Tag: Hand Management

Hand Management is a game mechanic in which players are rewarded for playing cards in a specific order. This mechanic often encourages players to hold cards for later turns.

Unmatched: Deadpool

Unmatched: Deadpool

Unmatched: Deadpool

In battle, there are no equals.

Unmatched is a highly asymmetrical miniature fighting game for two or four players. Each hero is represented by a unique deck designed to evoke their style and legend. Tactical movement and no-luck combat resolution create a unique play experience that rewards expertise, but just when you’ve mastered one set, new heroes arrive to provide all-new match-ups.

Deadpool is a single-hero expansion to be used with any existing Unmatched full set. It includes a hero miniature, a health dial, and 31 cards.

Game Mechanics:

  • Action Points
  • Hand Management
  • Take That

Game Specifications:

  • 2 – 4 Players
  • 20 – 40 Minutes
  • Difficulty Weight 2.00

Unmatched: Cobble & Fog

Unmatched: Cobble & Fog

Unmatched: Cobble & Fog

In battle, there are no equals.

Unmatched: Cobble & Fog features four new heroes for the Unmatched system. Invisible Man uses fog to dart around the board and strike without warning. Sherlock, with the trusty Watson by his side, schemes and calculates to ensure victory. Dracula and the sisters slowly drain you of your power. Jekyll & Hyde uses the former’s cunning and the latter’s brute strength to win the day.

Unmatched is a highly asymmetrical miniature fighting game for two or four players. Each hero is represented by a unique deck designed to evoke their style and legend. Tactical movement and no-luck combat resolution create a unique play experience that rewards expertise, but just when you’ve mastered one set, new heroes arrive to provide all new match-ups.

Game Mechanics:

  • Action Points
  • Hand Management
  • Team Based

Game Specifications:

  • 2 – 4 Players
  • 20 – 40 Minutes
  • Difficulty Weight 1.97

Unmatched: Buffy the Vampire Slayer

Unmatched: Buffy the Vampire Slayer

Unmatched: Buffy the Vampire Slayer

In battle, there are no equals.

Unmatched: Buffy the Vampire Slayer features four heroes. Buffy will hit you with Mr. Pointy or summon her Slayer’s strength for a cartwheel kick. When it’s time for backup, she’ll take her pick between insightful Giles or reliable Xander. Spike, a relentless hunter, seeks the shadows and calls on Drusilla’s Sight to let him know just where and when to strike. Willow, a peerless witch, dabbles in black magic and risks her darker self, potent but dangerous. At times, only Tara can bring her back from the brink of the abyss. Angel, once the Scourge of Europe, is cursed with a soul, conflicted by his victories and taking solace in his losses. Faith is there to make sure things stay “Five by Five”.

Unmatched is a highly asymmetrical miniature fighting game for two or four players. Each hero is represented by a unique deck designed to evoke their style and legend. Tactical movement and no-luck combat resolution create a unique play experience that rewards expertise, but just when you’ve mastered one set, new heroes arrive to provide all new match-ups.

Game Mechanics:

  • Action Points
  • Hand Management
  • Take That
  • Team Based

Game Specifications:

  • 2 – 5 Players
  • 20 – 40 Minutes
  • Difficulty Weight 1.88

Unmatched: Bruce Lee

Unmatched: Bruce Lee

Unmatched: Bruce Lee

In battle, there are no equals.

Unmatched is a highly asymmetrical miniature fighting game for two or four players. Each hero is represented by a unique deck designed to evoke their style and legend. Tactical movement and no-luck combat resolution create a unique play experience that rewards expertise, but just when you’ve mastered one set, new heroes arrive to provide all new match-ups.

Bruce Lee is a single-hero expansion to be used with any existing Unmatched full set. It includes a hero miniature, a health dial, and 31 cards.

Game Mechanics:

  • Action Points
  • Hand Management
  • Take That

Game Specifications:

  • 2 – 4 Players
  • 20 – 40 Minutes
  • Difficulty Weight 1.91

Unmatched: Battle of Legends, Volume Two

Unmatched: Battle of Legends, Volume Two

Unmatched: Battle of Legends, Volume Two

In battle, there are no equals.

Unmatched is a highly asymmetrical miniature fighting game for two or four players. Each hero is represented by a unique deck designed to evoke their style and legend. Tactical movement and no-luck combat resolution create a unique play experience that rewards expertise, but just when you’ve mastered one set, new heroes arrive to provide all new match-ups.

Battle of Legends, Volume Two features four heroes: Yennenga, Achilles, Sun Wukong, and Bloody Mary.

Combat is resolved quickly by comparing attack and defense cards. However, each card’s unique effects and a simple but deep timing system lead to interesting decisions each time. The game also features an updated version of the line-of-sight system from Tannhäuser for ranged attacks and area effects.

The game includes a new battlefield with a brand new mechanism, pre-washed miniatures for each hero, and custom life trackers that’s brought to life with the stunning artwork of Zoe van Dijk and the combined design teams of Restoration Games and Mondo Games.

Game Mechanics:

  • Action Points
  • Hand Management
  • Team Based

Game Specifications:

  • 2 – 4 Players
  • 20 – 40 Minutes
  • Difficulty Weight 2.14

Unmatched: Battle of Legends, Volume One

Unmatched: Battle of Legends, Volume One

Unmatched: Battle of Legends, Volume One

In battle, there are no equals.

Unmatched is a highly asymmetrical miniature fighting game for two or four players. Each hero is represented by a unique deck designed to evoke their style and legend. Tactical movement and no-luck combat resolution create a unique play experience that rewards expertise, but just when you’ve mastered one set, new heroes arrive to provide all new match-ups.

Battle of Legends, Volume One features four heroes. King Arthur sacrifices cards to power up his attacks and gets some timely assistance from Merlin’s magic. Alice is back from Wonderland with a giant vorpal blade and the Jabberwock by her side as she grows and shrinks to gain advantages on attack and defense. Medusa is happy to attack from range and let her harpies hound you, but just one devastating glance could end the battle quickly. Sinbad grows in power as he gains experience on each of his voyages.

Combat is resolved quickly by comparing attack and defense cards. However, each card’s unique effects and a simple but deep timing system lead to interesting decisions each time. The game also features an updated version of the line-of-sight system from Tannhäuser for ranged attacks and area effects.

The game includes a double-sided board with two different battlefields, pre-washed miniatures for each hero, and custom life trackers that’s brought to life with the stunning artwork of Oliver Barrett and the combined design teams of Restoration Games and Mondo Games.

Game Mechanics:

  • Action Points
  • Hand Management
  • Team Based

Game Specifications:

  • 2 – 4 Players
  • 20 – 40 Minutes
  • Difficulty Weight 1.91

Undaunted: Normandy

Undaunted: Normandy

Undaunted: Normandy

June, 1944: Through the D-Day landings, the Allies have seized a foothold on the beaches of Normandy. Now you must lead your troops forward as you push deeper into France and drive the German forces back. You will face intense resistance, machine gun fire, and mortar bombardment, but a great commander can turn the situation to their advantage!

Undaunted: Normandy is a deck-building game that places you and your opponent in command of American or German forces, fighting through a series of missions critical to the outcome of World War II. Use your cards to seize the initiative, bolster your forces, or control your troops on the battlefield. Strong leadership can turn the tide of battle in your favor, but reckless decisions could prove catastrophic as every casualty you take removes a card from your deck. Take charge amidst the chaos of battle, hold fast in the face of opposition, and remain undaunted.

Game Mechanics:

  • Deck Building
  • Dice Rolling
  • Hand Management
  • Open Drafting
  • Wargame

Game Specifications:

  • 2 Players
  • 45 – 60 Minutes
  • Difficulty Weight 2.55

Tsuro: Phoenix Rising

Tsuro: Phoenix Rising

Tsuro: Phoenix Rising

Long ago, a vengeful god stole the stars from the night sky. To illuminate the night, hopeful people sent glowing paper lanterns floating toward the heavens. Out of nowhere, clever magical phoenixes appeared, soaring through the sky. As they flew from lantern to lantern, their enchanted touch changed the lanterns into new stars! The phoenix who can create a constellation of seven new stars will be the champion of a world looking for light!

Tsuro: Phoenix Rising is a new entry in the classic Tsuro series. The game shares a bond with the foundations of the venerable original: play tiles, move pawns, and stay in play, but it introduces a revolutionary board that allows for the double-sided tiles to flip and rotate throughout the game, creating diverging paths and opening up new strategies.

Featuring gorgeous phoenix miniatures, beautiful lantern tokens, and unique gameplay elements such as life tokens that allow your phoenix to be reborn from the ashes once per game, Tsuro: Phoenix Rising is a new chapter in the legacy of Tsuro!

Game Mechanics:

  • Abstract Strategy
  • Hand Management
  • Network Building
  • Set Collection
  • Tile Placement

Game Specifications:

  • 2 – 8 Players
  • 20 – 50 Minutes
  • Difficulty Weight 2.50

Tribes of the Wind

Tribes of the Wind

Tribes of the Wind

In a post-apocalyptic world, the tribes of the wind are going to rebuild the world on the polluted ruins from the past.

Players will have to plant forests, build new villages and temples, and decontaminate surrounding areas.

They will be able to play cards from their hand. But be careful! The effect or even the possibility of playing the card may vary depending on… the back of your surrounding opponents’ cards.

Players may also send their wind riders to explore the area, plant forests, or build villages and temples using all the gathered resources.

As the game progresses, you strive to complete objectives that will allow you to unlock your guide’s special abilities, and to improve your tribe’s powers.

When someone builds their 5th village, the end of the game is triggered. The player with the most points, depending on pollution, villages, temples, layout of their forests, and other various objectives, wins!

Game Mechanics:

  • Action Points
  • Civilization
  • Closed Drafting
  • Grid Coverage
  • Hand Management
  • Racing
  • Tile Placement

Game Specifications:

  • 2 – 5 Players
  • 40 – 90 Minutes
  • Difficulty Weight 2.48

Treasure Hunter

Treasure Hunter

Treasure Hunter

Get as much valuable treasure and coins as you can as everything counts at the end of this five-round game! Watch out for treasure that isn’t treasure at all, and draft your team of treasure hunters wisely. Only two treasures are available in each of the three seasons, so get it while you can!

In Treasure Hunter, treasures are placed on the game board first. Then all players are given a hand of nine cards from which to draft, drawing one card and passing to the left or the right depending on which round is being played. At the end of drafting, all players will have a hand of nine cards and a little knowledge of what the other players may have in their hands as well.

All players must play any and all cards from their drafted hand of nine for each season they have cards for, whether they want one of the two treasures or not.

Game Mechanics:

  • Closed Drafting
  • Hand Management
  • Open Drafting

Game Specifications:

  • 2 – 6 Players
  • ~40 Minutes
  • Difficulty Weight 1.88