Tag: Area Control

When playing games with an Area Control aspect, players are typically rewarded for controlling the majority of a particular space.

Fjords

Fjords

Fjords

Explore a landscape so stunning that even a Viking would hold their breath in awe…

Fjords is a tile-laying game that takes place in two phases. The first one invites the players to explore the fjords around them by laying hexagonal landscape tiles, creating a map that serves as the gameboard. In the second phase, players begin from the longhouses they placed during phase one and will walk the landscape, claiming as much of the plains and cliffs as possible.

Game Mechanics:

  • Area Control
  • Pattern Building
  • Tile Placement

Game Specifications:

  • 2 – 4 Players
  • 30 – 45 Minutes
  • Difficulty Weight 1.26

Fish N Chips

Fish N Chips

Fish N Chips

Fish ‘n’ Chips is a dexterity game for two or more players, with the players being divided onto Team Pelican or Team Seagull. Your goal is to grab available fish and/or control the three areas of the shore by having the most power in them. To do both of these things, you’ll take turns throwing chips for your team onto the playing area. But be careful, because any chip that is “under” another chip is no longer worth anything.

Game Mechanics:

  • Area Control
  • Dexterity
  • Team Based

Game Specifications:

  • 2 – 8 Players
  • 15 – 20 Minutes
  • Difficulty Weight 1.00

Carcassonne: 20th Anniversary Edition

Carcassonne is a tile-placement game in which the players draw and place a tile with a piece of southern French landscape on it. The tile might feature a city, a road, a cloister, grassland or some combination thereof, and it must be placed adjacent to tiles that have already been played, in such a way that cities are connected to cities, roads to roads, etcetera. Having placed a tile, the player can then decide to place one of their meeples on one of the areas on it: on the city as a knight, on the road as a robber, on a cloister as a monk, or on the grass as a farmer. When that area is complete, that meeple scores points for its owner.

During a game of Carcassonne, players are faced with decisions like: “Is it really worth putting my last meeple there?” or “Should I use this tile to expand my city, or should I place it near my opponent instead, giving him a hard time to complete their project and score points?” Since players place only one tile and have the option to place one meeple on it, turns proceed quickly even if it is a game full of options and possibilities.

Carcassonne: 20th Anniversary Edition is a special edition of Carcassonne to celebrate the 20th anniversary of its Spiel des Jahres win in 2001. This edition includes the tiles from the Carcassonne base game, “The River” mini-expansion (with five new river tiles), “The Abbot” mini-expansion, and a new 15-tile “anniversary” mini-expansion. All tiles are adorned with UV-print, with many detailed easter eggs being hidden in the art. Costume stickers are included in case you wish to “dress” your meeples.

Game Mechanics:

  • Area Control
  • Map Addition
  • Tile Placement

Game Specifications:

  • 2 – 5 Players
  • ~35 Minutes
  • Difficulty Weight 1.84