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Villainous: The Worst Takes it All

Villainous: The Worst Takes it All

Villainous: The Worst Takes it All

In Villainous, each player takes control of one of six Disney characters, each one a villain in a different Disney movie. Each player has their own villain deck, fate deck, player board, and 3D character.

On a turn, the active player moves their character to a different location on their player board, takes one or more of the actions visible on that space (often by playing cards from their hand), then refills their hand to four cards. Cards are allies, items, effects, conditions, and (for some characters) curses. You need to use your cards to fulfill your unique win condition.

One of the actions allows you to choose another player, draw two cards from that player’s fate deck, then play one of them on that player’s board, covering two of the four action spaces on one of that player’s locations. The fate deck contains heroes, items, and effects from that villain’s movie, and these cards allow other players to mess with that particular villain.

Game Mechanics:

  • Hand Managment
  • Take That

Game Specifications:

  • 2 – 6 Players
  • ~50 Minutes
  • Difficulty Weight 2.45

Villainous: Perfectly Wretched

Villainous: Perfectly Wretched

Villainous: Perfectly Wretched

In Disney Villainous: Perfectly Wretched, each player takes control of one of three Disney characters, each one a villain in a different Disney movie, specifically Cruella de Vil from 101 Dalmatians, Mother Gothel from Tangled, and Pete from Steamboat Willie. Each player has their own villain deck, fate deck, player board, and 3D character.

On a turn, the active player moves their character to a different location on their player board, takes one or more of the actions visible on that space (often by playing cards from their hand), then refills their hand to four cards. Cards are allies, items, effects, and conditions. You need to use your cards to fulfill your unique win condition.

One of the actions allows you to choose another player, draw two cards from that player’s fate deck, then play one of them on that player’s board, covering two of the four action spaces on one of that player’s locations. The fate deck contains heroes, items, and effects from that villain’s movie, and these cards allow other players to mess with that particular villain.

Game Mechanics:

  • Hand Management
  • Take That

Game Specifications:

  • 2 – 3 Players
  • 40 – 60 Minutes
  • Difficulty Weight 2.31

Villainous: Evil comes Prepared

Villainous: Evil comes Prepared

Villainous: Evil comes Prepared

In Disney Villainous: Evil Comes Prepared, each player takes control of one of three Disney characters, each one a villain in a different Disney movie, specifically Scar from The Lion King, Yzma from The Emperor’s New Groove, and Ratigan from The Great Mouse Detective. Each player has their own villain deck, fate deck, player board, and 3D character.

On a turn, the active player moves their character to a different location on their player board, takes one or more of the actions visible on that space (often by playing cards from their hand), then refills their hand to four cards. Cards are allies, items, effects, and conditions. You need to use your cards to fulfill your unique win condition.

One of the actions allows you to choose another player, draw two cards from that player’s fate deck, then play one of them on that player’s board, covering two of the four action spaces on one of that player’s locations. The fate deck contains heroes, items, and effects from that villain’s movie, and these cards allow other players to mess with that particular villain.

Game Mechanics:

  • Hand Management
  • Take That

Game Specifications:

  • 2 – 3 Players
  • 40 – 60 Minutes
  • Difficulty Weight 2.31

Villainous: Despicable Plots

Villainous: Despicable Plots

Villainous: Despicable Plots

In Villainous: Despicable Plots, each player takes control of one of three Disney characters, each one a villain in a different Disney movie, specifically Lady Tremaine (Cinderella), the Horned King (The Black Cauldron), and Gaston (Beauty and the Beast). Each player has their own villain deck, fate deck, player board, and 3D character.

On a turn, the active player moves their character to a different location on their player board, takes one or more of the actions visible on that space (often by playing cards from their hand), then refills their hand to four cards. Cards are allies, items, effects, and conditions. You need to use your cards to fulfill your unique win condition.

One of the actions allows you to choose another player, draw two cards from that player’s fate deck, then play one of them on that player’s board, covering two of the four action spaces on one of that player’s locations. The fate deck contains heroes, items, and effects from that villain’s movie, and these cards allow other players to mess with that particular villain.

Villainous: Despicable Plots is playable on its own, and its characters can also face off against those in the other Disney Villainous games.

Game Mechanics:

  • Hand Managment
  • Take That

Game Specifications:

  • 2 – 3 Players
  • 40 – 60 Minutes
  • Difficulty Weight 2.08

Villainous Star Wars: Power of the Dark Side

Villainous Star Wars: Power of the Dark Side

Villainous Star Wars: Power of the Dark Side

In Star Wars Villainous: Power of the Dark Side, each player takes control of one of five Star Wars characters: Darth Vader, Asajj Ventress, Kylo Ren, Moff Gideon, or General Grievous. Each player has their own villain deck, fate deck, player board, and 3D character.

On a turn, the active player moves their character to a different location on their player board, takes one or more of the actions visible on that space (often by playing cards from their hand), then refills their hand to four cards. Cards are allies, items, effects, and other things. You need to use your cards to fulfill your unique win condition.

One of the actions allows you to choose another player, draw two cards from that player’s fate deck, then play one of them on that player’s board, covering two of the four action spaces on one of that player’s locations. The fate deck contains heroes, items, and effects from that villain’s storyline, and these cards allow other players to mess with that particular villain.

Depending on their villain’s unique power, players can also use their villain’s “ambition” to perform actions that power effects based on the villain’s use of the Force, strategic leadership, or sheer luck. The game also incorporates villain-specific missions and rules for iconic ships and transports from all corners of the Star Wars galaxy.

Game Mechanics:

  • Hand Management
  • Take That

Game Specifications:

  • 2 – 4 Players
  • ~50 Minutes
  • Difficulty Weight 2.00

Village of Legends

Village of Legends

Village of Legends

Village of Legends is a two to four player (6 player with expansion pack) deck building/dueling game where players choose a unique Hero and enhance them throughout the game by combining their individual skills with purchased items from the market including; weapons, spells, scrolls, treasures and more.

Game Mechanics:

  • Deck Building

Game Specifications:

  • 2 – 4 Players
  • 20 – 60 Minutes
  • Difficulty Weight 2.00

Village Attacks

Village Attacks

Village Attacks

Village Attacks is a co-operative castle defense game in which players take on the roles of the most infamous creatures of folklore and legend from around the world! Deep in a remote part of the world, you and your monstrous associates have taken up residence in an immense castle. But the local village has had enough of the evil that lies at its door and has decided to lay siege to the castle in an effort to exorcise your wicked taint from the world.

The villagers may be weak, but they are not alone! News of your malevolent presence has spread far and wide; hunters and heroes have come from all corners of the globe to vanquish you! Some have come for fame, others for the glory, and some even for the reward. But they share a single goal; your doom!

Game Mechanics:

  • Area Movement
  • Cooperative
  • Dice Rolling
  • Puzzle

Game Specifications:

  • 1 – 5 Players
  • 30 – 180 Minutes
  • Difficulty Weight 2.60

Vikings Gone Wild

Vikings Gone Wild

Vikings Gone Wild

Each turn in Vikings Gone Wild — a deck-building, resource management game based on the online real-time strategy game — players can either buy permanent buildings sitting in front of them (resource factories, resources containers, etc) or buy units, towers and special cards that improve their deck and offense/defense capacity.

The only way to win is by successfully attacking each other, and each attack involves interesting bluffing mechanisms in which the attacker doesn’t know the defense capacity of their opponent…

Game Mechanics:

  • Deck Building
  • Hand Management

Game Specifications:

  • 2 – 4 Players
  • 45 – 90 Minutes
  • Difficulty Weight 2.24

Vigilante

Vigilante

Vigilante

In Vigilante, you lead a team of heroes to fight back a swarm of villains running free in the city. Vigilante brings social deduction, action management, and tableau-building into a unique combination that leaves you with many different paths to take to accomplish your goals, new strategies and synergies between heroes, and a lot of tension!

There are a variety of scenarios (game modes) depending on player preferences. The game plays in rounds, where players have 4 actions to either fight (and imprison) villains, recruit new heroes, search for equipment and other helpful cards, or heal. Afterwards, players secretly roll their dice and contribute one of them, which sometimes will help the group but usually hinders them.

In Brought to Justice, each player gets a secret role. ‘Good’ players represent the majority and must imprison 7 villains per good player before the end of the game (i.e. if there are 2 Good players, they need a combined total of 14). ‘Evil’ players are trying to foil their plans, and Neutral players have independent missions which generally throw a little chaos into the mix.

Shifting Allegiances takes Brought to Justice and creates even more uncertainty by only guaranteeing one ‘Good’ player, while the rest of the mix could be any combination of ‘Good’, ‘Evil’, or ‘Neutral’ players. Even though there’s a possibility that all players are good, it will take time to gain each other’s trust, and you could end up sabotaging your own victory!

Game Mechanics:

  • Action Points
  • Deck Building
  • Deduction
  • Hidden Roles
  • Storytelling
  • Team Based

Game Specifications:

  • 3 – 5 Players
  • 90 – 120 Minutes
  • Difficulty Weight 2.00

Video Vortex

Video Vortex

Video Vortex

Video Vortex is a competitive deck-building game for 2-4 players set in a radioactive future Earth inhabited by video-obsessed mutants. Each genre-worshiping character must strategically employ their individual mutant powers while battling opponents and navigating game effects in an attempt to seize control of the wasteland.

On their respective turns, players will spend energy to play special cards, power their deck with rentals from the local video store, and eject chosen cards from play to weaken foes. Runtime, the measure of mutant health, is limited and unique to each character. By advancing an opponent’s runtime beyond their limit through Lo-Fi and Hi-Fi attacks, mutants collect “Be Kind” tokens as trophies representative of their conquest. Once three distinctive trophies have been collected, victory is declared by the reigning champion.

Game Mechanics:

  • Deck Building
  • Take That

Game Specifications:

  • 2 – 5 Players
  • ~60 Minutes
  • Difficulty Weight 2.33