Tag: Role Playing

In Role Playing games, players assume the identity of another character and act according to how they believe that character would behave in a given scenario.

The Legend of Drizzt

The Legend of Drizzt

The Legend of Drizzt

A cooperative game of adventure for 1-5 players set in the world of Dungeons & Dragons.

It is named after the book series by the same name recounting the adventures of the dark elf Drizzt Do’Urden and his friends.

Designed for 1-5 players, this boardgame features multiple scenarios, challenging quests, and cooperative game play. Players explore the game world, which is built during the game by laying out tiles, using ready-made player characters and encountering enemies with corresponding miniatures. Encounters are generated by drawing cards and resolved using a D20 die. All players win together, depending on the scenario, by escaping, saving others or overcoming a threat.

Game Mechanics:

  • Cooperative
  • Dice Rolling
  • Grid Movement
  • Role Playing

Game Specifications:

  • 1 – 5 Players
  • ~60 Minutes
  • Difficulty Weight 2.59

Fog of Love

Fog of Love

Fog of Love

Fog of Love is a game for two players. You will create and play two vivid characters who meet, fall in love and face the challenge of making an unusual relationship work.

Playing Fog of Love is like being in a romantic comedy: roller-coaster rides, awkward situations, lots of laughs and plenty of difficult compromises to make.

Much as in a real relationship, goals might be at odds. You can try to change, keep being relentless or even secretly decide to be a Heartbreaker. It’s your choice.

The happily ever after won’t be certain, but whatever way your zigzag romance unfolds, you’ll always end up with a story full of surprises – guaranteed to raise a smile!

Game Mechanics:

  • Bluffing
  • Cooperative
  • Deduction
  • Hand Management
  • Limited Communication
  • Role Playing
  • Storytelling

Game Specifications:

  • 2 Players
  • 60 – 120 Minutes
  • Difficulty Weight 2.25

Escape the Dark Sector

Escape the Dark Sector

Escape the Dark Sector

The second game in the Escape the Dark series, Escape the Dark Sector is a simple, sci-fi adventure game with a focus on atmosphere, storytelling and player cooperation – perfect for newcomers to tabletop gaming. It takes about 2 minutes to set up, lasts around 45 minutes, and no two games are ever the same.

Playing as the beleaguered crew of an impounded starship, players find themselves confined to the detention block of a vast space station. Using a variety of advanced gear and weaponry, they will embark on a desperate mission to find their ship and blast their way home.

Along the way, the crew will have to overcome a variety of dangers, traps, and terrors. From cyborg guards and faulty replicators to killer alien organisms, each challenge is represented by a large, beautifully illustrated chapter card.

As these immersive chapter cards are revealed one by one, the game takes on the form of a shared storybook experience, with the players making decisions about what to do each chapter before using a combination of dice and item cards to complete the task before them.

The goal of the game is to complete every chapter, and then defeat the final boss. To win, you must keep each member of the crew alive; if any player is killed, the game ends immediately!

Game Mechanics:

  • Cooperative
  • Dice Rolling
  • Paper and Pencil
  • Push Your Luck
  • Role Playing
  • Storytelling

Game Specifications:

  • 1 – 4 Players
  • 20 – 60 Minutes
  • Difficulty Weight 1.82

Destinies

Destinies is a competitive, story-driven, game of adventure and exploration, mixing an app and a board game.

The first in a series of games using a brand-new system called Destinies. This game is set in a dark medieval-fantasy universe.

The Destinies system offers a fully story-driven, app-supported, RPG-like board game experience, without the need for a game master. Each scenario depicts a part of a vivid world, full of dark stories, epic NPCs and mysteries to solve. Each player takes the role of a hero on a quest to fulfill their destiny. Each destiny is a final goal of the character and has at least two, completely different paths to victory, composed of branching series of quests. Players compete with each other to push the world towards their own destiny.

The game uses an app and the Scan&Play technology to offer players a unique story-driven experience full of dynamic events, epic adventures, and an ever-changing game world. Each turn players discover new parts of the world presented on tiles, explore them and pick one point of interest to visit. There they learn more about the story and make crucial choices of how they want to interact with people, creatures or situations faced there. The consequences of each choice are meaningful and often change the state of the world forever.

Game Mechanics:

  • Dice Rolling
  • Role Playing
  • Storytelling
  • Tile Placement

Game Specifications:

  • 1 – 3 Players
  • 90 – 150 Minutes
  • Difficulty Weight 1.93

D6: Dungeons, Dudes, Dames, Danger, Dice and Dragons!

In D6, you’re playing the role of players playing a role-playing game. That boat you needed? It’s already in the harbor. That pit? It’s already been dug. Every adventure will be different, but your objectives will remain the same.

Collect the bounties. Kill the monsters. Gain the glory. The most glorious hero will prevail!

Game Mechanics:

  • Chit-Pull System
  • Contracts
  • Cooperative Game
  • Role Playing
  • Solo / Solitaire Game
  • Take That
  • Team-Based Game
  • Variable Player Powers

Game Specifications:

  • 1 – 4 Players
  • ~90 Minutes
  • Difficulty Weight 2.42

Cthulhu: Death May Die

In Cthulhu: Death May Die, inspired by the writings of H.P. Lovecraft, you and your fellow players represent investigators in the 1920s who instead of trying to stop the coming of Elder Gods, want to summon those otherworldly beings so that you can put a stop to them permanently. You start the game insane, and while your long-term goal is to shoot Cthulhu in the face, so to speak, at some point during the game you’ll probably fail to mitigate your dice rolls properly and your insanity will cause you to do something terrible — or maybe advantageous. Hard to know for sure.

The game has multiple episodes, and each of them has a similar structure of two acts, those being before and after you summon whatever it is you happen to be summoning. If any character dies prior to the summoning, then the game ends and you lose; once the Elder One is on the board, as long as one of you is still alive, you still have a chance to win.

The episodes are all standalone and not contingent on being played in a certain order or with the same players.

Game Mechanics:

  • Cooperative Game
  • Role Playing
  • Scenario / Mission / Campaign Game
  • Solo / Solitaire Game
  • Variable Player Powers

Game Specifications:

  • 1 – 5 Players
  • 90 – 120 Minutes
  • Difficulty Weight 2.50

Catacombs

Catacombs is an action/dexterity-based adventure board game. One player controls the Overseer, controlling the monsters of the catacombs; the other player(s) control the four heroes who cooperatively try to defeat the monsters and eventually the Catacomb Lord. Each of the heroes has special abilities that must also be used effectively if they are to prevail.

The main mechanism of Catacombs is for the players to flick wooden discs representing the monsters and the heroes. Contact with an opposing piece inflicts damage, but missiles, spells, and other special abilities can cause other effects. When all of the monsters of a room have been cleared, the heroes can move further into the catacomb. Items and equipment upgrades can be purchased from the Merchant with gold taken from fallen monsters. The Catacomb Lord is the final danger that the heroes must defeat to win the game; conversely, the Overseer wins if all of the heroes are defeated. The game is designed for quick set-up and fast play within 30 to 60 minutes.

Game Mechanics:

  • Flicking
  • Player Elimination
  • Role Playing
  • Team-Based Game
  • Variable Player Powers

Game Specifications:

  • 2 – 5 Players
  • 30 – 60 Minutes
  • Difficulty Weight 1.95

Captain Sonar

At the bottom of the ocean, no one will hear you scream!

In Captain Sonar, you and your teammates control a state-of-the-art submarine and are trying to locate an enemy submarine in order to blow it out of the water before they can do the same to you. Every role is important, and the confrontation is merciless. Be organized and communicate because a captain is nothing without his crew: the Chief Mate, the Radio Operator, and the Engineer.

All the members of a team sit on one side of the table, and they each take a particular role on the submarine, with the division of labor for these roles being dependent on the number of players in the game: One player might be the captain, who is responsible for moving the submarine and announcing some details of this movement; another player is manning the sonar in order to listen to the opposing captain’s orders and try to decipher where that sub might be in the water; a third player might be working in the munitions room to prepare torpedoes, mines and other devices that will allow for combat.

Captain Sonar can be played in two modes: turn-by-turn or simultaneous. In the latter set-up, all the members of a team take their actions simultaneously while trying to track what the opponents are doing, too. When a captain is ready to launch an attack, the action pauses for a moment to see whether a hit has been recorded — then play resumes with the target having snuck away while the attacker paused or with bits of metal now scattered across the ocean floor.

Multiple maps are included with varying levels of difficulty.

Game Mechanics:

  • Deduction
  • Hidden Movement
  • Line Drawing
  • Role Playing
  • Team Based

Game Specifications:

  • 2 – 8 Players
  • 45 – 60 Minutes
  • Difficulty Weight 2.21

Call to Adventure: Epic Origins

In this hero-crafting card game, 1-4 players compete to earn the highest Destiny score while cooperating to defeat the Adversary. Like the original Call To AdventureEpic Origins is a tableau-building game where players draft cards, cast runes, and overcome challenges to score victory points.

For players familiar with Call To Adventure game system, Epic Origins introduces a high fantasy theme inspired by classic dungeon-crawling RPGs. The new Heritage card type provides options like Elf, Halfling, and Dwarf. Class cards allow you to invest Experience to “level up” your character. High fantasy themes and challenges can be found throughout the game’s 150+ unique cards.

This game also features overhauled Solo and Co-Op play. Double-sided Adversaries provide an evolving challenge: face a lower-level Adversary at the end of Act II, then the Final Adversary at the end of Act III. In Campaign Mode, players can unlock new cards by defeating each new Adversary. The game incorporates more rewards for cooperative play while still incentivizing individual achievement.

While points decide the winner of the game, Call To Adventure encourages storytelling at the end of the game. Epic Origins also includes a guide for converting your final tableau into a 5th Edition D&D character.

Game Mechanics:

  • Deck Building
  • Open Drafting
  • Role Playing
  • Solo / Solitaire Game
  • Storytelling

Game Specifications:

  • 1 – 4 Players
  • 30 – 60 Minutes
  • Difficulty Weight 2.38

Untold Adventures Await

Untold Adventures Await

Untold Adventures Await

Untold: Adventures Await is the customizable storytelling game powered by Rory’s Story Cubes. Players become the heroes of a thrilling tale that unfolds in under 60 minutes. Think of Untold as your favorite TV series, except rather than just sitting back and watching, you’re right in the middle of the action!

Every game of Untold is an episode of five distinct scenes, each featuring intriguing locales, dangerous threats and shocking plot twists that propel the action toward an epic showdown. Scene Cards and StoryCubes provide the elements of the adventure, while Reaction Cards reveal what happens when the players take action.

Untold takes collaborative storytelling in a whole new direction, allowing players of all ages to unleash their creativity thanks to a unique game engine that’s extremely accessible, always unpredictable, and rooted in inspiration. Players can also craft multiple-episode story arcs that will see their characters and their world grow as new challenges arise.

Whatever genres of story you enjoy, Untold lets one to four players experience endless and unforgettable tales. What amazing adventures will you have? They await you in Untold!

Game Mechanics:

  • Cooperative
  • Dice Rolling
  • Role Playing
  • Storytelling

Game Specifications:

  • 1 – 4 Players
  • 45 – 50 Minutes
  • Difficulty Weight 1.67