Author: T3d-1978

Kami-sama

Kami-sama

Kami-sama

A gentle breeze… The soothing sounds of a flowing river… The glow of the moon… A bountiful harvest… Fear… Rage… and even death. Each of these forces affect the world around us and are in fact personified by a spirit. These Kami work together to form the natural order of things, but each aspires for influence over those that worship them.

Kami-sama is a beautiful and intuitive strategy game set in rural Japan during the Edo period. You assume the role of one of the many Kami, the spirits of the land. Using a combination of asymmetrical powers, area control, set collection, pattern building, and light card drafting, you will work to balance your Favor with the people and your connection to Nature in order to be crowned Kami-sama, the chief deity of the land.

Key Points
– Beautiful and intense area control game with set collection and light card drafting.
– Asymmetric Kami abilities allow you to play with a different strategy and tactics every game!
– Unique rotating board and elegant gameplay.

Game Mechanics:

  • Action Points
  • Area Control
  • Open Drafting
  • Take That

Game Specifications:

  • 2 – 4 Players
  • 60 – 90 Minutes
  • Difficulty Weight 2.67

Ivion: The Sun and the Stars

Ivion: The Sun and the Stars

Ivion: The Sun and the Stars

Ivion combines the intensity of a fighting game with the strategy of deck-building card games to create an experience unlike any other. In Ivion, your deck IS your character, and you build it from a variety of classes and specializations. Each character type has numerous cards from which to choose, along with wildly different playstyles. Mix and match them to create your own, unique character!

Upon the field of battle, crush your opponent with various strikes, stabs, slashes, spells, and other mayhem at your disposal. Be careful, though, as they have numerous ways to block, dodge, parry, fizzle, and disrupt your assault. Only one can be the victor, and the battle will be bloody!

In Ivion: The Sun and The Stars, you can battle as the fiery and chaotic Invoker or the powerful and stoic Archmage. They can battle one another or any other character in the Ivion line of games.

Game Mechanics:

  • Action Points
  • Deck Building
  • Grid Movement
  • Hand Management
  • Take That

Game Specifications:

  • 2 – 4 Players
  • 15 – 30 Minutes
  • Difficulty Weight 3.00

Ivion: The Knight and the Lady

Ivion: The Knight and the Lady

Ivion: The Knight and the Lady

Ivion combines the intensity of a fighting game with the strategy of deck-building card games to create an experience unlike any other. In Ivion, your deck IS your character, and you build it from a variety of classes and specializations. Each character type has numerous cards from which to choose, along with wildly different playstyles. Mix and match them to create your own, unique character!

Upon the field of battle, crush your opponent with various strikes, stabs, slashes, spells, and other mayhem at your disposal. Be careful, though, as they have numerous ways to block, dodge, parry, fizzle, and disrupt your assault. Only one can be the victor, and the battle will be bloody!

In Ivion: The Knight and The Lady, you can battle as the young and zealous Errant or the mysterious and sinister Enchantress. They can battle one another or any other character in the Ivion line of games.

Game Mechanics:

  • Action Points
  • Deck Building
  • Grid Movement
  • Hand Management
  • Take That

Game Specifications:

  • 2 – 4 Players
  • 15 – 30 Minutes
  • Difficulty Weight 2.67

Ivion: The Hound and the Hare

Ivion: The Hound and the Hare

Ivion: The Hound and the Hare

Ivion combines the intensity of a fighting game with the strategy of deck-building card games to create an experience unlike any other. In Ivion, your deck IS your character, and you build it from a variety of classes and specializations. Each character type has numerous cards from which to choose, along with wildly different playstyles. Mix and match them to create your own, unique character!

Upon the field of battle, crush your opponent with various strikes, stabs, slashes, spells, and other mayhem at your disposal. Be careful, though, as they have numerous ways to block, dodge, parry, fizzle, and disrupt your assault. Only one can be the victor, and the battle will be bloody!

In Ivion: The Hound and The Hare, you can battle as the wise and faithful Saint or the deceptive and cunning Illusionist. They can battle one another or any other character in the Ivion line of games.

Game Mechanics:

  • Action Points
  • Deck Building
  • Grid Movement
  • Hand Management
  • Take That

Game Specifications:

  • 2 – 4 Players
  • 15 – 30 Minutes
  • Difficulty Weight 2.67

Intrepid

Intrepid

Intrepid

Intrepid is a game about surviving 220 miles above Earth aboard the International Space Station. Players take the role of astronauts from a variety of nations, bringing their unique technologies to bear. Players must work together to generate enough life-sustaining resources each round, all while working to resolve the disaster they are facing.

Intrepid is a strategic and highly asymmetric cooperative game for 1-4 players that takes between 60-90 minutes to play. With a variety of nations and disaster scenarios, each which play completely differently, every game of Intrepid will be completely unique.

Game Mechanics:

  • Campaign
  • Cooperative
  • Dice Rolling
  • Tile Placement

Game Specifications:

  • 1 – 4 Players
  • 60 – 90 Minutes
  • Difficulty Weight 3.37

Inis

Inis

Inis

Inis is a game deeply rooted in Celtic history and lore in which players win by being elected King of the Island (Inis). Players can try to achieve one of three different victory conditions:

  • Leadership: Be the leader — i.e., have more clan figures than any other player — of territories containing at least six opponents’ clans.
  • Land: Have your clans present in at least six different territories.
  • Religion: Have your clans present in territories that collectively contain at least six sanctuaries.

Over the course of the game, players also earn deeds, typically chanted by bards or engraved by master crafters, that reduce by one the magic total of six for any condition. While one victory condition is enough to claim the title of King, a game of experienced players usually has a tight balance of power, emphasizing the leadership of the capital of the island.

At the start of each round, players draft a hand of four action cards (with 13 action cards for three players and 17 for four players) during the Assembly. Action cards not played at the end of one season are not held for the next. Players also have access to leader cards for the territories that allow it and where they were elected leader during the assembly. Each Assembly reallocates those cards. Finally, they collect “epic tales” cards that depict the deeds of the ancient Irish gods and heroes, like Cuchulainn, the Dagda, Lugh and many others. These will be kept and used to inspire the clans and achieve extraordinary feats…under the right circumstances. The cards provide a variety of actions: adding clans, moving clans, building/exploring, and special actions.

Careful drafting, hand management, bluffing (especially once players understand the importance of passing their turn), good timing, and a precise understanding of the balance of power are the keys to victory. After a discovery game you’ll be ready for a full and epic game, where an undisputed player will be king by the Assembly for his merit and wisdom.

While Inis has “dudes” that are “on a map”, it’s a beginner’s mistake to play this as a battle game because eliminating other clans reduces your chances of scoring a Leadership victory condition. Peace among different clans, with or without a clear territory leader, is the usual outcome of a clan’s movement. Battles will occur, of course, as the Celtic clans can be unruly and a good player will listen to his clan’s people (i.e., his hand of cards). That battle aspect is reflected in the clan’s miniatures representing warriors. Woodsmen, shepherds and traders complete the set of twelve minis for each player; these occupations have no impact on the game, but give it flavor.

Game Mechanics:

  • Area Control
  • Area Movement
  • Campaign
  • Closed Drafting
  • Hand Management
  • Wargame

Game Specifications:

  • 2 – 4 Players
  • 60 – 90 Minutes
  • Difficulty Weight 2.88

Imperium The Contention Deluxe Edition

Imperium The Contention Deluxe Edition

Imperium The Contention Deluxe Edition

Only one may wield the Void Scepter.

Seize the Void Scepter in Imperium: The Contention, the 4X card game. Choose one of six factions, each with a preconstructed deck, or build your own from a complete collection of over 300 cards! Expand your empire, deploy your fleet, move your ships into position, and battle your enemies. Seizing the Imperial Capital may lead you to victory… or ruin.

There are many paths to ruling the Imperium. Your favor represents your Imperial influence. Gain 8 favor, or claim 8 worlds, and the Void Scepter will be yours! Gain the Imperium’s favor by destroying enemy worlds or through political intrigue. Employ politicians, spies, megacorps, and mercs. Take the Imperial Capital by force, and use the seat of power to convince the Imperium only you are worthy.

Now is the time! Lead your civilization to new heights and claim the Void Scepter!

Game Mechanics:

  • Area Control
  • Civilization
  • Deck Building
  • Hand Management
  • Take That

Game Specifications:

  • 1 – 6 Players
  • 30 – 120 Minutes
  • Difficulty Weight 2.82

Imperial Settlers: Empires of the North

Imperial Settlers: Empires of the North

Imperial Settlers: Empires of the North

 

Game Mechanics:

  • City Building
  • Civilization
  • Hand Management
  • Tableau Building
  • Take That
  • Worker Placement

Game Specifications:

  • 1 – 4 Players
  • 45 – 90 Minutes
  • Difficulty Weight 2.84

Imperial Settlers

Imperial Settlers

Imperial Settlers

Settlers from four major powers of the world have discovered new lands, with new resources and opportunities. Romans, Barbarians, Egyptians and Japanese all at once move there to expand the boundaries of their empires. They build new buildings to strengthen their economy, they found mines and fields to gather resources, and they build barracks and training grounds to train soldiers. Soon after they discover that this land is far too small for everybody, then the war begins…

Imperial Settlers is a card game that lets players lead one of the four factions and build empires by placing buildings, then sending workers to those buildings to acquire new resources and abilities. The game is played over five rounds during which players take various actions in order to explore new lands, build buildings, trade resources, conquer enemies, and thus score victory points.

Game Mechanics:

  • City Building
  • Civilization
  • Closed Drafting
  • Hand Managment
  • Open Drafting
  • Tableau Building
  • Take That

Game Specifications:

  • 1 – 4 Players
  • 45 – 90 Minutes
  • Difficulty Weight 2.77

Iki

Iki

Iki

Edo — what we now know today as Tokyo, Japan — was a thriving city with an estimated population of one million, half townspeople and half samurai. With a huge shopping culture, Edo’s main district, Nihonbashi, was lined with shops, selling kimonos, rice, and so much more.

Nihonbashi is the focus of IKI: A Game of EDO Artisans, which brings you on a journey through the famed street of old Tokyo. Hear the voices of Nihonbashi Bridge’s great fish market. Meet the professionals, who carry out 700­-800 different jobs. Enter the interactivity of the shoppers and vendors. Become one with the townspeople.

One of the main professions in the world of Edo is the artisan. Each of the Edo artisans uses their own skill of trade to support the townspeople’s lives. In this game, not only are there artisans, but street vendors, sellers at the shops, and professions unique to this time and age. Meet the puppet masters, putting on a show. Meet the ear cleaners that people would line up for.

The goal of this game is to become the annual Edoite, best personifying what is known as “IKI”, an ancient philosophy believed to be the ideal way of living among people in Edo. Knowing the subtleties of human nature, being refined and attractive — these are all elements of a true IKI master.

Game Mechanics:

  • Open Drafting
  • Rondel
  • Set Collection

Game Specifications:

  • 2 – 4 Players
  • 60 – 90 Minutes
  • Difficulty Weight 2.99