Category: Co-op Games

Astro Knights: Eternity

You and your group of rag-tag intergalactic scrappers are suddenly faced with the responsibility of defending your home world from those that seek to destroy it. Join forces and work together in this cooperative deck builder to strategically defeat the Boss before they destroy you and all you love. Play through all the scenarios and master the new mechanics introduced in this stand-alone continuation of the Astro Knights series!

Game Specifications:

  • 1 – 4 Players
  • 45 – 60 Minutes
  • Difficulty Weight 2.86

Adventures of Robin Hood, the 🟢

Take on the roles of Robin Hood and his companions as you struggle against Prince John and the sheriff in this innovative cooperative board game. Your adventures will take place on a “living” game board, that “remembers” what you have accomplished in previous missions and unveils new secrets and actions as you further the campaign. Everything is easy to assemble and disassemble, making set up and clean up as quick as can be!

Game Specifications:

  • 2 – 4 Players
  • 60 Minutes
  • Difficulty Weight 1.82

Frostpunk: The Board Game

In Frostpunk: The Board Game, up to four players will take on the role of leaders of a small colony of survivors in a post-apocalyptic world that was hit by a severe ice age. Their duty is to effectively manage both its infrastructure and citizens. The core gameplay will be brutal, challenging, and complex, but easy to learn. The citizens won’t just be speechless pieces on the board. Society members will issue demands and react accordingly to the current mood, so every decision and action bears consequences.

The players will decide the fate of their people. Will you treat them like another resource? Are you going to be an inspiring builder, a fearless explorer, or a bright scientist? Is your rule going to be a sting of tyranny or an era of law and equality?

The game is based on a bestseller video game by 11bit studios, the creators of This War Of Mine. The original (digital) edition of Frostpunk is a highly successful strategy-survival-city-builder, a BAFTA-nominee that originally launched in 2018.

Game Specifications:

  • 1 – 4 Players
  • 120 – 150 Minutes
  • Difficulty Weight 4.39

Dawn of the Zeds

The postcards in every local drug store read, “Welcome to Fabulous Farmingdale!”, an ad campaign that was the brainchild of Mayor Hernandez (who coincidentally employed his wife’s public relations firm to market their community). But right now, things are far from fabulous in Farmingdale and, for once, everyone isn’t blaming the Mayor. Some kind of virus or poison is turning ordinary people into vicious, zombie-like killers. It is not clear how the disease spreads (though it seems that physical contact is certainly one way), but it is obvious what the illness does to its victims.

These undead, nicknamed “Zeds” from the local newscasts as the acronym for “Zombie Epidemic Disease,” are now converging on your corner of the world around Farmingdale. As best you can tell, you have been left to your own devices to stop them while the National Guard organizes a relief column, but that could take days, perhaps weeks, for them to fight their way to you and until then, what can you do?

With little choice between survival and a gruesome (un)death, you realize that you must coordinate the defense of the town of Farmingdale and its surrounding villages. You must lead the good citizens and emerging heroes of these communities to halt the Zeds’ advances by (re)killing them, attempt to coordinate the discovery of a cure to this vile scourge, and preserve as much of the area and as many of its inhabitants as possible. There’s no time to lose…

Game Mechanics:

  • Campaign / Battle Card Driven
  • Cooperative Game
  • Dice Rolling
  • Solo / Solitaire Game

Game Specifications:

  • 1 – 5 Players
  • 90 – 120 Minutes
  • Difficulty Weight 3.80

Arkham Horror: The Card Game

Something evil stirs in Arkham, and only you can stop it. Blurring the traditional lines between role-playing and card game experiences, Arkham Horror: The Card Game is a Living Card Game of Lovecraftian mystery, monsters, and madness!

In the game, you and your friend (or up to three friends with two Core Sets) become characters within the quiet New England town of Arkham. You have your talents, sure, but you also have your flaws. Perhaps you’ve dabbled a little too much in the writings of the Necronomicon, and its words continue to haunt you. Perhaps you feel compelled to cover up any signs of otherworldly evils, hampering your own investigations in order to protect the quiet confidence of the greater population. Perhaps you’ll be scarred by your encounters with a ghoulish cult.

No matter what compels you, no matter what haunts you, you’ll find both your strengths and weaknesses reflected in your custom deck of cards, and these cards will be your resources as you work with your friends to unravel the world’s most terrifying mysteries.

Each of your adventures in Arkham Horror LCG carries you deeper into mystery. You’ll find cultists and foul rituals. You’ll find haunted houses and strange creatures. And you may find signs of the Ancient Ones straining against the barriers to our world…

The basic mode of play in Arkham LCG is not the adventure, but the campaign. You might be scarred by your adventures, your sanity may be strained, and you may alter Arkham’s landscape, burning buildings to the ground. All your choices and actions have consequences that reach far beyond the immediate resolution of the scenario at hand—and your actions may earn you valuable experience with which you can better prepare yourself for the adventures that still lie before you.

Game Specifications:

  • 1 – 4 Players
  • 60 – 120 Minutes
  • Difficulty Weight 3.55

Arkham Horror

The year is 1926, and it is the height of the Roaring Twenties. Flappers dance till dawn in smoke-filled speakeasies, drinking alcohol supplied by rum runners and the mob. It’s a celebration to end all celebrations in the aftermath of the War to End All Wars.

Yet a dark shadow grows in the city of Arkham. Alien entities known as Ancient Ones lurk in the emptiness beyond space and time, writhing at the thresholds between worlds. Occult rituals must be stopped and alien creatures destroyed before the Ancient Ones make our world their ruined dominion.

Only a handful of investigators stand against the Arkham Horror. Will they prevail?

Arkham Horror (Third Edition) is a cooperative board game for one to six players who take on the roles of investigators trying to rid the world of eldritch beings known as Ancient Ones. Based on the works of H.P. Lovecraft, players will have to gather clues, defeat terrifying monsters, and find tools and allies if they are to stand any chance of defeating the creatures that dwell just beyond the veil of our reality.

Game Specifications:

  • 1 – 6 Players
  • 120 – 180 Minutes
  • Difficulty Weight 3.36

Familiar Tales

Familiar Tales is a co-operative, deck-building, fantasy adventure for 1-4 players. It’s an exciting narrative game in which players take on the roles of a wizard’s familiars, entrusted with saving and raising a displaced princess. They must keep her safe from the evil forces that would see her dead, but when it comes to children, it is not enough to merely survive! The familiars know that every choice they make will affect the young one in their care. If they are victorious and the throne is reclaimed, what kind of woman will sit upon it?

Players will explore a massive world through the pages of a fantastical story book filled with branching paths and memorable characters. Fight off enemies, and explore the many nooks and crannies of an enchanted world. Experience a professionally narrated, fully scored, decade-spanning fantasy epic. Easily downloadable for both Mac and Windows, this browser-based app is required to play Familiar Tales. Think of it as an automated game master and storyteller! The app also features a digital, searchable rulebook.

An innovative card play system allows players to level up their familiars by building and customizing their skill decks. Players will use their skill cards to perform all manner of exciting actions throughout their campaign.

Game Specifications:

  • 1 – 4 Players
  • 45 – 120 Minutes
  • Difficulty Weight 2.53

Eldritch Horror

Across the globe, ancient evil is stirring. Now, you and your trusted circle of colleagues must travel around the world, working against all odds to hold back the approaching horror. Foul monsters, brutal encounters, and obscure mysteries will take you to your limit and beyond. All the while, you and your fellow investigators must unravel the otherworldy mysteries scattered around the globe in order to push back the gathering mayhem that threatens to overwhelm humanity. The end draws near! Do you have the courage to prevent global destruction?

Eldritch Horror is a co-operative game of terror and adventure in which one to eight players take the roles of globetrotting investigators working to solve mysteries, gather clues, and protect the world from an Ancient One – that is, an elder being intent on destroying our world. Each Ancient One comes with its own unique decks of Mystery and Research cards, which draw you deeper into the lore surrounding each loathsome creature. Discover the true name of Azathoth or battle Cthulhu on the high seas.

While the tasks on these Mystery cards (along with the locations of otherworldly gates, menacing monsters, and helpful clues) will often inform both your travel plans and the dangers you confront, you can find adventure anywhere in the world…even where you least expect it. It is during the Encounter Phase of each turn that players resolve combat or, alternatively, build their investigators’ personal stories by reading an encounter narrative from one of several types of Encounter cards. You might go head to head with a monster in Istanbul or find yourself in a tough spot with the crime syndicate in a major city. Maybe you will embark on an expedition to the Pyramids or research a clue you uncover in the unnamed wilderness. You may even find your way through a gate and explore a dimension beyond time and space.

Should you fail an encounter, the cost is steep. If you are fortunate, you will merely incur physical or mental trauma. However, you might also be compelled to take a Condition card, which represents a specific injury or restriction gained throughout your journey, such as a Leg Injury or Amnesia. You could find yourself getting in over your head to acquire assets and receive a Debt condition – or maybe you’ll owe a favor to something far more insidious than a debt collector, and enter into a Dark Pact! Whatever your condition, you would be wise to find a resolution with haste; many conditions have a “reckoning effect” which, if triggered, ensure a much more sinister fate.

All the while, the arrival of the Ancient One approaches. Its malign influence is manifested in Eldritch Horror as you draw Mythos Cards, which govern the appearance of otherworldly gates, fearsome monsters, and other ominous elements. Mythos cards keep your investigators under pressure, introducing new threats, even as the arrival of the Great Old One draws nearer! Since the investigators draw a new Mythos card each round, they’re certain to have their hands full battling foul creatures and following up on strange rumors, even as they work to solve their three all-important mysteries.

With twelve unique investigators, two hundred-fifty tokens, and over three hundred cards, Eldritch Horror presents an epic, world-spanning adventure with each and every game.

Game Specifications:

  • 1 – 8 Players
  • 120 – 240 Minutes
  • Difficulty Weight 3.32

Descent: Journeys in the Dark (Second Edition)

In Descent: Journeys in the Dark (Second Edition), one player takes on the role of the treacherous overlord, and up to four other players take on the roles of courageous heroes. During each game, the heroes embark on quests and venture into dangerous caves, ancient ruins, dark dungeons, and cursed forests to battle monsters, earn riches, and attempt to stop the overlord from carrying out his vile plot.

With danger lurking in every shadow, combat is a necessity. For such times, Descent: Journeys in the Dark (Second Edition) uses a unique dice-based system. Players build their dice pools according to their character’s abilities and weapons, and each die in the pool contributes to an attack in different ways. Surges, special symbols that appear on most dice, also let you trigger special effects to make the most of your attacks. And with the horrors awaiting you beneath the surface, you’ll need every advantage you can take…

Featuring double-sided modular board pieces, countless hero and skill combinations, and an immersive story-driven campaign, Descent: Journeys in the Dark (Second Edition) transports heroes to a vibrant fantasy realm where they must stand together against an ancient evil.

Compared to the first edition of Descent: Journeys in the Dark, this game features:

  • Simpler rules for determining line of sight
  • Faster setup of each encounter
  • Defense dice to mitigate the tendency to “math out” attacks
  • Shorter quests with plenty of natural stopping points
  • Cards that list necessary statistics, conditions, and effects
  • A new mechanism for controlling the overlord powers
  • Enhanced hero selection and creation process
  • Experience system to allow for hero growth and development
  • Out-of-the-box campaign system

Game Mechanics:

  • Hand Management
  • Modular Board
  • Role Playing
  • Scenario / Mission / Campaign Game
  • Solo / Solitaire Game
  • Team-Based Game
  • Variable Player Powers

Game Specifications:

  • 1 – 5 Players
  • ~120 Minutes
  • Difficulty Weight 3.21

Defenders of the Realm

“Our Liege is in desperate hour! From what grievous cause have these accursed races arisen? Orcs, Dragons, Demons and the Dead make haste towards Monarch City. The King and Countryside of Monarch City is in need of valiant Heroes!”

Will you answer the King’s call?

In the ancient Citadel of Monarch City, the King calls to arms the finest Heroes to defend against a Darkness that engulfs the land. You and your allies must embark on a journey to defend the countryside, repair the tainted lands, and defeat the four creature factions before any of them enter the City. And they approach from all sides! Fast populating Orcs! Fierce Dragons! Undead that bring Fear! And Demons! All tainting the land in their wake. There are several paths to defeat, but only one path to victory, and only the most valiant Hero will be named King’s Champion.

Defenders of the Realm is a co-operative fantasy board game in which 1-4 players take a role as one of the King’s Champions (Choose from Cleric, Dwarf, Eagle Rider, Paladin, Ranger, Rogue, Sorcerer and Wizard). You, as one of the King’s Heroes, make use of strategy, special abilities, cooperation, card play and a little luck in Defenders of the Realm for a unique experience every adventure. But be forewarned! There is never time to rest. As each Enemy General is struck down in battle, the remaining dark forces only grow more difficult to vanquish and their march to Monarch City gets faster with each Hero victory!

Game Mechanics:

  • Cooperative Game
  • Hand Management
  • Variable Player Powers

Game Specifications:

  • 1 – 4 Players
  • ~90 Minutes
  • Difficulty Weight 2.69