Tag: Board Games

Star Wars Imperial Assault Minis!


Watch out! The Galactic Empire is advancing their forces, and it’s only up to the brave heroes of the Rebel Alliance to stop them! Join your friends in Star Wars Imperial Assault to stop Darth Vader and his forces.

Here at Off the Shelf Games, you can fully enjoy the 1-5 player tactical board game with fully painted minis! We finished the final ones live on twitch, which you can watch here. Otherwise, you can see all of the finished products down below – heroes, storm troopers, and everyone in-between.

The Painted Minis

Watch the Livestreams Here!

Here’s all the streams we’ve recorded painting the Star Wars Imperial Assault minis, uploaded to Youtube for your viewing convenience! As of this moment, we’re still trying to get them all uploaded, so you may not be able to find all the videos you want. Don’t worry! We promise we’re getting them uploaded as soon as possible.

The first full livestream for Imperial Assault

If you want to join in with the fun, join us on Twitch every Saturday morning from 9:30 AM – 11:30 AM where we’ll be going through our library of 700+ games and painting every mini we find! And if this isn’t your jam, tell a friend! We always appreciate the support, and hope that they’ll find something they’ll enjoy too.

Top 10 Upcoming Games!

As of April 3rd, 2020

Hi guys, this is Jerry again, with Off The Shelf Games. Even though we are on a lock down, there was and is a whole slew of games getting ready to be released. And when this is all over, these will be the ones I’m looking forward to playing the most. I haven’t played any of these games; this is based just on what information has been released for them. So, without any further ado, here is my top 10 upcoming games, not in any order. Enjoy!

10. Kitara by Iello Games – This looks like a cool Area Control type game, with some card drafting. Plus, it has the same name as my Daughter!

9. Santa Monica by AEG – A card drafting, set collection city building game based in Southern California. Looks to be a lot of fun.

8. Mariposas by AEG – Designed by Elizabeth Hargrave, the same designer of Wingspan, but this time it Butterflies not birds. It looks to be a set collection game based on migration. If its anything like Wingspan, it’s going to be great!

7. Tang Garden by Thundergryph Games – A beautiful looking tile placement game where you are building a Chinese garden. With simple turns and lots of ways to score, I’m excited to get this one to the table.

6. Iwari by Thundergryph Games – A Euro type game with some cool looking components.

5. Forgotten Waters by Plaid Hat Games – The newest Crossroads game. It’s a Pirate themed Cooperative storytelling game, that is App supported. I Love Story games, and this one looks Great. I’m really excited for this one!

4. Betrayal at Mystery Mansion by Avalon Hill – A Scooby-Doo Themed Betrayal at House on the Hill….. What more need I say!

3. Far Away by Cherry Picked Games – A 2-player cooperative exploration game with a Sci-Fi theme. Looks to be a heavier 2-player experience than most 2-player only games.

2. Traintopia by Board & Dice – A tile drafting and laying game about trains. What is it that trains have that make them such fun board games?

1. Black Rose Wars by Ludos Magnus Studios – A heavy miniature game with lots of cool mechanics thrown in, this game looks gorgeous and seems like it will be a blast to play!

So, there you have it. We have all these games pre-ordered, so be on the lookout for them once we re-open. And if you are interested in them, give us a call and we will pre-order one for you too! Let me know if there are any games to you are looking forward to and why. Thanks!

Extraordinary Adventures: Pirates!

Quick Overview

Ahoy there! We’ve just been transported back into the Golden Age of Piracy, sailing from places like Port Royal to Tortuga in Don Bayer and Glenn Drovers game Extraordinary Adventures: Pirates.
Published by Forbidden Games, this is a set collection game, where players race to get to the limited crates located on various merchant ships. This game also has a deck-building component, as you gather more cards that give you and your 3 pirate ships more power throughout the game. We here at Off the Shelf greatly enjoyed this blend of mechanics, and generally had a lot of fun playing this game! You may have to think ahead, but overall it’s great for the family.

The game a few turns into play

You and your family can play this very game by visiting our store, Off the Shelf Games at 109 Rea Avenue! If you’ve played this game before, or you have any recommendations for us to play (and possibly include in the store library) leave a comment down below, and we’ll see you in December!

Our Review!!

Put on your pirate hats and get in the buccaneering spirit as we embark on a race through the Carribean in Extraordinary Adventures: Pirates! A triple threat, this game has deck-building, set collection, and racing mechanics. Don’t let all of that deter you, though, it’s actually quite simple to play. 


Extraordinary Adventures: Pirates is a deck-building game, so naturally the cards are an integral part of it. Each player gets a starting deck of 10 cards, signified by their background which corresponds to the player color. The rest of the cards are split into two decks, clearly signified by either a coin or island symbol in the upper left hand corner. Furthermore, a symbol in the upper right hand corner signifies if the card has a persistent effect or if it’s a one time use. Some of the text can be confusing when first encountered, but after enough game-plays the cards are all clear and easy to understand. 

Now, it should be noted that there are a couple versions of this game. The base game has wooden tokens for the pirates, cargo, and ships, while the kickstarter game has plastic miniatures and cubes.We have the kickstarter version, and as of now I have not played with the components from the base game, so I am unable to comment on them. That being said, the plastic ships, pirates, and cargo cubes are all wonderfully made. Each player’s pirates look different from the other players, and while the ships all look the same they are very sturdy and easy to handle. The cargo cubes are exceptionally well made, and they look astounding. Furthermore, the tiles used for the treasure that players can get throughout the game are thick and big enough that it’s easy to see what’s on them.

All of this being said, there is one problem with the components of this game, and that’s the board. The spaces on the three tracks where the ships and cargo cubes are supposed to go are simply too small. Each space can only fit one ship, and since players can share spaces the other ships have to be pushed off, and then when the first ship moves the players can become confused as they are now left with a ship that isn’t on a space. By making the board bigger or tweaking the course so it’s more curvy, the creators could have made the circles bigger so that the ships could all fit better.


Despite the mixture of three different game mechanics, Extraordinary Adventures: Pirates is really simple to pick up and play. Every turn, players draw up to a hand of five cards, of which they play three cards. Players will then use these cards to raid merchant ships for cargo, and then go to port to turn in the stolen goods for treasure, which will earn you victory points. 

Each card has two parts to it, a movement number in the bottom right hand corner, and a power (or filler text) in the caption underneath the pictures. Players will choose whether to use the power or the movement on each individual card, giving players the choice of a powerful action at the loss of movement down the track. Oftentimes, players must make crucial decisions to maximize their powers. 

An example of this is the Sailing Master’s Mate card, the most powerful card in a player’s initial deck. 

The Sailing Master’s Mate allows you to either move three spaces, or to permanently discard a card in your hand  from the game. Having this card allows you to thin your deck, an important mechanism for all deck-building games – however, it’s movement of three is alluring to most, if not all, players. Players will have to decide when and how to play cards like these, making decisions between powers and movement all throughout the game. 

This is a very thematic game, all of which is emphasized by the method of getting new cards. Players receive new “pirates” (cards) when they either raid a merchant ship (that still has cargo on it) or stop at a port. These new cards cost nothing, so thematically it represents the player picking up more crew members, either by force or by their will.

Another part of the game that we really liked was the placement of pirates at the start of the game. Players are faced with a variety of choices, and since they have four pirates to place on three tracks, players have to choose a track to favor. Players also have to consider at what point they think they’ll be ready to turn in cubes for a treasure tile, since pirates are much more valuable when paired with treasure. Either way, the pirates add a fun and interesting layer to the game, and we definitely recommend using them in all your playthroughs.

We love pirate games, some of our favorites being Skull King and Jamaica, so we’re so happy we can add another great pirate game to the list! With it’s simple mechanics, this game is easy enough so that the whole family can pick it up and play, and it has enough strategic elements so that everyone can exercise their minds and have a great time! Add all that with the great components, racing through the Caribbean has never been funner!

When Gelatinous Cubes Go Wild

The meeples from Tiny Epic Quests seem to have stumbled across a gelatinous cube that’s been eating up the townspeople! Will they be able to successfully defeat the monster, or will the only monsters they’ll be able to fight be goblins?
Find out when we open at 109 Rea Avenue in El Cajon, California, in early December, where you can play all sorts of games from D&D to Tiny Epic Quests!

Components used are meeples from Tiny Epic Quest designed by Scott Almes and meeple soap soon to available at our store, Off the Shelf Games

Why Board Games?

Short answer….. Because they are fun!
Long answer…..
I have always loved games, all kinds of games. From traditional Board games like Monopoly and Clue; Card Games like Spades and Hearts; to Active Games like Tag and Hide and go Seek. And I would argue that Everyone loves games of some sort: Sports are structured physical games, and everyone plays some sort of Video Game on thier phone, if not on a console or Computer, and lets not forget that Las Vegas is a city built on Games! (of course there is the lure of cash that goes along with that) So with that in mind, I was shocked when I discovered that there are Literally Thousands of different board games available! And they really all have different feels to them, with different mechanics and themes. So I started buying them and playing them with my family, and we all became hooked! There is nothing like sitting around the table for a couple of hours, and seeing who can build the best Railroad (Ticket to Ride); Who can build the best settlements (Catan); Who is the best racer (Formula D); Or if we can all gather treasure and survive a sinking island (Forbidden Island). We would then introduce these games to our family and friends, and they would Love them and ask where they can get them. But with the amount and variety of these games out there, and the cost, it can become overwhelming to find which one would best suit a Family or person. So we decided to open up a store that would not only sell the games, but have them available to play! That way a person, couple, or family can come in, sit down, play a game or two, and then decide if it is something they would want to take home or not. When we open, we will have a starting Library of over 600 Games available for play, and we will be adding more weekly, so there will always be something available for someone to try out!
I hope that answered the question, But if you have any other questions, please feel free to contact me at jerry@offtheshelfgames.com.