round begins.

When the game ends, players tally their points earned, both from VP chips and improved die faces, with 2-dot faces being worth 1 VP and 4-dot faces being worth 2 VP. Whoever has the most VPs wins.

Game Mechanics:

  • Dice Building
  • Dice Rolling

Game Specifications:

  • 2 – 4 Players
  • 45 – 60 Minutes
  • Difficulty Weight 2.58

Dice Miner

The Dwarves once lived beneath three mighty mountains. After centuries of war they defeated their age-old enemies the Dragons. Moving to the surface, the Dwarves built magnificent cities and won renown for their heartening beer.

But the Dragons have returned. Now, the Dwarves must remember their roots, clear old tunnels, and return to ancient caverns while fighting their primeval foes.

In each of three rounds, custom dice are rolled onto the mountain. You are a Dwarf hero, drafting dice for your hoard. Scores are tallied after each round before you re-roll your dice and the mountain is refilled.

Ultimately, Dice Miner is a game about drafting the dice you covet, adding them to your hoard, and pushing your luck to build massive combos and score as many points as you can.

Game Mechanics:

  • Dice Rolling
  • Open Drafting

Game Specifications:

  • 1 – 4 Players
  • 20 – 30 Minutes
  • Difficulty Weight 1.82

Dice Hospital

In Dice Hospital, a worker placement game, players must treat as many patients as possible to appease the local authorities! Players use their hospital staff to treat patients on their personal hospital player boards. However, players may also call in specialist staff to react to certain situations that arise to score more points with the authorities! The game uses worker placement mechanics for the staff, dice as the patients where low scores indicate low health and a personal player board of actions to treat patients. The player with the highest reputation wins the game!

Game Mechanics:

  • Action Drafting
  • Action Points
  • Dice Rolling

Game Specifications:

  • 1 – 4 Players
  • 45 – 90 Minutes
  • Difficulty Weight 2.30

Dice Forge

Heroes, stand ready! The gods are offering a seat in heaven to whichever hero defeats their rivals. Your courage and wits will be your most precious allies as you use divine dice to gather resources along the road to victory.

Your divine dice are exceptional, with removable faces! Customize your dice to make them more powerful as the game progresses. Sacrifice gold to the gods to obtain enhanced die faces. Upgrade your dice to produce the resources you need. Overcome ordeals concocted by the gods to grow in glory and earn rewards. Skillfully manage the luck of the dice and take charge of your destiny. Only the greatest will ascend to the heavens!

Dice Forge is a development game featuring innovative mechanics based on dice with removable faces. In this dice crafting game, players build their own dice. Roll your dice, manage your resources, complete ordeals before your opponents and explore multiple winning strategies.

Now you control the luck of the dice!

Game Mechanics:

  • Dice Building
  • Dice Rolling
  • Open Drafting

Game Specifications:

  • 2 – 4 Players
  • ~45 Minutes
  • Difficulty Weight 1.97

Dice City

The Kingdom of Rolldovia is in turmoil. Her royal highness, the Queen, has decreed that there will be a new capital after the old one was sacked by hordes of barbarians and bandits from the south. As leaders of one of the country’s influential noble families, players vie with each other to establish their provincial city as the best home for Rolldovia’s new capital. You must choose your city’s path in gaining the approval of all others in the kingdom.

Dice City is a “dice-crafting” game in which the locations in your city act as the changing faces of your dice each turn. Use tactics and strategy to press your claim!

You each have several ways to promote your city; create strong armies; construct wondrous buildings; or open up trade routes. The secret is to manage your city and its natural resources carefully to make the best of your fortunes.

Game Mechanics:

  • City Building
  • Dice Rolling
  • Take That

Game Specifications:

  • 1 – 4 Players
  • 45 – 60 Minutes
  • Difficulty Weight 2.03

Destinies

Destinies is a competitive, story-driven, game of adventure and exploration, mixing an app and a board game.

The first in a series of games using a brand-new system called Destinies. This game is set in a dark medieval-fantasy universe.

The Destinies system offers a fully story-driven, app-supported, RPG-like board game experience, without the need for a game master. Each scenario depicts a part of a vivid world, full of dark stories, epic NPCs and mysteries to solve. Each player takes the role of a hero on a quest to fulfill their destiny. Each destiny is a final goal of the character and has at least two, completely different paths to victory, composed of branching series of quests. Players compete with each other to push the world towards their own destiny.

The game uses an app and the Scan&Play technology to offer players a unique story-driven experience full of dynamic events, epic adventures, and an ever-changing game world. Each turn players discover new parts of the world presented on tiles, explore them and pick one point of interest to visit. There they learn more about the story and make crucial choices of how they want to interact with people, creatures or situations faced there. The consequences of each choice are meaningful and often change the state of the world forever.

Game Mechanics:

  • Dice Rolling
  • Role Playing
  • Storytelling
  • Tile Placement

Game Specifications:

  • 1 – 3 Players
  • 90 – 150 Minutes
  • Difficulty Weight 1.93