Category: Ω Board Games

Daitoshi

We have finally perfected the power of steam, and we can now use it to our advantage! We live in an unprecedented era of progress, and new steam-powered inventions are developed faster than ever. Cities are growing, trade is flourishing, and we are developing our most ambitious machine ever: a giant contraption that will bring even more progress to the city. Yes, some trees are being cut down, and the river doesn’t flow as plentifully as before, but there’s still an abundance of trees and water, and we can use the extra space to expand our city — and it’s not like the old creatures on those forests can do anything about it.

On your turn in Daitoshi, you either produce or move your magnate to a new district in which you will be able to send your workers to work, command the exploit of forest or river hexes to fuel your endless need for steam, and perform an action to expand and show your greatness to the city.

These actions not only help you in your search for acknowledgement, but help all the inhabitants of the big city. You will expand the city and electrify its districts, discover and develop new steam-powered inventions, and trade with faraway cities. You may even help the city build its gargantuan project: the mega-machine. Some forests might be cut down, and some rivers may be dried up, but in your generosity, you will help the displaced workers from those areas by giving them new jobs at your service.

Old legends suggest the forests and rivers are guarded by Yōkai, but progress can’t be stopped because of some old fairy tales. Just in case, though, it could be wise to participate on some reforestation projects and hide your participation in the abuse of the natural resources…

—description from the publisher

Game Mechanics:

  • Follow
  • Modular Board
  • Rondel
  • Variable Set-up
  • Worker Placement

Game Specifications:

  • 1 – 4 Players
  • 120 Minutes
  • Difficulty Weight 3.94

Cities

You’ve been tasked by the city council to put together a plan to transform a whole neighborhood in the city. You have the opportunity to build new housing, office buildings, parks, and leisure areas near the waterfront. It is in your hands to make the city a better place.

Cities is a city-building game in which you draft the best projects and arrange them in your own playing area. With action and resource draft mechanisms, it will give you the opportunity to visit the cities of Sydney, Venice, New York, Barcelona, Rio de Janeiro, Lisbon, Mexico City, and Buenos Aires. Can you design the most magnificent neighborhood?

The game is played over eight rounds (or four rounds in a two-player game). Each round, players use their workers to collect 1 scoring card, 1 city tile, 1-2 feature tiles, and 2-4 building pieces. City tiles are made up of park spaces, water spaces, and building spaces. Building pieces are placed on building spaces of the same color to form buildings, which can be 1-4 stories high. Whenever a player fulfills an achievement, they place one of their discs on the achievement board. At the end of the game, players add up the points they have gained from all of their scoring cards and achievements.

Game Mechanics:

  • Contracts
  • Pattern Building
  • Set Collection
  • Tile Placement
  • Variable Set-up
  • Worker Placement

Game Specifications:

  • 2 – 4 Players
  • ~45 Minutes
  • Difficulty Weight 1.92

All Aboard!

“We sink!” shouts the elephant, “That mouse is too heavy!” “Don’t worry!” whispers the lion, “If I eat the giraffe, we can lose a little weight.”

In All Aboard! you must get your gang of animals to safety in the different boats, but be careful not to exceed their capacity, or else they will sink. Designed by Paco Yánez and illustrated by Monsuros, this fun card game can be played as a couple or in groups of up to 5 players, from 7 years old, in games lasting about 20 minutes.

Before starting, each player receives a set of 12 cards with the 12 different animals in the game (mouse, peacock, fox, octopus, monkey, sloth, elk, zebra, giraffe, lion, bear and elephant). The game is played over 4 rounds and each one consists of two phases: boarding the boats and setting sail. In the boarding phase, players will place one of the animals face up in any of the boats, taking into account that there can be no more than 3 animals in each one. In the second turn, they will place a new animal in any of the available boats, but this time face down; Finally, in the third turn a third animal will board the available boats, again face up.

At the beginning of the setting sail phase, all animal cards that have been played face down are revealed and then a check is made to see if there are two or more animals of the same species. If there are 2, they both fall in love (and the players will receive points for it). If there are 3, they fight and the boat sinks. Next, the animals activate their effects and finally the sum of the weight of the animals on board the boat is checked. If the weight of the animals is equal to or less than the weight that the boat can withstand, the animals manage to set sail and will score at the end of the game. Each player takes their animals and places them in a pile of saved animals in their playing area. If, on the other hand, the boat sinks, the animals are discarded.

Knowing when to play each animal is one of the keys to the game. However, depending on how your rivals play the cards, unforeseen situations can arise on the ships. Each animal has its own power, which can unleash chaos or balance the scales. Will you be able to save as many animals as possible?

Game Specifications:

  • 2 – 5 Players
  • ~20 Minutes
  • Difficulty Weight 1.60

Broom Service

Score the most victory points by delivering potions via Broom Service throughout the magical realm.

Broom Service is a card-based game that combines luck and skill and balances timely bluffing with clever hand management.

Remake of award-winning Witch’s Brew:

  • New theme! Now with 3 types of roles: witches, druids, and gatherers.
  • Drizzelda, the weather fairy, helps chase away the bad weather.
  • New illustrations and game pieces.
  • Same style of play, and by the same game designer as Witch’s Brew.
  • New version also includes a 2-player version.

The game is played over 7 rounds, with 4 turns per round. Each round, players simultaneously select 4 of their 10 role cards, and then they take turns playing one role at a time. Each role has a brave action and a cowardly action; the brave action is stronger, but riskier, as another player could steal the action from you later; the cowardly action is safer, but not as robust. How well can you bluff your opponents?

Use the gatherer roles to collect ingredients to make potions, the witch roles to zoom around on your broom to different areas, and the witch or druid roles to deliver the potions, collecting victory points as you go. Chase away lightning clouds with the help of the weather fairy, and keep an eye on the event cards that change game play, one event per round.

The winner is the player with the most victory points after all 7 rounds are complete and end-of-game bonus points have been awarded.

Game Mechanics:

  • Hand Management
  • Pick-up and Deliver
  • Set Collection
  • Variable Phase Order

Game Specifications:

  • 2 – 5 Players
  • 30 – 75 Minutes
  • Difficulty Weight 2.39

Battalion: War of the Ancients

Take charge of the formidable Roman legions and their allies. Command the powerful crossbowmen of the Han dynasty as they traverse unfamiliar deserts. Steer the renowned Greco-Bactrian cavalry, and fight for every oasis. Direct Hannibal’s diverse array of mercenaries, elephants, and the Sacred Band of Carthage.

To lead is to walk the tightrope. Choose a faction, consider its ranks, assemble them into units, and as they fight, carefully balance their orders and sustain your forces in the field. The unique traits of each rank tile will make your units stronger, but combine too many and your units will become unwieldy.

Battalion: War of the Ancients is an accessible two or four-player game. Command a wide range of units from four playable historical factions, each with their own strengths and weaknesses. Employ faction-specific tactics cards to outmaneuver your opponents. Compose your unique forces with rigor. Judge the tempo of battle with precision. Seize victory for your people!

Game Specifications:

  • 2 – 4 Players
  • 20 – 45 Minutes
  • Difficulty Weight 1.88

Cryptozoology for Beginners

Hop aboard the bus on a field trip to the legendary Hidden Valley of the Cryptids, where adventure awaits! Will you capture the best photos of mythical creatures to complete the most daring class assignments, or will you be laughed off the trip?

Each round, you’ll draft and play Cryptid cards with unnatural powers to warp the game and bring you closer to victory. Collect matching cards to complete assignments and earn points towards your ultimate goal – becoming a full-fledged supernatural photographer!

-description from publisher

Game Mechanics:

  • Closed Drafting
  • Set Collection

Game Specifications:

  • 2 – 4 Players
  • 20 – 45 Minutes
  • Difficulty Weight 1.50

Critter Kitchen

In Critter Kitchen, you are a proud restaurant owner determined to set yourself apart during Restaurant Week at Bistro Bay! You’ll do this by completing various ingredient-related challenges over the course of the week and hopefully impressing the celebrity critics with a grand meal at the end of the week. However, you can’t be everywhere at once, meaning you’ll have to rely on your chefs to gather as many ingredients (and rumors!) as they can throughout Bistro Bay. Each round players will simultaneously and secretly decide where to send their workers, and deciding who goes where. Some chefs are fast but can only carry one item, whereas others are slower but can carry much more! Wow the critics and establish yourself as the best restauranter in this adorable game.

Game Mechanics:

  • Contracts
  • Variable Player Powers
  • Worker Placement

Game Specifications:

  • 1 – 5 Players
  • ~60 Minutes
  • Difficulty Weight 2.45

Crew, the: The Quest for Planet Nine

In The Crew: The Quest for Planet Nine, you and your friends embark on a perilous journey as astronauts investigating an unknown planet. Each astronaut will have a specific mission to complete, portrayed through a classic trick-taking game. However, communication is difficult in space, and while you are all on the same team, not everyone knows your specific mission. It will take trust and a good sense of timing to successfully complete all 50 missions!

Game Mechanics:

  • Communication Limits
  • Cooperative Game
  • Hand Management
  • Scenario / Mission / Campaign Game
  • Trick Taking

Game Specifications:

  • 2 – 5 Players
  • ~20 Minutes
  • Difficulty Weight 1.96