Tag: Tableau Building

Games with a Tableau Building mechanic require players to arrange a visible array of components to achieve specific results.

The Pirate Republic

The Pirate Republic

The Pirate Republic

The year is 1713. A rare peace comes to the Spanish Main, but peace has its consequences. With thousands of demobilized sailors, piracy explodes in the West Indies where the port city of Nassau serves as its headquarters. This is the sunrise of the Golden Age of Piracy. It’s a time of conquest and riches, indomitable spirit and fat treasure galleons, pirate utopias and watery graves.

The Pirate Republic is a modular fully cooperative to fully competitive thematic deck building, open-world adventure game for 1–5 players. You are an infamous pirate captain working towards completing mission objectives over three rounds of play. Your mission: Forge the ultimate empire, The Pirate Republic.

– Players can cooperatively work to complete Flying Gang mission objectives to forge the ultimate democracy, the Pirate Republic
– Players who enjoy Hidden Traitor mechanics can add optional Captain Missions that make some captains wily saboteurs who are secretly attempting to sink other players’ ambitions
– Competitive mode creates a race to amass the most Swagger (Victory Points) through daring feats and plunder on the high seas

Devastate merchant shipping lanes, commandeer new ships, raid and conquer heavily defended towns, and plunder New World riches one seaport at a time. Attack, strike fear, and duel your way across the high seas with custom action dice and a deck of unique captain cards. Pillage treasure fleets, squash mutinies, sack forts, recruit crew, duel pirate hunters, and seal your notoriety among the greatest captains. Along the way, battle and bring an end to Spanish, British, Dutch, French, and Danish imperial powers infesting your waters. The Pirate Republic brings the piracy story to life in this swashbuckling blend of adventure and strategy. Even across the centuries, it reminds that if denied the chance to live in freedom, best to go ahead and make your own.

Game Mechanics:

  • Area Movement
  • Cooperative
  • Deck Building
  • Dice Rolling
  • Grid Movement
  • Hand Management
  • Open Drafting
  • Tableau Building
  • Team Based

Game Specifications:

  • 1 – 5 Players
  • 60 – 90 Minutes
  • Difficulty Weight 2.93

Newton

Newton

Newton

The middle of the 17th century was a period of great changes; with the advent of the scientific method came what we now call the Scientific Revolution. Many great scientists, with their theories and ideas, changed and shaped our perception of the universe: Galileo Galilei, Copernicus, Kepler, Bacon and, above all, Sir Isaac Newton.

In Newton, the players take the role of a young scientist who wants to become one of the great geniuses of this era. To reach their ultimate goal, they travel around Europe, visit universities and cities, study to discover new theories, build new tools and work to earn money.

The game is played over six rounds. Each round, every player plays five cards from their hand, and each played card allows the player to perform one of the many actions of the game. An action can have a variety of effects, which depend on the symbols on the board. At the end of the round, a player can take back all the cards except for one. One card has to remain on the board, which means that you give up one possibility of doing that action, but also that that very action will be carried out with greater strength. Fortunately, you can acquire new cards with additional powers to perform more actions.

After six rounds, you calculate your final score, and the player with the most VP wins.

Game Mechanics:

  • Closed Drafting
  • Deck Building
  • Hand Management
  • Open Drafting
  • Tableau Building
  • Tile Placement

Game Specifications:

  • 1 – 4 Players
  • ~90 Minutes
  • Difficulty Weight 3.40

Marvel Champions

Marvel Champions

Marvel Champions

“With great power, there must also come great responsibility.”
–Stan Lee, Amazing Fantasy #15

Iron Man and Black Panther team up to stop Rhino from rampaging through the streets of New York. Captain Marvel and Spider-Man battle Ultron as he threatens global annihilation. Do you have what it takes to join the ranks of these legendary heroes and become a champion?

Jump into the Marvel Universe with Marvel Champions: The Card Game, a cooperative Living Card Game for one to four players!

Marvel Champions: The Card Game invites players to embody iconic heroes from the Marvel Universe as they battle to stop infamous villains from enacting their devious schemes. As a Living Card Game, Marvel Champions is supported with regular releases of new product, including new heroes and scenarios.

Game Mechanics:

  • Campaign
  • Cooperative
  • Deck Building
  • Hand Management
  • Tableau Building

Game Specifications:

  • 1 – 4 Players
  • 45 – 90 Minutes
  • Difficulty Weight 2.89

Lorenzo iI Magnifico

Lorenzo iI Magnifico

Lorenzo iI Magnifico

Lorenzo de’ Medici, also known as “Lorenzo il Magnifico” (Lorenzo the Magnificent), was one of the most powerful and enthusiastic patrons of the Italian Renaissance.

In Lorenzo il Magnifico, each player takes the role of the head of a noble family in a city during the Italian Renaissance to gain more prestige and fame — that is, victory points (VP) — than anyone else. To do so, you send your family members to different areas of town, where they can obtain many achievements. In one location, they get useful resources; in another development cards that represent newly conquered territories, sponsored buildings, influenced characters, or encouraged ventures; and somewhere else they activate the effects of their cards.

Family members are not identical. At the beginning of each round, you roll three dice to determine their value. You must choose carefully where to send your most valuable family members…

You can gain VP in several ways, and you must also pay attention to your relations with the Church. The game is divided into three periods, each formed by two rounds; at the end of each period, players must show their faith, and whoever hasn’t prayed enough will suffer hard penalties. After six rounds, you calculate your final score, and the player with the most VP wins.

Game Mechanics:

  • Dice Rolling
  • Open Drafting
  • Tableau Building
  • Worker Placement

Game Specifications:

  • 2 – 4 Players
  • 60 – 120 Minutes
  • Difficulty Weight 3.30

Imperial Settlers: Empires of the North

Imperial Settlers: Empires of the North

Imperial Settlers: Empires of the North

 

Game Mechanics:

  • City Building
  • Civilization
  • Hand Management
  • Tableau Building
  • Take That
  • Worker Placement

Game Specifications:

  • 1 – 4 Players
  • 45 – 90 Minutes
  • Difficulty Weight 2.84

Imperial Settlers

Imperial Settlers

Imperial Settlers

Settlers from four major powers of the world have discovered new lands, with new resources and opportunities. Romans, Barbarians, Egyptians and Japanese all at once move there to expand the boundaries of their empires. They build new buildings to strengthen their economy, they found mines and fields to gather resources, and they build barracks and training grounds to train soldiers. Soon after they discover that this land is far too small for everybody, then the war begins…

Imperial Settlers is a card game that lets players lead one of the four factions and build empires by placing buildings, then sending workers to those buildings to acquire new resources and abilities. The game is played over five rounds during which players take various actions in order to explore new lands, build buildings, trade resources, conquer enemies, and thus score victory points.

Game Mechanics:

  • City Building
  • Civilization
  • Closed Drafting
  • Hand Managment
  • Open Drafting
  • Tableau Building
  • Take That

Game Specifications:

  • 1 – 4 Players
  • 45 – 90 Minutes
  • Difficulty Weight 2.77

Ginkgopolis

Ginkgopolis

Ginkgopolis

2212: Ginkgo Biloba, the oldest and strongest tree in the world, has become the symbol of a new method for building cities in symbiosis with nature. Humans have exhausted the resources that the Earth offered them, and humanity must now develop cities that maintain a delicate balance between resource production and consumption. Habitable space is scarce, however, and mankind must now face the challenge of building ever upwards. To develop this new type of city, you will gather a team of experts around you, and try to become the best urban planner for Ginkgopolis.

In Ginkgopolis, the city tiles come in three colors: yellow, which provides victory points; red, which provides resources; and blue, which provides new city tiles. Some tiles start in play, and they’re surrounded by letter markers that show where new tiles can be placed.

On a turn, each player chooses a card from his hand simultaneously. Players reveal these cards, adding new tiles to the border of the city in the appropriate location or placing tiles on top of existing tiles. Each card in your hand that you don’t play is passed on to your left-hand neighbor, so keep in mind how your play might set up theirs!

When you add a new tile to the city, you take a “power” card of the same color, and these cards provide you additional abilities during the game, allowing you to scale up your building and point-scoring efforts.

Game Mechanics:

  • Area Control
  • City Building
  • Open Drafting
  • Tableau Building
  • Tile Placement

Game Specifications:

  • 1 – 5 Players
  • ~45 Minutes
  • Difficulty Weight 2.91

Beyond the Sun

Beyond the Sun

Beyond the Sun

Beyond the Sun is a space civilization game in which players collectively decide the technological progress of humankind at the dawn of the Spacefaring Era, while competing against each other to be the leading faction in economic development, science, and galactic influence.

The game is played over a variable number of rounds until a number of game-end achievements are collectively claimed by the players. The winner is the faction with the most victory points, which are obtained by researching technologies, improving their economy, controlling and colonizing systems, and completing various achievements and events throughout the game.

On a turn, a player moves their action pawn to an empty action space, then takes that action. They then conduct their production phase, either producing ore, growing their population, or trading one of those resources for another. Finally, they can claim up to one achievement, if possible.

As players take actions, they research new technologies that come in four levels. Each technology is one of four types (scientific, economic, military, commercial), and higher-level technologies must match one of the types of tech that lead into it. Thus, players create their own technology tree in each game, using these actions to increase their military strength, to jump to different habitable exoplanetary systems, to colonize those systems, to boost their resource production, to develop android tech that allows growth without population, and more.

Game Mechanics:

  • Area Control
  • Tableau Building
  • Worker Placement

Game Specifications:

  • 2 – 4 Players
  • 60 – 120 Minutes
  • Difficulty Weight 3.10

Space Base: Command Station

Space Base: Command Station

Space Base: Command Station

Following the events surrounding “Shy Pluto,” two new zones within known space have opened up. The Admiral has promoted two new Captains to the rank of Commodore to command these new space bases and work their sectors!

The Space Base: Command Station expansion allows players to expand their games of Space Base to include two more players and adds “pre-deployed” ship cards to adjust for balance and gameplay with more than five players. Now six or seven Commodores can compete for the promotion to become the Admiral of the U.E.S. Fleet!

The Space Base: Command Station box is designed to be large enough to hold the Space Base base game, the Shy Pluto expansion, and additional future expansions in one convenient storage box!

Game Mechanics:

  • Dice Rolling
  • Open Drafting
  • Tableau Building

Game Specifications:

  • 2 – 5 Players
  • ~60 Minutes
  • Difficulty Weight 2.11

Santa Monica

Santa Monica

Santa Monica

In Santa Monica, you are trying to create the most appealing neighborhood in southern California. Will you choose to create a calm, quiet beach focused on nature, a bustling beach full of tourists, or something in-between to appeal to the locals?

Each turn, you draft a feature card from the display to build up either your beach or your street. These features work together to score you victory points. The player with the most points wins!

Game Mechanics:

  • City Building
  • Set Collection
  • Tableau Building
  • Tile Placement

Game Specifications:

  • 2 – 4 Players
  • 30 – 45 Minutes
  • Difficulty Weight 2.16