Tag: Action Queue

Colt Express

It is July 11th, 1899, in Folsom, New Mexico. The Union Pacific Express has just departed, full of precious jewels, wallets, and suitcases – right into the trap set by you, one of many bandits ready to rob these citizens blind! A bandits life isn’t easy sailing, though. You’ll have to compete with other bandits to get the biggest score, not even to mention avoiding the Marshall and navigating the 3D train.

Colt Express takes place over 5 rounds, with two phases each round. In phase 1, “Schemin'”, you and your fellow bandits will prepare your actions a play cards to form a deck. Then, in phase 2, “Stealin'”, all the action cards are carried out as you and your fellow bandits wreak havoc on the train. Avoid bullets, and hope that no one else ruins your plans.

Game Mechanics:

  •  Action Queue
  • Hand Management
  • Memory
  • Programmed Movement
  • Take That
  • Variable Player Powers

Game Specifications:

  • 2 – 6 Players
  • 40 Minutes
  • Difficulty Weight 1.83

Cactus Town

Cactus Town is an asymmetric action programming game for 2 to 4 players (1-5 with the Lone Ranger Expansion). A highly interactive game of fast paced chase & escape.

Sleepy little Cactus Town is going to see some action: you can put yourself the Sheriff’s badge, join a group of dangerous bandits, seek ransom as a bounty hunter or even use the power of seduction being an avenging Can Can dancer. Each party has its own objectives and its own special actions, making this a perfect gateway game for asymmetric gameplay. With playing time of 10-15 minutes per player, you can swap and play various parties each session.

Players program their actions with 3 out of 4 action cards each turn. Sounds easy enough, right? But careful, actions alternate between players and action cards are programmed in reverse order, meaning the last card programmed comes up first. Mastering this is a real challenge. Can you out-think your opponents, guess their moves and get in your own. Or will you out-think yourself and create some hilarious chaos?

Each player’s characters move through a 5×5 building-card grid, which is set up randomly face down each game. The game includes an advanced version with building effects and several variants, giving you even more replay value.

Are you ready for a duel? Will you plunder for gold? Are you in the mood to dance a Can Can? Going to steal a horse, are you? A lot of things are going to happen in Cactus Town, create your own cinematic Western story!

Game Mechanics:

  • Action Queue
  • Modular Board

Game Specifications:

  • 2 – 4 Players
  • 20 – 60 Minutes
  • Difficulty Weight 1.93