Author: T3d-1978

Adventures of Robin Hood, the

Take on the roles of Robin Hood and his companions as you struggle against Prince John and the sheriff in this innovative cooperative board game. Your adventures will take place on a “living” game board, that “remembers” what you have accomplished in previous missions and unveils new secrets and actions as you further the campaign. Everything is easy to assemble and disassemble, making set up and clean up as quick as can be!

Game Mechanics:

  • Cooperative
  • Scenario/Mission/Campaign
  • Storytelling

Game Specifications:

  • 2 – 4 Players
  • 60 Minutes
  • Difficulty Weight 1.82

Adventure Zone: Bureau of Balance, the

The Adventure Zone: Bureau of Balance, based on the very popular podcast and series of graphic novels of the same name, lets players embark on their own adventure as they attempt to rescue various artifacts of immense power. Battle a myriad of enemies, from scary to sarcastic, as you and your friends work through a dynamic dungeon made from numerous decks of cards – ensuring that each game will be different!

Game Mechanics:

  • Storytelling
  • Modular Board
  • Cooperative
  • Critical Hits and Fails

Game Specifications:

  • 2 – 5 Players
  • 60 – 90 Minutes
  • Difficulty Weight 1.71

Adventure Party: the Role-Playing Party Game

Adventuring Party takes your favorite moments from RPG’s and puts them into a great guessing game! Over the course of 3 Adventure Scenarios, players will take on the role of a brave adventurer and describe in epic detail their plans for that adventure. Of course, however, the dice always have different plans, and after making a secret d20 roll, you will then recount what actually happened. The goal of the game is to have the GM guess what number you rolled as accurately as possible, thereby earning the most Experience Points possible.

Game Mechanics:

  • Dice Rolling
  • Cooperative
  • Storytelling

Game Specifications:

  • 3 – 8 Players
  • 30 – 60 Minutes
  • Difficulty Weight 2.00

A Touch of Evil

‘Tis the dawn of the 19th century; an age of science, superstition, and witchcraft. Howling fills the night as a full moon rises over the small, secluded village of Shadowbrook. Gruesome murders have become a daily occurrence and terror haunts the streets at night. An evil creature has taken up residence here and the countryside is engulfed by a tide of darkness.


But all is not lost…not yet.


A small group of heroic individuals, with the courage and strength to fight, have arrived in town. Some just passing through while others have come with a purpose; but all will be put to the test as they race to save this cursed town from falling into darkness. It will take a cunning mind and strength of spirit to determine who is friend and who is foe… to solve the mysteries and hunt the beast to its lair. But the secrets of Shadowbrook run deep. Gossip and rumors run rampant and these few Heroes may soon discover that they are outsiders here and this town is already so rotten from within there is little left to save.


“A Touch of Evil, The Supernatural Game” is a fast-paced game of fiendish creatures, dashing Heroes, and high-adventure. Each player takes on the role of a unique monster-hunting Hero, racing against time to stop the forces of darkness from claiming another foothold in the world of man. Only by investigating the town and building your Hero’s strength can you hope to hunt down the Supernatural Villain to his Lair and defeat him in an epic Showdown. Players can race Competitively to be the first to defeat the Villain and save the town, or they can work together Cooperatively to defeat a much stronger Villain.


Featuring a gameboard map of Shadowbrook and its surrounding countryside, eight Heroes to choose from, and four different Supernatural Villains to hunt; each with its own host of unique Minions and powers to drastically change the game. A Touch of Evil is designed to create an adventurous cinematic feel as the story and game unfolds.


So grab up your Wooden Stake, stuff some shot in that Musket, and hold onto your Tri-corn Hat; no one is safe from the creatures of the night and no one can be trusted…for inside everyone lies A Touch of Evil.

Game Mechanics: 

  • Thematic
  • Adventure
  • Fighting
  • Horror
  • Murder / Mystery
  • Mechanism
  • Area Movement
  • Cooperative Game
  • Dice Rolling
  • Roll / Spin and Move
  • Variable Player Powers

Game Specifications:

  • 2 – 8 Players
  • 60-120 Minutes
  • Difficulty Weight 2.56

1961

In 1961, you can invest in your space program, establish diplomatic relationships, and, most importantly, launch missiles as you and your components strive to win the Cold War. You can play cards in three different ways – as an action, a building, or a supply. But in a Cold War world, nothing is safe for long, and you have to balance internal development with defensive (and offensive) strategies.

There are three ways to win the game: win the Space Race, achieve diplomatic world peace, or be the sole survivor in a nuclear Armageddon. Do you have what it takes to come out on top in 1961?

Game Mechanics:

  • Multi-use Cards
  • Player Elimination
  • Turn Order: Pass Order

Game Specifications:

  • 2 – 6 Players
  • 5 – 20 Minutes
  • Difficulty Weight 1.67

300: Earth & Water

300: Earth & Water

Step back into history during the Greco-Persian war as you and a friend choose a side in this historic conflict. Will you be the great Persian Empire, seeking to maintain its hold over the eastern Mediterranean, or the Greeks rallied around Athens, defending your home? In this card driven game, you will raise armies, play events, and maneuver your troops to defeat the other player and claim victory for youself!

Game Mechanics:

  • Card Driven
  • Dice Rolling
  • Point to Point Movement

Game Specifications:

  • 2 Players
  • 40 Minutes
  • Difficulty Weight 2.36

18 Holes: Course Architect

Board Game Name

In 18 Holes: Course Architect, you are trying to make the best golf course anyone’s ever seen! However, each week, the Course Planning Commitee (CPC) arrives to tell you about all of the deals they made over the weekend – deals that you now have to incorporate into your course. Can you handle the whims of the CPC and achieve your dream?

Game Mechanics:

  • Roll-and-Write
  • Square Grid
  • Hidden Victory Points

Game Specifications:

  • 1 – 18 Players
  • 20 – 30 Minutes
  • Difficulty Weight 2.00

Earth

Earth

Earth

Earth, the soil that supports and sustains our beautiful planet, Earth. Over thousands of years of evolution and adaptation the flora and fauna of this unique planet have grown and developed into amazing life forms, creating symbiotic ecosystems and habitats.

It’s time to jump into these rich environments and create some amazing natural synergies that replicate and extrapolate on Earth’s amazing versatility and plethora of natural resources. Create a self-supporting engine of growth, expansion and supply where even your unused plants become compost for future growth.

Earth is an open world engine builder for 1 to 5 players with simple rules but tons of strategic possibilities. With its encyclopedic nature and the enormous number of unique cards and combinations, every single game will allow you to discover new synergies and connections, just as our vast and fascinating world allows us to do!

Game Mechanics:

  • Hand Management
  • Pattern Building
  • Team Based
  • Tile Placement

Game Specifications:

  • 1 – 5 Players
  • 45 – 90 Minutes
  • Difficulty Weight 2.87

Bullets and Teeth

Bullets and Teeth

Bullets and Teeth

Outrun a horde of zombie beasts while surviving the treachery of your friends. Use clever combinations of Weapons, Traps and Supplies to stay alive at all costs.

Bullets and Teeth is a survival game where players run from an ever growing horde of undead. Throughout the game, players pass around the Bait card, indicating who has to fight the swelling horde. Players use traps to put each other in harms way, while The Bait plays multiple cards in combination to save themselves at the expense of others.

In Bullets and Teeth you don’t have to outrun the dead, if you can outrun the living.

Game Mechanics:

  • Hand Management
  • Player Elimination

Game Specifications:

  • 3 – 5 Players
  • 15 – 30 Minutes
  • Difficulty Weight 1.00

Broken and Beautiful

Broken and Beautiful

Broken and Beautiful

“Kintsugi” is the Japanese art of using golden lacquer to repair broken pottery.

In Broken and Beautiful, players draft cards like bowls, cups, and tea jars to create high-scoring sets. As some pieces inevitably break, players must judiciously repair what has been shattered.

Whole pottery is valuable. Broken dishes are worthless. That which has broken and been repaired is uniquely precious.

Game Mechanics:

  • Open Drafting
  • Set Collection

Game Specifications:

  • 2 – 4 Players
  • ~15 Minutes
  • Difficulty Weight 1.29