Tag: Puzzle

Games with Puzzle mechanics often require players to solve a specific puzzle or riddle to earn various resources and rewards.

Land Vs. Sea

Land Vs. Sea

Land Vs. Sea

Part puzzle, part game. Play as either Land or Sea (or the Cartographer in a 3 player game). Each player plays with 2 double-sided hex tiles containing a mix of land and sea shapes. They take turns placing a tile each to make a map together. Land places tiles trying to complete land areas, and Sea places tiles trying to complete sea areas. Completed areas score a point per tile; land areas for Land, sea areas for Sea. Some tiles score bonus points for whoever completes the area they are in. So players may decide to strategically complete rival’s areas to gain their bonus points. Other tiles allow players to play their second tile, or steal a player’s tile – but not their last one!

Game Mechanics:

  • Network Building
  • Puzzle
  • Team Based
  • Tile Placement

Game Specifications:

  • 2 – 4 Players
  • ~40 Minutes
  • Difficulty Weight 1.79

Karuba

Karuba

Karuba

Many moons have come and gone since your boats departed on the journey to Karuba. Once you arrive on the island, each player will lead an expedition team of four adventurers. Now you just have to navigate your way through the dense jungle to make it to the temples. “Just” may be something of an understatement; the ancient jungle trails have to be found and uncovered first! Hurry up and be the first to reach the temples to collect the most valuable treasures. Many paths have dead ends and you need to be patient to find the right/best way (through the jungle). Look! A gold nugget! You can pick it up and collect it, same applies to the shiny crystals along the paths.

Game Mechanics:

  • Bingo
  • Grid Movement
  • Network Building
  • Puzzle
  • Tile Placement

Game Specifications:

  • 2 – 4 Players
  • 30 – 40 Minutes
  • Difficulty Weight 1.45

Highly Suspect -NEED PICTURE

Highly Suspect

Highly Suspect

In Highly Suspect 2-4 detectives are chasing the crook who’s hiding in the park. The bord is tiltable, and by tilting the board in one direction all detectives and the crook will walk as far to this side as they can, until they hit an obstacle. The goal is to get your detective to land on a square next to the crook, thus catching him.

Game Mechanics:

  • Puzzle

Game Specifications:

  • 2 – 4 Players
  • ~20 Minutes
  • Difficulty Weight 1.33

Dimension

In the puzzle game Dimension six task cards are laid out each round, with these cards dictating how the balls in the game should be stacked on top of one another and side to side. These challenges aren’t easy as some colors shouldn’t touch one another.

Fast puzzle-solving is important, but more than that in the end whoever solves the most of these difficult tasks wins.

Game Mechanics:

  • Pattern Building
  • Puzzle

Game Specifications:

  • 1 – 4 Players
  • ~30 Minutes
  • Difficulty Weight 1.41

Azul: Master Chocolatier TAGS, EXCERPT, POST TAGS

In the game Azul, players take turns drafting colored tiles from suppliers to their player board. Later in the round, players score points based on how they’ve placed their tiles to decorate the palace. Extra points are scored for specific patterns and completing sets; wasted supplies harm the player’s score. The player with the most points at the end of the game wins.

Azul: Master Chocolatier includes double-sided factory boards, with these tiles being placed on these boards at the start of each round. One side of the factories is blank, and when using this side the game plays exactly like Azul. The other side of each factory tile has a special effect on it that modifies play in one way or another, putting a twist on the normal game. Additionally, the tiles are modeled to look like chocolates and other treats, despite remaining as inedible as the tiles in the original game.

Game Specifications:

  • 2 – 4 Players
  • 30 – 45 Minutes
  • Difficulty Weight 1.79