Tag: Deck Building

Deck Building is a mechanic where players build a deck of resources that is randomly drawn and used for future turns.

Ravingspire

Ravingspire

Ravingspire

Ravingspire is a combination deck building and tactical board game. The adventure takes place on a rotating tower board, which represents the labyrinthine Tower of Ravingspire. Players control individual heroes who need to gather resources, equip weapons and armor, align the secret passages within the spire, and traverse upwards to the keep where a great treasure is rumored to be held.

Game Mechanics:

  • Cooperative
  • Deck Building

Game Specifications:

  • 1 – 6 Players
  • 40 – 240 Minutes
  • Difficulty Weight 2.44

The Quest for El Dorado: Golden Temples Adventure

The Quest for El Dorado: Golden Temples Adventure

The Quest for El Dorado: Golden Temples Adventure

In The Quest for El Dorado: The Golden Temples, which can be played as a standalone game or combined with 2017’s The Quest for El Dorado, players have now reached the legendary city of gold and they have started to explore it. What will they find there?

Game Mechanics:

  • Deck Building
  • Grid Movement
  • Hand Management
  • Open Drafting
  • Pick-Up and Deliver
  • Racing

Game Specifications:

  • 2 – 4 Players
  • 30 – 60 Minutes
  • Difficulty Weight 1.88

The Quest for El Dorado

The Quest for El Dorado

The Quest for El Dorado

In The Quest for El Dorado, players take the roles of expedition leaders who have embarked on a search for the legendary land of gold in the dense jungles of South America. Each player assembles and equips their own team, hiring various helpers from the scout to the scientist to the aborigine. All of them have one goal in mind: Reaching the golden border first and winning all of the riches for themselves. Whoever chooses the best tactics will be rewarded!

Game Mechanics:

  • Deck Building
  • Grid Movement
  • Hand Management
  • Open Drafting
  • Racing

Game Specifications:

  • 2 – 4 Players
  • 30 – 60 Minutes
  • Difficulty Weight 1.93

Quarriors! Qultimate Quedition

Quarriors! Qultimate Quedition

Quarriors! Qultimate Quedition

In Quarriors!, each player plays as a Quarrior competing for glory in the eyes of Quiana, the Empress of Quaridia. Each player starts with an identical set of twelve dice in their dice bag. At the start of the game, creature and spell dice (dubbed “quarry”) are dealt at random to form “the Wilds” in the center of the table. As play progresses, players roll their dice to attempt to summon creatures, cast spells, and harness the magical power of Quiddity (the in-game resource) to capture quarry from the Wilds to add to their repertoire and into their dice bag. Players draw and roll six dice a turn from their bag, meaning that controlling bag composition is key to victory.

Quarriors! is a fast-paced game in which players must strategically balance their choices each turn. Do you use your Quiddity to summon creatures in the hopes of scoring glory, or should you spend it all to capture more powerful quarry from the Wilds? Players must outmaneuver their opponents through strategic spell use, the acquisition of powerful quarry, and ultimately, by striking down opposing creatures in combat. If your creatures survive until your next turn, you will score glory points and move closer to victory!

Game Mechanics:

  • Deck Building
  • Dice Rolling
  • Open Drafting

Game Specifications:

  • 2 – 4 Players
  • ~30 Minutes
  • Difficulty Weight 2.25

Mythalix

Mythalix

Mythalix

Mythalix is a strategy game that will put your critical thinking to the test.

The object of the game is to battle one another in an attempt to collect four Elements. To win an Element you either need to defeat a player or an Elemental Alter.

Before the game begins, all players receive a God to command. Each God comes with their own unique powers and abilities. The game works by tactically choosing a path on the map and rolling the dice to attack in an attempt to evolve into a powerful Deity.

Each player starts their turn by collecting their bounty on captured Gold, Power and Mythical mines. Furthermore, players can build Strongholds, battle enemies or receive bounty from specific hexagons on the board. Controlling areas of land will give bonuses and purchasing Army and Warrior cards will permanently increase the power of the players God. If a player receives the Power of Olympus card, their God can access their Ultra Power – their ultimate ability!

The Player Board has been designed to help each player keep track of their Armies, Warriors, Elements and attack / defence / movement bonuses.

Throughout the game you can tactically forge your path to victory. However if you take too long or choose the wrong path around the map, you give your opponents the chance to become empowered and so the balance of the game can quickly shift the other way.

The first player who combines four elements to create the Mythalix, claims the victory!

Game Mechanics:

  • Area Control
  • Deck Building
  • Dice Rolling

Game Specifications:

  • 2 – 4 Players
  • 60 – 90 Minutes
  • Difficulty Weight 2.00

Mystic Vale: Essential Edition

Mystic Vale: Essential Edition

Mystic Vale: Essential Edition

Mystic Vale – 2 to 4 players take on the role of druidic clans trying to cleanse the curse upon the land. Each turn, you play cards into your field to gain powerful advancements and useful vale cards. Use your power wisely, or decay will end your turn prematurely. Score the most victory points to win the game!

Game Mechanics:

  • Deck Building
  • Push Your Luck

Game Specifications:

  • 2 – 4 Players
  • 45 – 60 Minutes
  • Difficulty Weight 2.00

My Little Pony: Adventures in Equestria

My Little Pony: Adventures in Equestria

My Little Pony: Adventures in Equestria

Canter into the co-operative My Little Pony: Adventures in Equestria Deck-Building Game, and take the role of a pony of Equestria!

As Twilight Sparkle, Rainbow Dash, Fluttershy, and more, you’ve been given a challenge to complete! You need to travel amongst different locations throughout Ponyville, get new cards to improve your deck, complete tasks for resources, and overcome obstacles. Watch out — if you take too long, clouds will build up over time and cause you to suffer setbacks in your quest. The ponies will have to work together using teamwork and friendship to win the game.

Play cards from your hand to generate Help, Move, and Info, and use those to purchase more powerful cards, accomplish tasks, and overcome hurdles!

Game Mechanics:

  • Cooperative
  • Deck Building

Game Specifications:

  • 1 – 4 Players
  • 45 – 90 Minutes
  • Difficulty Weight 2.00

Mutants

Mutants

Mutants

In Mutants, 1-4 players have to mix and match genetics to create the ultimate warriors and demonstrate their prowess in the arena. By dominating the arena and freezing the most valuable mutants, you gain Victory Points — and whoever gets most of them wins.

In each round, players take turns until all players have used every card in their hand. At the end of the round, the player whose token is closest to the top space of the arena track scores Victory Points based on the round track. The game proceeds in this way for five rounds, after which players reveal their archives and gain additional prestige based on the freeze value of the mutants they have placed there.

On your turn, you perform three steps.

  • First, you check to see whether you crushed the competition.
  • Second, you move your Active Mutant left or right, triggering the Leave ability of the card being replaced by such movement.
  • Third, you take one action from the following three:
    • Deploy mutant: Play a mutant from your hand to your active mutant slot.
    • Breed: Gain a new mutant card to use in battle this round.
    • Incubate: Prepare a new mutant card to use in battle next round.

The game is also provided with a solo mode called Uprising.
You win Uprising if you defeat the boss. Unlike normal Mutants, you do not win by gaining points. Instead, each time you would gain points you will reduce the life off the boss by the number of points gained. If the Boss ever has zero (or less) life, you win immediately!

Game Mechanics:

  • Deck Building
  • Hand Management

Game Specifications:

  • 1 – 4 Players
  • 45 – 60 Minutes
  • Difficulty Weight 2.55

Meeples & Monsters

Meeples & Monsters

Meeples & Monsters

The peaceful city of Rowan is surrounded by dangerous monsters. It’s up to the citizens to fortify the city, train up warriors, clerics, knights, and mages, and defend Rowan in Meeples & Monsters!

Meeples & Monsters is a big, beautiful bag-building engine builder by designer Ole Steiness (Champions of Midgard and more). Depth, replayability, beautiful components, and a splash of meeple humor will have you coming back for “just one more play” game night after game night!

During a players turn, they draw meeples out their bag and use those meeples to perform various actions on the board. Those actions include upgrading your meeples, adding new meeples to your bag, fighting monsters, investigating towers, or even upgrading the town giving players even more options on future turns. At the end of a player’s turn, all the meeples they drew are put onto the “lodging” part of the player’s board.

During the game, players will score victory points by defeating monsters, completing quests, and investigating towers. At the end of the game, players will score additional victory points by fighting boss monsters and through end of game quests. The player with the most victory points wins!

Game Mechanics:

  • Deck Building
  • Worker Placement

Game Specifications:

  • 2 – 4 Players
  • 45 – 60 Minutes
  • Difficulty Weight 2.50

Lucky’s Misadventures

Lucky’s Misadventures

Lucky’s Misadventures

Lucky’s Misadventures
“Episode 42: Lost in Oddtopia”

You and your dog Lucky should not have taken that shortcut through the woods that night. How were you to know that you would be taken through a portal to Oddtopia — a surreal world of Tinkerers, Wickeds, and Oddlings? The Great Mechanical Toad reveals the fates to all.

What is your fate? Will you and Lucky find a way home, or will you stay, build your power, and become the Witchard of Oddtopia?

Game Mechanics:

  • Deck Building
  • Hand Management
  • Set Collection
  • Take That

Game Specifications:

  • 2 – 4 Players
  • 45 – 60 Minutes
  • Difficulty Weight 2.50