Category: Party Games

BANG! The Card Game w/ Dynamite Box

“The Outlaws hunt the Sheriff. The Sheriff hunts the Outlaws. The Renegade plots secretly, ready to take one side or the other. Bullets fly. Who among the gunmen is a Deputy, ready to sacrifice himself for the Sheriff? And who is a merciless Outlaw, willing to kill him? If you want to find out, just draw (your cards)!” (From back of box)

The card game BANG! recreates an old-fashioned spaghetti western shoot-out, with each player randomly receiving a Character card to determine special abilities, and a secret Role card to determine their goal.

Four different Roles are available, each with a unique victory condition:

  • Sheriff – Kill all Outlaws and the Renegade
  • Deputy – Protect the Sheriff and kill any Outlaws
  • Outlaw – Kill the Sheriff
  • Renegade – Be the last person standing

A player’s Role is kept secret, except for the Sheriff. Character cards are placed face up on table, and also track strength (hand limit) in addition to special ability.

There are 22 different types of cards in the draw deck. Most common are the BANG! cards, which let you shoot at another player, assuming the target is within “range” of your current gun. The target player can play a “MISSED!” card to dodge the shot. Other cards can provide temporary boosts while in play (for example, different guns to improve your firing range) and special one-time effects to help you or hinder your opponents (such as Beer to restore health, or Barrels to hide behind during a shootout). A horse is useful for keeping your distance from unruly neighbors, while the Winchester can hit a target at range 5. The Gatling is a deadly exception where range doesn’t matter: it can only be used once, but targets all other players at the table!

Information on the cards is displayed using language-independent symbols, and 7 summary/reference cards are included.

Whether you’re a sheriff, a bandit or a brawler of the worst kind, in the Wild West you can only believe in two things: gunpowder and dynamite!

This explosive BANG! box includes 8 legendary expansions, for a disrupting gaming experience!


DYNAMITE BOX

What does this official BANG! collectors box contain?

BANG! (base game)

BANG! The Great Train Robbery – Expansion

BANG! Dodge City – Expansion

BANG! Gold Rush – Expansion

BANG! Armed & Dangerous – Expansion (including Bloody Mary)

BANG! Expansion Pack:

BANG! Wild West Show – Expansion

BANG! The Valley of Shadows – Expansion

BANG! High Noon + A fistful of cards – Expansion

The Stick of Dynamite – To be used in a game variant

34 Wooden Bullets

8 premium Dual Layer Boards

Extra Content Slot

Extra Cards: Annie Versary (from BANG! 10th Anniversary), Emiliano (from BANG! 20th Anniversary), and special characters and cards from BANG! The Bullet!: Uncle Will, Johnny Kisch, Claus “The Saint”, “New Identity”, and “Handcuffs”

A single book for the rules (40 pages, 12.5×18 cm two-sided full-colour glossy stapled)

Game Specifications:

  • 4 – 7 Players
  • 20 – 40 Minutes
  • Difficulty Weight 1.63

Resistance: Avalon, the

The Resistance: Avalon pits the forces of Good and Evil in a battle to control the future of civilization. Arthur represents the future of Britain, a promise of prosperity and honor, yet hidden among his brave warriors are Mordred’s unscrupulous minions. These forces of evil are few in number but have knowledge of each other and remain hidden from all but one of Arthur’s servants. Merlin alone knows the agents of evil, but he must speak of this only in riddles. If his true identity is discovered, all will be lost.

Game Mechanics:

  • Bluffing
  • Deduction
  • Hidden Roles
  • Negotiation
  • Party Game
  • Team Based

Game Specifications:

  • 5 – 10 Players
  • ~30 Minutes
  • Difficulty Weight 1.76

Blood on the Clocktower

In the quiet village of Ravenswood Bluff, ‌a demon walks amongst you…

During a hellish thunderstorm, on the stroke of midnight, there echoes a bone-chilling scream. The townsfolk rush to investigate and find the town storyteller murdered, their body impaled on the hands of the clocktower, blood dripping onto the cobblestones below. A Demon is on the loose, murdering by night and disguised in human form by day. Some have scraps of information. Others have abilities that fight the evil or protect the innocent. But the Demon and its evil minions are spreading lies to confuse and breed suspicion. Will the good townsfolk put the puzzle together in time to execute the true demon and save themselves? Or will evil overrun this once peaceful village?

Blood on the Clocktower is a bluffing game enjoyed by 5 to 20 players on opposing teams of Good and Evil, overseen by a Storyteller player who conducts the action and makes crucial decisions. The goal of the game is to successfully deduce and execute the demons before they outnumber the townfolk.

During a ‘day’ phase players socialize openly and whisper privately to trade knowledge or spread lies, culminating in a player’s execution if a majority suspects them of being Evil. Of a ‘night’ time, players close their eyes and are woken one at a time by the Storyteller to gather information, spread mischief, or kill.

The Storyteller uses the game’s intricate playing pieces to guide each game, leaving others free to play without a table or board. Players stay in the thick of the action to the very end even if their characters are killed, haunting Ravenswood Bluff as ghosts trying to win from beyond the grave.

If you arrive late to a game, you can enter after it’s started as a powerful Traveller character with unusual talents and questionable allegiances. Each character comes with their own special ability and no two players in a game are ever the same character.

Game Mechanics:

  • Bluffing
  • Deduction
  • Hidden Roles
  • Negotiation
  • Team-Based Game
  • Variable Player Powers
  • Voting

Game Specifications:

  • 6 – 21 Players
  • 30 – 120 Minutes
  • Difficulty Weight 3.03

Geek Out! Disney

Geek Out! is a party game that can determine once and for all which player is the most knowledgeable about your favorite pop culture subjects!

In the game, you draw cards asking you to list a certain number of things which fall under a certain category: comic books, fantasy, games, science fiction, and miscellaneous. Before you begin, however, the other players may try to steal your points (and bragging rights!) by bidding to list even more than the card requires. The bidding continues until one player is ready to “out-geek” their friends. Collect a predetermined number of cards, and you win!

Geek Out! Disney features 350 questions about ninety years of Disney productions.

Game Specifications:

  • 2 -99 Players (You could honestly have more)
  • ~30 Minutes
  • Difficulty Weight 1.00

Challengers!

Challengers! is an interactive deck-management game for 1-8 players that plays in about 45 minutes independent of player count. With the tournament gameplay style, you meet another opponent every round.

In the Deck Phase, you choose new members and add them to your deck, which might consist of a wizard, alien, cat, gangster and kraken. 75 distinct characters with more than 40 exciting effects create a unique experience every game. Choose from six different sets and discover new strategies and synergies every game.

In the Match Phase, stay in flag possession to win the trophy of that round. Try to get the most fans and trophies over the course of seven rounds to be able to qualify for the final. If you can best your opponent in the final, you win Challengers!

(If you think that all sounds a lot like a board game adaption of a digital Autobattler, we are proud to tell you that this is the first of its kind!)

Game Mechanics:

  • Deck Building
  • Hand Management
  • Open Drafting

Game Specifications:

  • 1 – 8 Players
  • ~45 Minutes
  • Difficulty Weight 1.81

Captain Sonar

At the bottom of the ocean, no one will hear you scream!

In Captain Sonar, you and your teammates control a state-of-the-art submarine and are trying to locate an enemy submarine in order to blow it out of the water before they can do the same to you. Every role is important, and the confrontation is merciless. Be organized and communicate because a captain is nothing without his crew: the Chief Mate, the Radio Operator, and the Engineer.

All the members of a team sit on one side of the table, and they each take a particular role on the submarine, with the division of labor for these roles being dependent on the number of players in the game: One player might be the captain, who is responsible for moving the submarine and announcing some details of this movement; another player is manning the sonar in order to listen to the opposing captain’s orders and try to decipher where that sub might be in the water; a third player might be working in the munitions room to prepare torpedoes, mines and other devices that will allow for combat.

Captain Sonar can be played in two modes: turn-by-turn or simultaneous. In the latter set-up, all the members of a team take their actions simultaneously while trying to track what the opponents are doing, too. When a captain is ready to launch an attack, the action pauses for a moment to see whether a hit has been recorded — then play resumes with the target having snuck away while the attacker paused or with bits of metal now scattered across the ocean floor.

Multiple maps are included with varying levels of difficulty.

Game Mechanics:

  • Deduction
  • Hidden Movement
  • Line Drawing
  • Role Playing
  • Team Based

Game Specifications:

  • 2 – 8 Players
  • 45 – 60 Minutes
  • Difficulty Weight 2.21

Dungeon Party

Dungeon Party is a quick-play fantasy role-playing game played with coasters and a coin.

Dungeon Party is easy to learn, playable in a short time (or extended if that is desirable), has all of the aspects of a classic RPG adventure, and is playable in a bar, restaurant, or at home. The combat mechanism is fun and adds an element of luck and skill without much complexity. The game system is infinitely expandable.

Players will assemble a “dungeon” by creating a stack of coasters that includes rooms, monsters, and treasures. They then adventure through the dungeon by turning over tiles, battling the rooms, defeating the monsters, and looting the treasure. Along the way, they may pick up magical treasures or spells that can help them in their quest. If they survive the dungeon, the player with the most treasure points wins. If they do not, the dungeon wins. But either way, there will be laughs and maybe even a drink or two!

Battles are resolved by players trying to drop quarters on coasters. If they miss, players take hit damage. If they land on the coaster, the monsters take damage. Battles continue until either monster or player is eliminated.

Game Specifications:

  • 1 – 6 Players
  • 30 – 60 Minutes
  • Difficulty Weight 1.25

Dream Crush

Prepare to GUSH about your CRUSH!

Look into your heart and choose your favorite Crush, then guess who your friends are crushing on in this totally timeless fantasy dating game! Uncover sweet and strange secrets about prospective Crushes while navigating hilarious relationship milestones that will leave your feelings reeling as you play. Only by correctly predicting who makes your friends swoon will you live happily ever after with your own Dream Crush!

Inspired by the classic dating games of the past half-century or so, Dream Crush was brought to life by Found Footage Fest cofounder Nick Prueher, with graphic design by Chris Bilheimer and the Mondo team, original artwork by We Buy Your Kids, and incredible photography by Carli Davidson featuring a gorgeous cast of Crushes.

The game is played over five rounds: in each round, a Milestone Card with steadily increasing impact is revealed (ex: “They ask you to be on their bar trivia team” or “You must co-sign a lease with one Crush”. Next, a Secret about each Crush is revealed, lending insight into their unique personalities and lifestyles.

Each player secretly chooses a Crush to embark upon the Milestone with, writing it on their scorecard, while also predicting who their friends will pick. Once everyone has recorded their answers, players take turns revealing their choices, often engaging in passionate table-talk defending their decision-making process (which becomes more agonizing as the rounds pass).

All correct guesses count as points toward a total that will determine the winner at the end of the game.

Game Mechanics:

Game Specifications:

  • 2 – 6 Players
  • ~30 Minutes
  • Difficulty Weight 1.14

Dodos Riding Dinos

Advance with blue or red cards and solve their whacky effects. Some will test your dexterity against your rivals by throwing bananas, flicking dodo eggs or making meteors fall.

Red cards are extra powerful but if too many players pick them during the same round, their effects will be ignored. Green cards allow the Dodo to react at any time.

Damage your rivals so they discard cards, with no cards in hand their Dodos will retrocede as a penalty and draw some cards.

At the end of each round, the Dodo in the lead advances an extra space while the rest gets to draw a card.

The fastest Dodo and Dino will be saved from extinction!

Game Mechanics:

  • Dexterity
  • Dice Rolling
  • Flicking
  • Racing
  • Roll / Spin and Move
  • Take That
  • Variable Player Powers

Game Specifications:

  • 1 – 8 Players
  • ~20 Minutes
  • Difficulty Weight 1.65

Deception: Murder in Hong Kong

Deception: Murder in Hong Kong is a game of deduction and deception for 4-12 players that plays in about 20 minutes.

In the game, players take on the roles of investigators attempting to solve a murder case – but there’s a twist. The killer is one of the investigators! Each player’s role and team are randomly assigned at the start of play and include the unique roles of Forensic Scientist, Witness, Investigator, Murderer, and Accomplice. While the Investigators attempt to deduce the truth, the murderer’s team must deceive and mislead. This is a battle of wits!

The Forensic Scientist has the solution but can express the clues only using special scene tiles while the investigators (and the murderer) attempt to interpret the evidence. In order to succeed, the investigators must not only deduce the truth from the clues of the Forensic Scientist, they must also see through the misdirection being injected into the equation by the Murderer and Accomplice!

Find out who among you can cut through deception to find the truth and who is capable of getting away with murder!

Game Mechanics:

  • Deduction
  • Hidden Roles
  • Storytelling
  • Team-Based Game
  • Traitor Game
  • Variable Set-up

Game Specifications:

  • 4 – 12 Players
  • ~20 Minutes
  • Difficulty Weight 1.59