Category: Ω Board Games

Super Mario: Level Up!

Super Mario: Level Up!

Super Mario: Level Up!

In Super Mario Level Up! join Mario and his pals as you advance them up the Mushroom Kingdom while challenging other players to gather the most coins and reach the castle at the top.

Each player starts with a unique line-up of characters that they are trying to score the most points with. Players take turns moving any character up the board until a character gets to the top.

Once a character is advanced to the top board, players vote to see if the character stays or is kicked off the Mushroom Kingdom. It takes only one NO vote to get them off the board. And players should use the NO votes wisely as each player only has two NO votes in their hand. The round ends when the character is unanimously voted to stay at the top.

Score up your points and play another round. Game ends after three rounds.

Game Mechanics:

  • Bluffing
  • Deduction
  • Racing

Game Specifications:

  • 3 – 6 Players
  • 10 – 30 Minutes
  • Difficulty Weight 1.25

Sunken Sailor

Sunken Sailor

Sunken Sailor

Sunken Sailor is a game of deceit, sailor stories and skillful drawing. Each player is a sailor, but only one is the Sunken Sailor – can you figure out who? Sailors collectively draw an object that recounts a rowdy adventure you all shared. BUT there is a sailor among you that cannot recall the adventure and doesn’t know what is being drawn – that is the Sunken Sailor. The Sunken Sailor wants to keep their identity from the other sailors and to try to piece together what everyone is drawing. Sailors win if they can figure out who the Sunken Sailor is. The Sunken Sailor wins if he or she can go undetected or figure out what is being drawn.

Game Mechanics:

  • Bluffing
  • Deduction
  • Line Drawing
  • Party Game

Game Specifications:

  • 3 – 8 Players
  • 20 – 40 Minutes
  • Difficulty Weight 1.00

Stop Thief!

Stop Thief!

Stop Thief!

An alert pops up on your smartphone: A crime has just been committed! Grab your investigator’s license and your keen powers of deduction and hunt down the suspect. But watch out because you’re not the only private eye on the hunt, and only one of you can slap the cuffs on the suspect and claim the reward. Get enough reward money, and you can finally leave this rat race behind and retire to a sunny tropical beach in the Caribbean.

Stop Thief is a family game of logical deduction for 2-4 players. An invisible suspect commits a crime. Only the sounds they make give them away. Listen to the clues and figure out where they are hiding. Play cards from your unique deck to move around the board, sneak through a window, or even get a private tip. Once you have the suspect pinned down, swoop in and make the arrest.

The obvious first step in this restoration was taking the electronic device and turning it into an app. Doing that allows for better sound quality and a more dynamic platform for different modes of play. Next step was ditching the roll-and-move mechanism and, in general, stripping out some of the luck and adding in a healthy dose of strategy. By replacing the dice with decks of movement cards, it also allows asymmetrical decks, which increases the fun and replayability. Game effects were also added to the suspect cards to further spice things up.

Game Mechanics:

  • Cooperative
  • Deduction
  • Hand Management
  • Hidden Movement
  • Memory
  • Take That

Game Specifications:

  • 1 – 4 Players
  • 30 – 60 Minutes
  • Difficulty Weight 1.53

Stella

Stella

Stella

Starseekers! Explore the sky and bring some light back to your world.

Stella is a competitive game in the Dixit universe. In each round, players interpret Dixit cards on a board after receiving a common clue word. Each player observes the Dixit cards and secretly associates these cards with the clue word, marking on their erasable personal slates the cards that they choose. Selecting the same cards as the other players allows you to score more points. Conversely, selecting a card that no one else chooses may cost you dearly.

At the end of the fourth round, each player calculates their total score. Whoever has the most points — which is possibly more than one person — wins.

Take calculated risks, but beware of the fall.

Game Mechanics:

  • Deduction
  • Party Game
  • Push Your Luck

Game Specifications:

  • 3 – 6 Players
  • ~30 Minutes
  • Difficulty Weight 1.14

Station Master

Station Master

Station Master

Station Master is a train-themed card game for 2-6 players. In the game, players are working at the station, attaching railcars to Locomotives and boarding passengers on trains, trying to score the most Efficiency Points to win!

We have restored this timeless train game, creating stunning all-new artwork based on classic locomotives, railcars, and railroad history. In addition, the rules have been refined and streamlined for modern audiences, as well as adding in upgrades and new material to create the greatest possible Station Master experience!

Game Mechanics:

  • Bluffing
  • Hand Management

Game Specifications:

  • 2 – 6 Players
  • 30 – 50 Minutes
  • Difficulty Weight 1.00

Splendor

Splendor

Splendor

Splendor is a game of chip-collecting and card development. Players are merchants of the Renaissance trying to buy gem mines, means of transportation, shops—all in order to acquire the most prestige points. If you’re wealthy enough, you might even receive a visit from a noble at some point, which of course will further increase your prestige.

On your turn, you may (1) collect chips (gems), or (2) buy and build a card, or (3) reserve one card. If you collect chips, you take either three different kinds of chips or two chips of the same kind. If you buy a card, you pay its price in chips and add it to your playing area. To reserve a card—in order to make sure you get it, or, why not, your opponents don’t get it—you place it in front of you face down for later building; this costs you a round, but you also get gold in the form of a joker chip, which you can use as any gem.

All of the cards you buy increase your wealth as they give you a permanent gem bonus for later buys; some of the cards also give you prestige points. In order to win the game, you must reach 15 prestige points before your opponents do.

Game Mechanics:

  • Economic
  • Open Drafting
  • Racing
  • Set Collection

Game Specifications:

  • 2 – 4 Players
  • ~30 Minutes
  • Difficulty Weight 1.79

So Clover!

So Clover!

So Clover!

So Clover! is a cooperative word-association game. Play as a team to get the highest score. Get Keywords and secretly write their common features on your Clover board; these are your Clues. Then work together to try to figure out each player’s Keywords. At the end of the game, add up your score according to how many Keywords you found and write it in the Record of Legends. Try to beat your high score each game!

Game Mechanics:

  • Cooperative
  • Limited Communication
  • Party Game
  • Word Game

Game Specifications:

  • 3 – 6 Players
  • ~30 Minutes
  • Difficulty Weight 1.09

Slide Quest

Slide Quest

Slide Quest

The bad guys have taken over our beautiful kingdom in Slide Quest, and it’s in total chaos! You have to save the world and quickly! Work together to guide this brave, rolling knight through this turbulent adventure that is lined with twists and traps!

Game Mechanics:

  • Cooperative
  • Dexterity

Game Specifications:

  • 1 – 4 Players
  • 15 – 45 Minutes
  • Difficulty Weight 1.12

Sheriff of Nottingham

Sheriff of Nottingham

Sheriff of Nottingham

Prince John is coming to Nottingham! Players, in the role of merchants, see this as an opportunity to make quick profits by selling goods in the bustling city during the Prince’s visit. However, players must first get their goods through the city gate, which is under the watch of the Sheriff of Nottingham. Should you play it safe with legal goods and make a profit, or risk it all by sneaking in illicit goods? Be mindful, though, as the Sheriff always has his eyes out for liars and tricksters and if he catches one, he very well may confiscate those goods for himself!

In Sheriff of Nottingham, players will not only be able to experience Nottingham as a merchant of the city, but each turn one player will step into the shoes of the Sheriff himself. Players declare goods they wish to bring into the city, goods that are secretly stored in their burlap sack. The Sheriff must then determine who gets into the city with their goods, who gets inspected, and who may have their goods confiscated!

Do you have what it takes to be seen as an honest merchant? Will you make a deal with the Sheriff to let you in? Or will you persuade the Sheriff to target another player while you quietly slip by the gate? Declare your goods, negotiate deals, and be on the lookout for the Sheriff of Nottingham!

Game Mechanics:

  • Bluffing
  • Bribery
  • Hand Management
  • Negotiation
  • Open Drafting
  • Party Game
  • Role Playing
  • Set Collection

Game Specifications:

  • 3 – 6 Players
  • ~60 Minutes
  • Difficulty Weight 1.80

Sequence

Sequence

Sequence

Sequence is a board and card game. The board shows all the cards (except for the Jacks) of two (2) standard 52-card decks, laid in a 10 x 10 pattern. The four corners are free spaces and count for all players equally.

The players compete to create rows, columns or diagonals of 5 connected checkers placed on the cards that the player has laid down. Two-eyed Jacks are wild, while one-eyed Jacks allow an opponent’s checker to be removed. The game ends when someone has reached a specified number of connections.

Game Mechanics:

  • Abstract Strategy
  • Card Game
  • Hand Management
  • Pattern Building
  • Take That
  • Team Based

Game Specifications:

  • 2 – 12 Players
  • 10 – 30 Minutes
  • Difficulty Weight 1.33