Category: Ω Board Games

Stockpile

Stockpile

Stockpile

Stockpile is an economic board game that combines the traditional stockholding strategy of buy low, sell high with several additional mechanisms to create a fast-paced, engaging and interactive experience.

In Stockpile, players act as stock market investors at the end of the 20th century hoping to strike it rich, and the investor with the most money at the end of the game is the winner. Stockpile centers on the idea that nobody knows everything about the stock market, but everyone does know something. In the game, this philosophy manifests in two ways: insider information and the stockpile.

First, players are given insider information each round. This information dictates how a stock’s value will change at the end of the round. By privately learning if a stock is going to move up or down, each player has a chance to act ahead of the market by buying or selling at the right time.

Second, players purchase their stocks by bidding on piles of cards called stockpiles. These stockpiles will contain a mixture of face-up and face-down cards placed by other players in the game. In this way, nobody will know all of the cards in the stockpiles. Not all cards are good either. Trading fees can poison the piles by making players pay more than they bid. By putting stocks and other cards up for auction, Stockpile catalyzes player interaction, especially when potential profits from insider information are on the line.

Both of these mechanisms are combined with some stock market elements to make players consider multiple factors when selling a stock. Do you hold onto a stock in hopes of catching a lucrative stock split or do you sell now to avoid the potential company bankruptcy? Can you hold onto your stock until the end of the game to become the majority shareholder, or do you need the liquidity of cash now for future bidding? Do you risk it all by investing heavily into one company, or do you mitigate your risk by diversifying your portfolio?

In the end, everyone knows something about the stock market, so it all comes down to strategy execution. Will you be able to navigate the movements of the stock market with certainty? Or will your investments go under from poor predictions?

Game Mechanics:

  • Auction/Bidding
  • Economic
  • Open Drafting
  • Stock Holding

Game Specifications:

  • 2 – 5 Players
  • ~45 Minutes
  • Difficulty Weight 2.11

Steampunk Rally Fusion

Steampunk Rally Fusion

Steampunk Rally Fusion

Steampunk Rally Fusion is a standalone game that can be combined with the original Steampunk Rally. It introduces new tracks with unique event cards, new part abilities (Gear Up and Overcharge), and a new card type: Secret Projects. It also debuts new custom dice representing powerful Fusion energy!

Take on the role of ingenious inventors from history. Draft cards to invent your racing contraption. Power your creation’s abilities with combinations of steam, heat, electricity, and Fusion dice. Use cogs to augment bad dice rolls and upgrade certain machine parts.

Smashing through damaging terrain spaces may cause parts to fly off your machine, constantly forcing you to adapt your strategy and discover new card synergies. Fortune favors the brash, so get ready to Gear Up, Overcharge your machine, and remake history!

Game Mechanics:

  • Closed Drafting
  • Dice Rolling
  • Racing

Game Specifications:

  • 2 – 8 Players
  • 45 – 60 Minutes
  • Difficulty Weight 2.44

Starship Captains

Starship Captains

Starship Captains

Welcome aboard and congrats on the promotion! Your “new” starship is ready to embark on its first big voyage. Just scrape off some of the rust, and she’ll do fine. And that crew? Might look a little green around the edges, but they’re your crew now. Make us proud.

The stars are calling…and adventure awaits!

As newly promoted Starship Captains, players are in command of their first starship and hungry to prove themselves in a galaxy full of space pirates, grumpy old androids, ancient artifacts, and interplanetary adventures.

In this 1-4 player Eurostyle game, which mixes action selection and engine building, you’ll manage a diverse crew of cadets, ensigns, androids, and officers — each with different special roles and capabilities. By earning medals, you can promote and train your crew for even greater effectiveness. Similarly, you can upgrade your ship with powerful engine building technology for maximum synergy.

What will you do with this enhanced crew and ship? Explore an ever-shifting galaxy full of dangerous pirates and interplanetary missions in order to boost your reputation with three distinct galactic factions for bountiful rewards.

Do you have what it takes to deftly command your crew and become the best captain in the cosmos? We’ll see!

Game Mechanics:

  • Open Drafting
  • Worker Placement

Game Specifications:

  • 1 – 4 Players
  • 40 – 100 Minutes
  • Difficulty Weight 2.36

Star Wars: Outer Rim

Star Wars: Outer Rim

Star Wars: Outer Rim

Take to the stars and become a living legend in Star Wars: Outer Rim, a game of bounty hunters, mercenaries, and smugglers for 1-4 players!

In Outer Rim, you take on the role of an underworld denizen, setting out to make your mark on the galaxy. You’ll travel the outer rim in your personal ship, hire legendary Star Wars characters to join your crew, and try to become the most famous (or infamous) outlaw in the galaxy!

But it won’t be easy since the warring factions of the galaxy roam the outer rim, hunting down the scum that have proven to be a thorn in their side, and other scoundrels looking to make their mark see you as the perfect target to bring down to bolster their own reputation. Do you have what it takes to survive in the outer rim and become a living legend?

In more detail, a game of Outer Rim takes place over a series of turns that sees players taking dangerous jobs, tracking down bounties, upgrading their ship, and more, all in service of gaining more and more fame. Regardless of the path you take to get there, your goal is to gain ten fame, which can come from a variety of sources, such as completing your character’s personal goal, collecting on bounties and jobs, delivering illegal cargo, taking down patrols from the various factions struggling over the galaxy, and enjoying the finer things in life by purchasing luxury items with your hard-earned credits.

While the path to victory may be different for scoundrels finding their way in the Outer Rim, everyone starts from the bottom with a simple starship. Your player board not only tracks your fame progress, but also contains slots for your ship, your character card, gear, reputation, modifications, jobs, and bounties.

Game Mechanics:

  • Dice Rolling
  • Pick-Up and Deliver
  • Racing
  • Trading

Game Specifications:

  • 1 – 4 Players
  • 120 – 180 Minutes
  • Difficulty Weight 2.50

Star Wars The Clone Wars

Star Wars The Clone Wars

Star Wars The Clone Wars

Traverse a galaxy where iconic Jedi heroes utilize the familiar gameplay mechanisms of the Pandemic series in Star Wars: The Clone Wars.

Planets under siege populate the game board as players take on the role of legendary Jedi traveling from battle to battle, teaming up and fighting off the Separatist threat. Battle droids attack on sight, and a planet invaded by too many will fall under a blockade, hindering Jedi from liberating it from the enemy or accomplishing missions.

Players must work together to confront the onslaught of droids by moving into their spaces and engaging them in combat, utilizing dice and squad cards to deal damage and push back the threat. In between battles, players move from planet to planet, battling more droids, crushing blockades, completing missions to turn the tide of war, and facing off against iconic villains.

Game Mechanics:

  • Action Points
  • Cooperative
  • Hand Management

Game Specifications:

  • 1 – 5 Players
  • ~60 Minutes
  • Difficulty Weight 2.22

Star Wars Deck Building Game

Star Wars Deck Building Game

Star Wars Deck Building Game

The Rebel Alliance fights valiantly against the tyranny of the Galactic Empire. Each new victory brings the Rebels hope, and each heroic sacrifice strengthens their resolve. Still, the Empire’s resources are vast, and the firepower of its Empire Navy is unmatched. With neither side willing to accept defeat, their war rages across the galaxy…

In Star Wars: The Deckbuilding Game, a head-to-head game for two players, the galaxy-spanning war between the Galactic Empire and the Rebel Alliance comes alive on your tabletop. In this easy-to-learn game, you and your opponent each choose a side, playing as either the Empire or the Rebels, and as the game progresses you both strengthen the power of your starting decks and work to destroy each other’s bases. The first player to destroy three of their opponent’s bases wins.

In more detail, each player starts with a unique ten-card deck, with seven of those cards providing only resources to acquire new cards. Six cards from a galaxy deck are always on display, with Rebel cards facing the Rebel player, Empire cards the Empire player, and neutral cards turned sideways. You can spend resources to acquire cards in the galaxy row that don’t belong to the opponent, and you can use attack power to take out cards that do belong to them, gaining a reward in the process.

Each player starts with a base that lacks abilities (Dantooine for the Rebels and Lothal for the Empire), but when that base is destroyed, you get to choose a replacement from your base deck, with each base having a special ability. Choose wisely to counter your opponent’s plans! In addition to having special abilities, capital ships absorb damage meant for your base.

Players also fight for control of a Force track to gain additional resources or make use of “If the Force is with you…” abilities on their cards.

Game Mechanics:

  • Deck Building
  • Open Drafting
  • Tug of War

Game Specifications:

  • 2 Players
  • ~30 Minutes
  • Difficulty Weight 2.01

Star Trek Deck Building Game

Star Trek Deck Building Game

Star Trek Deck Building Game

In Star Trek [Deck Building Game]: The Next Generation, players take on the role of Captain of a salvaged Starship. They will search for new allies such as Picard, Data, and other famous Characters. They will Explore space to complete Missions, Encounter Events, and meet Starships that could be friend or foe.

The game features three separate scenarios of play:

  • Explorations [Free For All]: Explore Space to complete Missions, Encounter Events, and Engage Starships.
  • Borg Invasion [Cooperative]: The Borg have come to Assimilate you and everything you know. Band together with your fellow Captains to defend your world and fend off the Borg.
  • Klingon Civil War [Teams]: A rift in power has been created in the Klingon Empire. Form an alliance, gather support, and defeat your enemies to obtain control of the Empire.

The goal of each game varies. While some simply require a point threshold, another game’s goal might be to simply survive.

Game Mechanics:

  • Cooperative
  • Deck Building
  • Open Drafting
  • Team Based

Game Specifications:

  • 2 – 4 Players
  • ~90 Minutes
  • Difficulty Weight 2.48

Star Realms

Star Realms

Star Realms

Star Realms is a fast-paced deck-building card game of outer space combat. It combines the fun of a deck-building game with the interactivity of Trading Card Game style combat. As you play, you make use of Trade to acquire new Ships and Bases from the cards being turned face up in the Trade Row from the Trade Deck. You use the Ships and Bases you acquire to either generate more Trade or to generate Combat to attack your opponent and their bases. When you reduce your opponent’s score (called Authority) to zero, you win!

Multiple decks of Star Realms and/or Star Realms: Colony Wars, one for every two people, allows up to six players to play a variety of scenarios. Also, in the newest version, there are new ways to play that allow up to 6 players with modes like Boss, Hunter, and Free for All. You can also add Star Realms Colony Wars to the deck to make it 4 players. This is the first game of the Star Realms series. When you play Star Realms, you will be able to acquire and use Ships and Bases of any and all of the four factions. Many cards have powerful Ally abilities that reward you for using Ships and Bases of the same faction together, however.

As you acquire cards using Trade, you put them into your discard pile, to be later shuffled into your personal deck. When you draw Ships, you do what they say and they get placed into your discard pile at the end of your turn. When you draw a Base, you play it face up in front of you and may use its abilities once every turn. In addition to Combat being the way you reduce your opponent’s Authority to zero and win the game, it’s also useful for destroying your opponent’s Bases. Some Bases are designated as Outposts. Your opponent’s Outposts must be destroyed before you can use Combat to attack your opponent’s Authority directly.

Star Realms is easy to learn, especially if you’re familiar with deck-building games, but it’s a game that takes time to master. Each time you play, the game is filled with various strategic decision points. Should I take the best card for me or the best card for my opponent? Should I focus on taking cards of a particular faction or on taking the best card available? Should I be focusing on acquiring more Trade or more Combat? Should I attack my opponent’s Base or their Authority? These are just some of the many choices you’ll be faced with. New players needn’t agonize over these choices just to play, but as they become more advanced players, they will find this depth of strategy leads to great replayability.

Game Mechanics:

  • Deck Building
  • Hand Management
  • Open Drafting
  • Take That

Game Specifications:

  • 1 – 4 Players
  • ~20 Minutes
  • Difficulty Weight 2.00

Spy Club

Spy Club

Spy Club

“We could start a Spy Club,” suggested Beatrice. “You know — search for clues and try to find mysteries to solve!”

In Spy Club, players work together as young detectives to solve neighborhood mysteries. It includes a replayable campaign format, with variable unlocking content, for playing a series of 5 games connected together to tell a larger story. Throughout the campaign, you’ll unlock new modules with additional rules and story elements. With 40 new modules and 174 cards in the campaign deck, you can reset everything and play multiple campaigns — with a different story and gameplay experience emerging each time.

In the standard game, each player has double-sided clue cards in front of them. On your turn, you use actions to flip, draw, and trade clue cards, gain ideas, and confirm clue cards as evidence. Confirm 5 clues of the same type to solve part of the case. As you discover more and more of the solution, a story starts to emerge: your Neighbor stole something from the ice cream shop, but what? And why? To crack the case, you must find the solution to all 5 parts before the suspect escapes or you run out of clues.

You can always play a single, standalone game of Spy Club, but the campaign mode is the recommended way to play:

  • Each game plays in 45 minutes, and each campaign consists of 5 games.
  • Some elements from each game carry forward and affect future games, with new rules and story elements are unlocked each play.
  • The sequence of content isn’t scripted, so each campaign will unfold differently.
  • Everything can be fully reset and replayed.
  • You only unlock a small portion of the total content in one campaign (just 4 of the 40 modules), so you can play multiple campaigns and continue unlocking new content each time!

Game Mechanics:

  • Action Points
  • Deduction
  • Memory
  • Set Collection

Game Specifications:

  • 2 – 4 Players
  • ~45 Minutes
  • Difficulty Weight 2.16

Splendor: Marvel

Splendor: Marvel

Splendor: Marvel

Bring together a team of super heroes and prevent Thanos from ending the world!
The Infinity Stones are scattered throughout the Multiverse. Use their essence to recruit heroes and villains and gain Infinity Points.

Assemble the Avengers, acquire locations and when ready, claim the Infinity Gauntlet!

Pick your tokens carefully, recruit characters to gain Infinity Points and bonuses. These bonuses help you recruit more powerful heroes and acquire locations… until you gather enough characters, power, and Infinity Points to trigger the endgame!

Even though Splendor Marvel uses Splendor’s core rules and high-quality materials, it has a different color structure, a new endgame trigger, and new victory conditions. You can also gain Infinity Points with the Avengers Assemble tile that can be passed from one player to another several times during the game!

If you are keen on Splendor, learning the rules will be easy, but mastering the game may take you a while.

And if you don’t know Splendor, soon you will enjoy its quick and simple rules and become addicted to this game without even realizing it!

Game Mechanics:

  • Economic
  • Open Drafting
  • Racing
  • Set Collection

Game Specifications:

  • 2 – 4 Players
  • ~30 Minutes
  • Difficulty Weight 1.91